|Color and Light||1.1||Do Assignment|
|Color and Light||1.2||Do Assignment||1.3 | 1.4|
|Illusion of Space and Atmosphere||1||Do Assignment|
|Personal Art||1.1||Do Assignment|
We are look to gather up 3 concept artists to help our 3d modelers create and finish nicer looking models by giving then a better idea of what they are trying to make. There is a story, just wanted to keep the overview short as possible
You play as a character running under a program called Emancipate, first perform a test in order to see your performance and before you know it, your world is in grave danger. And you seem to be the only one who knows what has to be done
Jon Mitchell - Lead Programmer
Topher Glenn - Programmer
Joseph Shering - Art Director
Eric Venne - Concept Artist (see we only have one! we need more)
Sam Faulkner -Character Artist/ Lead 3d modeler
Jordan Underwood - 3d modeler
Travis Longhorn - 3d modeler
Axel Foley - level designer
Jared - Senior modeler
Current Progress and Media
We have a map completely modeled(not textured or scripted). We have sketched concept art for the lead character,
http://img169.imageshack.us/img169/9...ancipales4.jpg <--- Final armor concept
A video was created for the finished map, and will be posted as soon as i find a replacement video compressor, all members will be receiving their assignments by web blog every week or so and will upload their files using a program called diino, we will file you in on the links when and if you get accepted to the team
The concept artist must be able to get their theme and idea across to the other team members, and basic knowledge of coloring your art in is required.
To reach us, message the recruitment e-mail at: firstname.lastname@example.org
Last edited by UberInuka; January 10th, 2008 at 11:17 PM. Reason: too big
Hi everyone! I am the lead programmer for this project just wanted to add somethings. We have a lot more screenshots and even some videos already.
Here's a 29 mb video of the editor in action note the frame rate is low because of video capture plus all the neat effects.
Here's a video of some of the shaders in the engine/editor.
This shows some other shaders done.
All photos/screenshots are located at: http://s61.photobucket.com/albums/h50/Toasterthegamer/
Edit: The email is down and I am not sure when it will pop back up. If you would like to contact us you can reach me at:
I will forward all the messages to our art director.
Last edited by toasterthegamer; January 10th, 2008 at 07:55 PM.