Level 15 Gladiator: Spartacus' Hoplomachi
YUL = MONTREAL !
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True there isn't much anim here but that doesn't mean we can't c&c it.
You have the animator's survival guide, right ? Be carefull with your down/ups position. We don't really feel the weight of the character on that. Remember to overlap some of the action... Otherwise it makes everything look mechanical and rigid. Like the arm for example. Successful breaking of joints !
There is a knee snap / wobble at about one third of the animation. Watch your angles and trajectories