Go Back   ConceptArt.org Forums > COMMUNITY EDUCATION > TUTORIALS, TIPS & TRICKS
Connect with Facebook
Wiki Register FAQDonate Members List Members World Map Calendar Search Today's Posts Mark Forums Read Googlemap Hotspot Edition

Reply
 
Thread Tools Display Modes
  #1  
Old September 13th, 2005, 04:43 PM
Elwell's Avatar
Elwell Elwell is online now
Your Dad

Level 17 Gladiator: Spartacus' Dimachaeri
Male
 
Join Date: May 2003
Location: Hudson River valley, NY
Posts: 11,536
Thanks: 1,836
Thanked 6,365 Times in 1,928 Posts
Rendering Discussion: "Edges" Tips and Tricks

I wrote this up as part of a reply to this thread, but I thought it was worth reposting here.

Edge basics 101:
There is a scale of edges, just as there is a scale of values. It goes from hard>firm>soft>lost. Just as with value, you can use the whole scale in one picture or just a piece of it. The careful manipulation of edges is one of the most overlooked, but most important, tools an artist can use to create form, atmosphere, and believability.

In general, edges are:
Harder in the light, softer in the shadow
Harder in bright light, softer in dim light
Harder in focused light, softer in diffused light
Harder in the foreground, softer in the background
Harder on smooth forms, softer on textured forms
Harder on hard forms, softer on soft forms (Duh, but really)
Harder on flat forms, softer on rounded forms
Harder on thin forms, softer on thick forms
Harder on still forms, softer on forms in motion (on moving forms they are harder on the leading edge and softer on the trailing edge)
Harder at the center of interest, softer as you move away

The above are additive. So a kitten, far away, in the dark, would be really soft.

Of course, any of these guidelines can be ignored/modified for pictorial effect.
__________________

Tristan Elwell
**Book Cover Thread
**Process Thread
**Edges Tutorial

"Work is more fun than fun."
-John Cale

Last edited by Sepulverture; November 25th, 2009 at 02:42 AM.. Reason: Cleanup and re-organizing - Sepulverture
Reply With Quote
The Following 116 Users Say Thank You to Elwell For This Useful Post:
4ntimatter, a la bapsi, Aaron Death, Adrian Wilkins, Alex Chow, AlexTooth, algenpfleger, Alison B., AmbientSounds, Aphotic Phoenix, Ariel9, Arteater, Bai Fan, bandaidboy12, BlackDelphin, blexano, blindman117, BludHund, BuckWeisel, Cacodaemonia, Cam Sykes, comixnut, Dani G, Daniel Andrews, danihel, Demo, DHTenshi, Dile_, dorian, dwardo, ekobor, Emily Rose, Euphrosyne, fanficbug, Faxtar, Felicity, Fitzin, Flakari Leader, Gamerhomie, Ghostbrush, goilo, graecyn, GrimRabbit, Harkins, Hexism, hunchback, Hybrid Alpha-11, Imaginary, IvoM, Izu, J Wilson, jamsession, Jason Ross, JBurrough, Jushra, Justin., Kai H, Kiera, kikindaface, kingkostas, KPtoons, Krato, kuni-bob, Leysan, lilnebo, Lulie, luverly_marie, Maestro Andres, Marsch, Mayu_Zane, Moai, Mr.Delicious, Nickillus, Nighthall, ninjacat11, P, Parsakoira, pepps, PerinGalitte, Quike Garcia, r y a n o i r, R13, Rabid, rattus, rlederer, Roboko, rossipoo, S.C. Watson, S.M, SamC, sfa, ShadowStalker, Sidharth Chaturvedi, Sir Bret, sketchling, SnobbyOo, Spirit, stimulus, t y l e r, Tetrodotoxin, The Tin Man Justin, Toxdel, Trefle, Turbosnail, Twitchfinger, UnidColor, Vatsel, velderia, vibhas_virwani, wakoes, WeAreLegion, willerthekiller, witcrack, Wu!, `rawr, ~FPudiU~
  #2  
Old September 4th, 2006, 09:29 AM
Ive's Avatar
Ive Ive is offline
Boo!
Level 5 Gladiator: Myrmillo
 
Join Date: Feb 2005
Location: Croatia
Posts: 304
Thanks: 1
Thanked 64 Times in 5 Posts
Send a message via ICQ to Ive Send a message via MSN to Ive
Me too,
there's this excellent little tut Gregpro did though:
__________________
'...men must be free from
boundaries, patterns and
consistencies in order to be free
to think, feel and create in new ways'
[Sketchbook]
Reply With Quote
  #3  
Old September 23rd, 2006, 01:26 AM
EtaCarinae's Avatar
EtaCarinae EtaCarinae is offline
(Warning: Photograph may not represent actual size)
Level 1 Gladiator: Andabatae
 
Join Date: Nov 2005
Location: Australia
Posts: 39
Thanks: 0
Thanked 0 Times in 0 Posts
Dear Elwell,
I'm just rewriting these points and feel like I don't really understand some of the latter ones. I.e;

Harder on hard forms, softer on soft forms
Can you give an example of this? I'm confused. Lead would be a hard form with a softness to it's edges, but jelly (or jello) would be soft with a hard edge. Or am I getting this confused with spectoral highlights?
Harder on flat forms, softer on rounded forms
Like a cardboard box compared with a ball? A D20 compared with a marble?
Harder on thin forms, softer on thick forms
Like a thin straw compared with a thick pipe or barrel?

Also (and this is going to sound stupid but...) what is the definition of an edge? Would it be safe to describe an edge as,
'A transition caused by either light hitting adjacent surfaces of a single object or adjacent overlapping objects/surfaces'?

I know this was posted sometime ago so anyone want to have a go at it?
Regards,
EtaCarinae
__________________
"If a man be gracious and courteous to strangers, it shows he is a citizen of the world."
- Bacon

Last edited by EtaCarinae; September 23rd, 2006 at 01:35 AM..
Reply With Quote
  #4  
Old September 23rd, 2006, 02:21 AM
Elwell's Avatar
Elwell Elwell is online now
Your Dad

Level 17 Gladiator: Spartacus' Dimachaeri
Male
 
Join Date: May 2003
Location: Hudson River valley, NY
Posts: 11,536
Thanks: 1,836
Thanked 6,365 Times in 1,928 Posts
Quote:
Harder on hard forms, softer on soft forms
Can you give an example of this? I'm confused. Lead would be a hard form with a softness to it's edges, but jelly (or jello) would be soft with a hard edge. Or am I getting this confused with spectoral highlights?
If you had to show the difference between lead and, say, steel, you could use a softer edge on the lead because of it's duller surface texture. Jello doesn't necessarily look different than colored glass or plastic, but you might want to soften it's edges to convey the fact that it jiggles.
In painting the figure, areas where bone is close to the surface (nose, collarbones, kneecaps, etc) are handled with harder edges than fleshier forms.
Quote:
Harder on flat forms, softer on rounded forms
Like a cardboard box compared with a ball? A D20 compared with a marble?
Harder on thin forms, softer on thick forms
Like a thin straw compared with a thick pipe or barrel?
Exactly. In both cases it has to do with how "fast" the form turns.
Quote:
Also (and this is going to sound stupid but...) what is the definition of an edge? Would it be safe to describe an edge as,
'A transition caused by either light hitting adjacent surfaces of a single object or adjacent overlapping objects/surfaces'?
Not bad. Painters tend to use the word edge to mean both the physical boundaries of actual objects and any place where two "pieces of paint" meet. Look at the plane diagram in Greg Pro's paintover. Wherever you have a plane change, you have an edge.

Remember, these aren't hard and fast rules! If something has to be harder or softer than it "should" be to do it's job in the picture, good! The main point is to think about and design your edges with as much care as you would put into any other aspect.
__________________

Tristan Elwell
**Book Cover Thread
**Process Thread
**Edges Tutorial

"Work is more fun than fun."
-John Cale

Last edited by Elwell; September 23rd, 2006 at 02:32 AM..
Reply With Quote
The Following 3 Users Say Thank You to Elwell For This Useful Post:
  #5  
Old February 6th, 2007, 07:40 PM
Longxiang's Avatar
Longxiang Longxiang is offline
避孕袜子
Level 4 Gladiator: Meridiani
Male
 
Join Date: Jan 2007
Location: Beijing, PRC
Posts: 211
Thanks: 0
Thanked 21 Times in 8 Posts
Send a message via MSN to Longxiang
I'm new to the concept of painting in layers. I'm more used to doing something in pencil, then finishing all the edges with ink.

When you paint, how many layers do you do, and at what layer will the edges appear? Especially the hard edges. At the end?

If you don't have any solid boundaries while you're working, how do you keep a sense of the shapes of things?
__________________
My sketchbook 
Reply With Quote
  #6  
Old December 29th, 2007, 09:44 PM
andyhunt's Avatar
andyhunt andyhunt is offline
hail eris.
Level 5 Gladiator: Myrmillo
 
Join Date: Aug 2007
Location: NC
Posts: 324
Thanks: 35
Thanked 37 Times in 23 Posts
Quote:
Originally Posted by Longxiang View Post
When you paint, how many layers do you do, and at what layer will the edges appear? Especially the hard edges. At the end?

If you don't have any solid boundaries while you're working, how do you keep a sense of the shapes of things?
Your first question has no answer. It depends entirely on the artist and the subject.

Your second question seems to be a bit of a misunderstanding. You can have solid boundaries from the very beginning. This tutorial is simply showing the general firmness that the edges of a particular form should have in a given light, focus, or distance. It is this hierarchy of edges that can create a true sense of visual depth in an image.
Reply With Quote
The Following User Says Thank You to andyhunt For This Useful Post:
  #7  
Old March 29th, 2008, 07:54 PM
kelly x's Avatar
kelly x kelly x is offline
kelly x
Level 14 Gladiator: Dimacheri
Prefer not to answer
 
Join Date: Mar 2008
Location: Center of the Universe -- CT!
Posts: 3,415
Thanks: 4,480
Thanked 1,933 Times in 1,229 Posts
Thanks and someone directed me to this page for hard and soft edges... I will put it into use and makes sense -- but will have to cut and paste... kelly
__________________
KELLY X

> Gallery / CA > Sketchbook

iO gallery artists
Michael Whelan | Olivia | Se7en | Dave Palumbo | Steph Leberis | Scott Altman
Reply With Quote
  #8  
Old April 1st, 2008, 02:14 AM
Arteater's Avatar
Arteater Arteater is offline
J.A.Healy
Level 6 Gladiator: Provocator
 
Join Date: Nov 2007
Location: Toledo
Posts: 668
Thanks: 656
Thanked 144 Times in 82 Posts
Send a message via Skype™ to Arteater
Thanks for taking the time to help out, I don't think many people know about how much priceless info you can gain from this site.
__________________
ÆSKETCHBBOOK

ÆP.com

TheLeonShow
Reply With Quote
  #9  
Old April 30th, 2008, 01:35 PM
J Wilson's Avatar
J Wilson J Wilson is online now
Zombie Hunter
Level 11 Gladiator: Essedarii
Male
 
Join Date: Feb 2008
Location: New Haven, CT
Posts: 1,927
Thanks: 271
Thanked 837 Times in 457 Posts
Just one of the reasons why I love these forums. There is always some nugget of condensed knowledge lurking I think a lot of this is stuff I've often used to various degrees, but never really stopped to think through. Having someone point it out really makes a difference in being aware and giving it a little extra thought. Thanks!
Reply With Quote
  #10  
Old May 19th, 2008, 09:55 AM
Moikey's Avatar
Moikey Moikey is offline
Registered User
Level 2 Gladiator: Ordinarii
 
Join Date: May 2008
Posts: 83
Thanks: 0
Thanked 3 Times in 3 Posts
Elwell is the word for god, on the lips and hearts of all artists!
Reply With Quote
  #11  
Old June 11th, 2008, 01:18 AM
Elwell's Avatar
Elwell Elwell is online now
Your Dad

Level 17 Gladiator: Spartacus' Dimachaeri
Male
 
Join Date: May 2003
Location: Hudson River valley, NY
Posts: 11,536
Thanks: 1,836
Thanked 6,365 Times in 1,928 Posts
More discussion of edges in this thread.
__________________

Tristan Elwell
**Book Cover Thread
**Process Thread
**Edges Tutorial

"Work is more fun than fun."
-John Cale
Reply With Quote
The Following 3 Users Say Thank You to Elwell For This Useful Post:
  #12  
Old February 22nd, 2009, 03:18 PM
Elsevilla's Avatar
Elsevilla Elsevilla is offline
Registered User
Level 3 Gladiator: Catervarii
 
Join Date: Sep 2007
Location: Chihuahua mexico
Posts: 124
Thanks: 24
Thanked 18 Times in 12 Posts
ive always asked this myself tons of times, nobody had told me this thanxs elwell and ive
Reply With Quote
  #13  
Old March 15th, 2009, 10:17 AM
TMG's Avatar
TMG TMG is offline
Registered User
Level 2 Gladiator: Ordinarii
 
Join Date: Mar 2008
Posts: 63
Thanks: 36
Thanked 17 Times in 12 Posts
So if edges are softer on textured forms, and harder in bright light, how would one depict holy kitty?

Subject A, holy kitty:

Reply With Quote
  #14  
Old March 15th, 2009, 12:17 PM
Elwell's Avatar
Elwell Elwell is online now
Your Dad

Level 17 Gladiator: Spartacus' Dimachaeri
Male
 
Join Date: May 2003
Location: Hudson River valley, NY
Posts: 11,536
Thanks: 1,836
Thanked 6,365 Times in 1,928 Posts
I know it's somewhat a facetious question, but...
What you have there is an example of halation, which occurs on strongly textured or hairy/fuzzy surfaces in rim and backlighting. Notice how the outside contours are harder in the lit than in the shadow areas. Also, photography exaggerates these effects. The lights wouldn't appear nearly as blown out in real life, and the individual hairs and whiskers wouldn't be as distinct.
__________________

Tristan Elwell
**Book Cover Thread
**Process Thread
**Edges Tutorial

"Work is more fun than fun."
-John Cale
Reply With Quote
The Following 7 Users Say Thank You to Elwell For This Useful Post:
  #15  
Old March 16th, 2009, 12:12 PM
Aaron Death's Avatar
Aaron Death Aaron Death is offline
bloody kitties are cute
Level 6 Gladiator: Provocator
Prefer not to answer
 
Join Date: Jan 2009
Location: LAAFA!!!!!!!!!
Posts: 549
Thanks: 1,180
Thanked 165 Times in 130 Posts
Thanks elwell, very useful information
Reply With Quote
  #16  
Old March 18th, 2009, 07:36 AM
TMG's Avatar
TMG TMG is offline
Registered User
Level 2 Gladiator: Ordinarii
 
Join Date: Mar 2008
Posts: 63
Thanks: 36
Thanked 17 Times in 12 Posts
Thanks, Elwell. Although the picture is inherently ridiculous, I was genuinely curious.
Reply With Quote
  #17  
Old April 26th, 2009, 12:20 PM
Mihail's Avatar
Mihail Mihail is offline
Registered User
Level 4 Gladiator: Meridiani
 
Join Date: Oct 2007
Location: Moscow, Russia
Posts: 241
Thanks: 23
Thanked 48 Times in 27 Posts
There's some great info on edges in James Gurney's blog: http://gurneyjourney.blogspot.com/20...and-edges.html
And in Stapleton Kearns' blog:
http://stapletonkearns.blogspot.com/...out-edges.html
http://stapletonkearns.blogspot.com/...out-edges.html
http://stapletonkearns.blogspot.com/...-edges_21.html
http://stapletonkearns.blogspot.com/...out-edges.html
http://stapletonkearns.blogspot.com/...king-edge.html
http://stapletonkearns.blogspot.com/...dges-pt-3.html
http://stapletonkearns.blogspot.com/...e-control.html
Reply With Quote
The Following 13 Users Say Thank You to Mihail For This Useful Post:
  #18  
Old April 26th, 2009, 02:35 PM
Elwell's Avatar
Elwell Elwell is online now
Your Dad

Level 17 Gladiator: Spartacus' Dimachaeri
Male
 
Join Date: May 2003
Location: Hudson River valley, NY
Posts: 11,536
Thanks: 1,836
Thanked 6,365 Times in 1,928 Posts
Mihail, thanks for those links. I especially like Kearns' emphasis that edges have to be designed rather than observed.
__________________

Tristan Elwell
**Book Cover Thread
**Process Thread
**Edges Tutorial

"Work is more fun than fun."
-John Cale
Reply With Quote
The Following 3 Users Say Thank You to Elwell For This Useful Post:
  #19  
Old May 12th, 2009, 11:34 PM
fersteger's Avatar
fersteger fersteger is online now
regetsref
Level 4 Gladiator: Meridiani
Male
 
Join Date: Nov 2004
Location: Chicago
Posts: 230
Thanks: 11
Thanked 146 Times in 47 Posts
That Stapleton Kearns blog is amazing and should be required reading for painters here or anywhere, seriously go read it, so much info in there.
__________________
CA Sketchbook
CA Gallery
Website - in progress
Reply With Quote
The Following User Says Thank You to fersteger For This Useful Post:
  #20  
Old May 13th, 2009, 10:46 AM
Mihail's Avatar
Mihail Mihail is offline
Registered User
Level 4 Gladiator: Meridiani
 
Join Date: Oct 2007
Location: Moscow, Russia
Posts: 241
Thanks: 23
Thanked 48 Times in 27 Posts
Seconded.
Reply With Quote
  #21  
Old May 22nd, 2009, 07:12 PM
erockalipse erockalipse is offline
Concept/Comic artist
Level 1 Gladiator: Andabatae
Male
 
Join Date: Oct 2007
Location: Dallas, Texas
Posts: 2
Thanks: 0
Thanked 0 Times in 0 Posts
Send a message via AIM to erockalipse Send a message via Yahoo to erockalipse
Smile Stapleton Kearns blog

I dont see a link to Stapleton Kearns blog....

i have finally had time to relax and check out this site and i am enjoying all of the info available here.
Reply With Quote
  #22  
Old June 3rd, 2009, 09:02 PM
nicehighs nicehighs is offline
Registered User
Level 5 Gladiator: Myrmillo
Male
 
Join Date: Sep 2008
Location: Greensboro, NC
Posts: 336
Thanks: 433
Thanked 50 Times in 38 Posts
This symmetry is a hierarchy of edges with the design elements with a painting. The aim is to generate dominant and subordinate edges which act to reinforce the overall compositional intent-forcing a viewer's concentration on a single focal point (without being vulgar). Mozart would have tried for this if he had been a painter. Such an integration is the way we naturally see things anyway, but it is anything but easy in a painting.

-Richard Schmid

OMG! Let this shit sink in
Reply With Quote
  #23  
Old June 16th, 2009, 02:02 PM
m-schaff m-schaff is offline
Registered User
Level 1 Gladiator: Andabatae
Prefer not to answer
 
Join Date: Jun 2009
Posts: 1
Thanks: 0
Thanked 0 Times in 0 Posts
Thanks elwell, still very useful!
Reply With Quote
  #24  
Old June 17th, 2009, 02:36 PM
AdrianaC AdrianaC is offline
Registered User
Level 1 Gladiator: Andabatae
Prefer not to answer
 
Join Date: Jun 2009
Posts: 1
Thanks: 0
Thanked 0 Times in 0 Posts
Thanks for the tips and tricks. I like the pictures above. It's a great work of art.

I am a frustrated artist by the way.

Simulation pret
Reply With Quote
  #25  
Old October 29th, 2009, 06:00 PM
Porg's Avatar
Porg Porg is online now
Registered User
Level 5 Gladiator: Myrmillo
 
Join Date: May 2007
Location: Bristol UK
Posts: 385
Thanks: 20
Thanked 47 Times in 45 Posts
Ha, one of those obvious things that I forgot about.

Cheers.
__________________
My Site

Sketchbook - Crits and opinions needed and welcomed

Blog
Reply With Quote
Reply

  ConceptArt.org Forums > COMMUNITY EDUCATION > TUTORIALS, TIPS & TRICKS

Bookmarks


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Photoshop tips & tricks videos bizarre PHOTOSHOP™ 4 August 11th, 2009 11:48 AM
tips and tricks for markers? princetrickz ART DlSCUSSION 0 December 29th, 2008 10:38 PM
Handy tips and tricks for PS Evil_Sloth PHOTOSHOP™ 11 November 24th, 2008 10:24 PM
Tutorials, Tips & Tricks Candras SUPPORT 1 June 9th, 2008 07:09 AM
My perspective tips and tricks Danilo TUTORIALS, TIPS & TRICKS 2 November 6th, 2003 12:08 PM


All times are GMT -5. The time now is 10:59 AM.


Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
no new posts