hey hey, max!
ha ha, when i saw this one i thought for a second it was one of my old models...same exact breasts amazingly enough...Maybe someone figured out cloning back in the late 70s and got her as a baby girl, then sent the clone up to pittsburgh! seriously... its a good rendering!
i gotta "hands" it to ya: http://elseworld.com/max/sketchbook/012006.jpg is a sweet looking update. However, i feel like even in the gestural poses you should make more of an effort to get hand structure at least somewhat delineated... also it seems like hands and feet are generally drawn too small.
all of your robots mechs and transformers are taking me back---that zombie prime is reallly freaking sweet...Did you use some reference for this? What did you use to come up with the uncovered robot parts??? I'm working on this gigantic robot concept and want for the texture to work kind of like that.
Nice updates, max! The last batch looks good! Heads might be a bit large on some of 'em.
Keep pumpin' those updates!
guggenmaneuver: I didn't use any reference for zombie Prime, just made stuff up, trying to make it look functional. Inspiration was probably Derek Yaniger's work on the Transformers: Generation 2 comic (which I think is still available in TPB if you wanna check it out--just be sure you're looking at Yaniger's work and not Manny Galan's).
Will pay more attention to the hands next time, and keep an eye on hand/foot size. Thanks for stopping by!
dCepT, always good to hear from you. I'll try to keep heads in the proper proportion.
Wow, neato beastbot concept. Looks like a combo of Beast Wars and G1 beasts.
You got an IM program? I've got I'd like to chat about, and don't wanna clutter up your thread.
Glad you are doing some life sessions <> very important part of the mix <> you are over shading quite a bit <> when you have a longer pose <> do 2 or 3 shorter versions of it to start <> walk around the model <> mentally put yourself in the pose <> longer poses give you the opportunity to understand the pose better <> use that opportunity <> the better you understand something the better you will draw it <> or said another way, if you don't understand it you can't draw it <> longer poses are about better understanding not about about rendering i.e. shading <> use your darks to describe form and use only enough to get the job done
Good advice from Sir Mentler! Take it! Heed it! Great to see more updates, man. Keep 'em comin'.
Hey man, good poses, i think you have improved really well. Keep it up!
Many thanks for all the comments, I'll edit this post to add responses later, kinda crunched for time at the moment.
Just brainstorming the last couple days...
Hey hey hey,
like the updates, you've been doing alot of robots and figures, which is a good thing! Lovin all of them . Post #199, the water looks great. The funny thing is that the robot looks like its made of lego
Ill be back dude!
I just say this on another thread but is applies here as well!
Originally Posted by mentler
mentler: Thanks for all the great tips...I will especially pay more attention to the line diversity. I blame any and all overshading, for the rest of my life, on Zebz
Zebz: heheh...see above
Qxzi: Thanks, man. I paid very close attention to the toy that picture is based on...right up to the fact that he's missing some parts I guess he does look a bit legoish.
Fat Kid: What? Don't people just float around in space where you come from?
Okay. Se we've got this comic book convention coming up in April. Realistically, that'll probably give me a month to draw ~100 panels, working a couple hours a day, if I want to have a product. So I'm trying to come up with a story and a style that's both good-looking and minimalistic enough that I can sustain that sort of pace.
No reference on these, but some inspiration from Michael Parkes. Cool stuff, if you're not familiar with him, check him out here: http://www.umtoquedearte.com/diamond/mparkes1.htm
Anatomy's a little wacked here but for these I'm focusing more on ideas and style. Tomorrow's another Naked Friday!
I really like those last figures you posted. the ones posted on jan 17 are my favorites
i also like the figures you posted, cant wait to see more
like the figures, cant wait to see more. making good progress, keep it
Hey, great stuff! On the knee area there is a lot of improvement. Crit is that the hands on the figures still look a bit small, like on 012606.jpg (the balloons are great : P ) A good rule of thumb is to remember that the length of the hand, from the start of the palm to the tip of the middle finger is more or less 1 head in length. The middle finger is half the length of the whole hand (more or less).
Really, there's a lot of improvement in the figures, waiting to see more!
Hahah Funny stuff! I like the speechbubbles..hehe..
You're shading is improving! I like the latest stuff a lot.
Thanks for all the comments eyeryone...I don't have time to respond right now but I will with my next post.
I got me one of those fancy "blending stumps" the other day. I'd resisted getting one for a long time, because I'd look at them in the store and imagine using them, and it was kinda like fingernails on a chalkboard.
But I finally figured, what the hell, and tried it out. It was, in fact, exactly like fingernails on a chalkboard, though (thankfully) to a lesser degree.
But i kinda like the effect. Might hang on to the thing.
TGping: I mostly use 11x14 paper.
TFK: Glad you approve
bRØk3n_sPiRiT: Thanks dude. I'm looking for a rhythm in the legs that I think is making them come out a lot better...it's the big thick line here: http://elseworld.com/max/sketchbook/011406.jpg
jtheanswer: Got any different shading technique suggestions?
Qxzi: Here's some more figures for you.
Kinda out of it today. Was hard to get going but I did manage to crank out a couple sketches.
Looking good man!That last sketch of the girl looks really tight, very expressive.
Dynamic poses.. I like! Your wrists and ankles tend to lack some definition, though..
Good to know you're pushing even though it's hard to get started..
Thanks for the comments Will make the rounds tonight...
First, a robot and some shading:
Wasn't happy with last week's Naked Friday...had to ignore everyone's advice today. Not that I don't appreciate it, but sometimes you just have to shut out all the other voices and do your thing. Was pretty happy with the results, except for the one that's crap.
Figures, figures, figures! The improvment is all over everything, Max. You're definatel making some serious strides and covering some ground. I'm very proud!! Just keep going and keep growing. And I hear what you say about the millions of voices... somtimes you just have to go with your instincts. That stuff locks in over time anyhow. Don't sweat it. Keep at it!