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Hello everyone, thank you for reading this.
I am representing a team of game developers operating under the name of CT Games.
We are currently in early stages of creating a MMOG (to be exact version 0.0.3 is out 0.0.4 almost done) and unfortunately our initial designer had to leave the team for personal problems.
This said we are in need of designers.
Before everything I would like to introduce our project, Towns Life.
Just a quick intro. there is much more documentation on it...Towns Life is a 2D MMOG (mass multiplayer online game) with a passive game play based on users interaction, items collection and property management.
Users will be able to take role of a citizen living in a country side continent town which main industry is based on Farming, Trading and Mining.
After settling down one will be able to chose one of the 3 industries and own property according to its choice. Once being an owner, user will be able to perform industry related job, earn gold and raise their property value.
We would love to link you to a website however unfortunately its taking a while for us to finish it, hopefully next week we will have it up and running.
Our artwork style is Anime/Asian looking, however we haven't got the chance to define the exact appearance of game due to unexpected designers loss.
Feel free to ask anything or comment.
Interested? Please contact me on: sabata at crinistellus.com
Or post here.
Last edited by sabata; June 12th, 2009 at 02:49 PM.
Is there any compensation for this job?
As of now, anyone can visit our google code repository, there you can download our latest "stable" version. Project code is open source since we want it to be cross platform... artwork is copyrighted.
At this moment there is only interfaces, connection and a chat... however our dev. version already have a map display, and soon we will work on character display and movement.
Latest version here:
I'm currently working on my portfolio as we speak but drawing manga/anime style is my specialty and I'm very interested in the project. If you would like to see some of my better works I can be contacted at firstname.lastname@example.org
We have finally finished our website, its simple but quite lovely in my opinion.
Also I would like to take this chance and mention that I am currently going trough all offers comparing art styles, I will be sending some answers to those who applied soon.
Thank you for all of your interest.
On another note, we are still open and have position to fill please don't hesitate to send e-mails.
i could be interester too my speciality is not really manga-anime style but im sure we will get along just well contact me at email@example.com if u still need gimme a buzz and i will show u my masterpieces!
Thank you everyone who applied so far.
We have found a good anime Illustrator who may work on characters/clothes designs. We are currentlly defining some styles for it.
We are looking for environment designers to help us on creating the world, don't need to be exactly anime... slight fantasy based style, a feeling of nature is required.
The artist would work on creating the world concept as well as different structure styles for each job we have.
Finished work on version 0.0.4
Map rendering and display is done. Debugger added for error check, chat fixed for Linux/Unix versions awaiting adaption for windows version.
Started work on next version, some quite nice features to come ahead.
We are in big need for pixel artists capable of creating artwork for in game (sprites, tiles, structures...) we are also in need of Environment Concept artist.
A screenshot of map rendering...
A couple of weeks and a new update.
It was planned to have small delay on programming for a period of 3 months, due to location moving of programmer... but then we got another news, we are ahead of schedule programming wise!
player camera is already done, mouse picking will come in with movement (already on work) since we aren't having free roaming camera, viewable player is already supported, just have to add customized avatars to make it worth doing...
And that said we are all behind with art production sadly
We have filled the position for character illustrator/concept, he is working on some sketches clean ups and colors definition so far, posting sketches below.
But we are in quite a need for ideal environment concept designer and In game artist which should be a pixel artist or not quite...
Lately I have been looking into game arts and have noticed this nice style, like a combination of pixel art and digital effects made on photoshop (brushes, etc...)
If anyone interested can work with that I would really appreciate to hear from them.
An example of what I mean below...made by another artist I found on DA.
Work sketches by Indy
I'm not sure my style fits what you guys are looking for, Its has a more realistic look. And my art looks more traditional than that deviation you posted. But I do love creating environmental pixel scenes.
Here are some examples of my work that I have on deviantart.
I know the style of those two is a little on the dark side, not what you are going for. But I believe I am capable of drawing regular buildings and other enviromental objects.
Last edited by yamogogy; May 18th, 2009 at 10:26 AM.
Back again to give more news on project progress and to look for more amazing talents.
We had some delays and problems with GUI interface programming which seems to be solved for now after a long team chat...
A new programmer has joined our team.
New character designer also joined our team.
Website being updated as I type... and yea... lots of new docs heh, so...
Talents we need:
Environment concept artist/architect - We are still in need for artists to create our city and buildings concept, based on general description.
In game art designer - High level pixel art, or Photoshop made sprites/tiles/buildings can do, take in account that its set on Isometric perspective.
GUI designer - We are in need of an artist to create in game interfaces... a basic idea had been set but artist can change if he wishes. Photoshop or similar skills required.
I am also open to send our "market research" document to anyone interested to read it, this way you can see our direction for the project and maybe consider us more seriously.
If anyone interested send a mail to sabata at crinistellus.com
Version 0.0.5.1 released!
Windows version - 1.2 mb
-Male and Female bases added
-Character display on map
-Names display on click (when you click another user their name will appear)
-Chat bugs fix
Still looking for additional artists!
Best if have following skills: (But feel free to apply even if don't have them)
-Isometric view knowledge
IGA - In Game Art designer
Best if have following skills: (But feel free to apply even if don't have them)
-Cell shading skills -PS: we like this style but doesn't need to be exactly it.
Feel free to apply for this position and provide artwork you think may look good in game, we agree to consider all styles of art to be used for internal use be it Photoshop, Pixel art or even 3D (static however)
Thank you very much, feel free to ask anything.
And after a few month I am back to my post.
The project has not been abandoned, on the contrary progress has been made!
New website has just been released, and it has a much better look, please feel free to visit.
So far still under construction, some scripts missing and a couple of pages to be hosted yet, however you can see our design very well on it, we hope you like it.
Next game version is currently being on testing, movement has been finished and a new game server has been set up, due to this we had to take down previous game servers thus versions 0.0.5.1 or lower wont be working for a while. I am sorry for the inconvenience.
As for our team members, we are still in need of help, currently looking for:
-Character designers - Anime, cell shading, sample can be provided on request.
-Environment designers - Anime knowledge a plus but totally not required, general world idea and photo samples of art direction will be provided for easier work conditions.
-Isometric designers - Anyone with ability to work in 2D isometric view is welcome to apply and provide samples, we need designers to work on our in game world which happens to be isometric. All art styles welcome to apply (pixel, brush, drawing, etc.)
-Pixel artist - Our characters are pixel made and animated with an anime look, designers with anime background and high quality pixel art are welcome to provide help with in game characters.
Contact: sabata [at] crinistellus.com
Last edited by sabata; November 17th, 2009 at 11:11 PM.
Happy New year everyone! I believe I haven't posted anything since last month...
Bringing this back to the top page with updates.
Since I had a lot of luck with this thread, getting amazing artists to help the project (thank you all very much) I am back.
Website has been updated with some more info and new page: www.townslife.com
We are working on a new feature on website which will turn it into an interactive web page... details provided if interested. And we are keeping up the work on main project which is going into 0.0.7 client version.
Due to some PC problems 0.0.6 is still not released, but it has been finished and tested between developers.
And as always we are looking for more collaborators, our main artist have finally got her dream and has entered in air force, so new positions are open for anime artists, pixel artists, environment.
If interested get in contact: sabata[at]crinistellus.com
Hello again, a good couple of month has passed and a lot of progress has been made, thus I am here to once again let you all know of a new yearly game version release.
Among new features we have:
-Screen resolution options
-Auto updating news
-4 directional walking
-All new map tiles and map
-Whole bunch of bugs fixed.
-A new updated website
-Guide page released on website featuring new info and art.
Visit our website, leave a comment and feel free to ask anything, also don't forget to tell us if you're interested in joining our team.
We are soon to be 2 years in development.
Hi, so for the past 2 years me and a very small team of developers has been working on a very interesting online game concept called Towns Life, in short its an online version of popular game series like Harvest Moon, Farmville, Frontierville, etc.
We have now reached a version 0.0.8, built our own engine, made artwork, concepts, designs and put a lot of time and hard work on it which brings us just around 2 versions away from Alpha release and after that just a few more to reach Beta.
The thing is we want a top quality game but as it may not be anything new, artists are very hard to find even more when you canít give anything besides promises of future payment that everyone seems to be throwing away so much latelyÖ If you think that I am one of those people, please, donít! I am a very serious person and when I say we will revenue from this, then we willÖ the only reason I didnít invest a big amount in this game is because I donít have that amountÖ
So back to the point! We are looking for talented creative minds to join our team!
We are looking for:
- Anime Artists
- Isometric Artists, Pixel Artist or Non Pixel Artists
Duties would be to work with me on characters and their items for pixel artists. And map tiles and general props, buildings, will be responsibility of non pixel artists, all art is Isometric.
Our website: http://www.townslife.com
Contact me for any info. sabata at crinistellus.com
Version 0.0.8 is now out and ready to be tested.
Download from http://code.google.com/p/smalltowns
Multi-lingual (only support for English and Portuguese right now, Spanish coming soon!)
We are now in need of some talents in specific areas.
- Buildings Concept artist - Will be responsible to create concept art for buildings like farms, barns, windmills, houses, etc. Those concepts will be later created in something like this: http://i203.photobucket.com/albums/a.../bigmap001.jpg
-Colorist/Inker - Pretty much simple, our artist will work on creating isometric images like the one above and the artist will work in finishing the props and buildings by adding colors and ink if needed. All work digital.
Contact by email : sabata [at] crinistellus.com