chaosrocks - Thanks for the crit, even though you voting against my masterpiece. Okay, maybe not so much "master", more "piece of...". The blur is a result of a filter that I threw on it last minute, for no good reason whatsoever. I must have been outa my damn mind. I see the heavy-right comp now that you pointed it out. I felt something was off, but couldn't place it.
Thanks for taking the time to provide some feedback.
Sketchbook:: //// A thread of evolution ////
Your MOM???!???!???Originally Posted by ikuru
DON'T CLICK THIS
Umm, would you elaborate pls. I can't really understand this.Originally Posted by JLA
@sve : don't worry, the head stays the same, because it was designed to be half-concealed, besides I alread gave the piece as a gift to a good friend of mine.
IF (<--notice the volume of it! ) I continue on, I'll just paint a new one! \m/
sve- do it sve, I dont think I've ever seen one of your paint overs.
Vorbiss- All I meant by that was that you still need to refine some of the details of the drawing.You still have some of the roughness of the sketch integrated onto it, but I believe you can push the drawing a lot further by voluminously adding depth, tones and detail. Still got some issues with the boobies, (get some reference, hehe hehe hehe hehe ...sorry)
The "as a drawing" comment was referring to the potential of this becoming a painting. You can refine the drawing, but painting in itself is another animal.
"Be who you are and say what you feel,because those that mind don't matter and those that matter don't mind."-Dr. Seuss
Narmo I really like the goddess Sekhmet, her passionate pose, her apparently screaming on the top of her lungs. Very aggressive, very engaging body language, wonderful communication with your viewer. The figure of the Apedemak, I like it less, the body language is weaker, I think, less expressive. My money on the goddess, in case if anyone wants to bet . I like the army of her loyal soldiers, I wish it was more of them and I wish you made them more aggressive using certain colors and certain tricks. For example I think it would be much more expressive if this goddess dressed in white sent them and they run toward the enemy, like a huge dark could of bodies. It would be great to catch the speed of their movement (by outlines drawn or painting with a big speed as well), and how intimidating by number and force they are.
Shortly put, you need to feel the space between two main characters, in my opinion and fill it with aggressiveness and passion, coming in certain direction, maybe from both sides. Right now the emotion is fading on the half way from goddess to god. I think you need to lead it all the way to the end, you will get much bigger impact from your piece, I think.
The soft BG calms down the picture, I wish you found some other decision.
flimi, I think your picture has great potentials, the figure of god is very interesting and injects certain emotions in to me, from disgust to respect to him . I would prefer it colored though and I think you can do so much more with it, having fun painting believable textures of metal armor on the warriors, feather, skin, ropes... Right now, I think, the picture lacks sharp edges to make eye to stay with your image longer and travel from one detail to another. I personally think you are overusing blur tool or soft edges brushes.
MyOrangeHat I think your piece quite emotional and fits the title of completions pretty well. There is charm in this naive depiction of ancient war. But despite that, I, as a viewer will not stay long with your piece, you need to out more information for brain and eyes to prolong viewers attention.
misledtomisery I think your picutre caught the emotion of madness and aggressiveness, mostly by sharp edges, a lot of them and rough texture. But like in modern architecture building (skyscrapers, for example with many alike windows and walls) you have the same information repeating itself again and again. Eyes learn to recognize it pretty fast and get bored. I think, you need to introduce variety of lines and textures and values in your picture and be careful with pattern and repetitions. You need to control viewer attention better.
bumskee, my dear, I have to say, I expected more from you, I just know how much more we can pull from you if you feel like treating us with richness of your personality. I think this picture has 1/10 of your potentials, or maybe even 1/50, I'm talking rubbish, putting rates on art, but the meaning is still the same. I know how you can charm your viewer with only from you possible faces, subtle body language, textures, imitation of fabrics, mood in the air, fine distanced charm.
This image is still elegant and moody, but you are not in your full power here, it is a bit of slacking, in my opinion. You can give so much more, you are a passionate artist in your subtle way, but very passionate, but your passion needs to get out from being suppressed by your will, self-discipline and procrastination.
That's what I think, my loved one. You are a slacker in this picture.
Still I have to admit some good thins happened in this picture.
I love thin arms and wrists of all your heroes and heroines. It is extremely elegant. and fresh and I aways think it is your arms and hands, and that makes me connect more to your picture somehow. It is spiritual too, makes you characters less concern with physical side of life, more passionate about ideas and emotions. Mood presents in your picture thanks to certain symbols and hints you used: a wind, gathering clouds, height, distance, crows, prickly texture they create with their bodes.
It is a noisy picture too. I can hear unpleasant acute piercing sound of the birds and sound of wind and maybe steps. Sharp tips of the armed helmet of the soldier is worrisome too, alerting, you know. So I like this, windy day, disturbing shrills of noisy birds and steps, sky half covered with wings and bodies and somehting on the very top of the spiral, something unknown.
john I like almost abstract figures of your giants, their hairless bodies and heads. their uniform look and robot like motion. It makes them cold and distanced and this consequently makes them intimidating, like soulless killer machines. I like your composition too, Colors are not that exciting though, in my opinion. And I have to say it think the Thor look comical with his crazy hair and protruded white eyes, sort of like revolutionists-anarchists of the 19th century, reminds me Leo Trotsky a lot too, a red terrorist, obsessed leader.
lewis I didn't have an impression your illustration is finished. Actually for me it looks like it is in the middle of building. The colors don't tell me much, and in general the image feels cold and distanced. There is not contact with your viewer, characters hide their eyes and look the other way, body language is indefinite. The best part is nailed lips, but that information is being taken by my brains in the first minutes of looking at the image and after that i have only his horns to observe and that will not take much time either. I wish you told more about Loki and his personality, the same about gnomes.
Ikuru. Very fond of your image and really against you changing his face and figure. It's one of the strongest features of the picture, IMO.
I like very much the open, inviting body language of Krishna, I like his original way to fight this war, by embracing of sort, by charming and breaking borders. I really like how he goes toward their enemies, with open chest, no armor, not guarded with anything but his spirit and will in his face.
I think it is enough and very strong hint on its own to show the personality. I love the fire marks behind his back following contour of this body. Expressive symbol of spirit and force too. I like lotuses blooming toward his figure and light coming from him and how consistent the lighting is throughout the whole picture. I love the tasteful colors ( bright but fine in the same time) and meaningful expression of his face.
I like truthful imitation of him moving forward slowly, hypnotically.
The crits. Well I kind of wish you didn't make his enemies so comical looking, they look sort of like Winni the Pooh,and I don't think it is appropriate. My friend, City noticed that negative space they create is not smooth and attractive looking for design of the picture ( well, at least that's how I got her idea, I might be not precise in getting her thought to you). but I think the same, the negative space should be interesting looking too. She added that it hard to understand how these creatures are functioning too, what kind of bodies they have.
Sone_one, Hugs back and thank you very, very much, very kind of you.
JLAlfaro paint over of a drawing? no, I just wanted to help him straighten up the image, it is skewed by camera right now...
Last edited by sve; February 16th, 2007 at 11:59 PM.
Yeah, sve, I permit thee!
I'll battle that monster of a program only when(if) I get a tablet, till then theres no point in bothering with it.
@JL: I hear ye man, true that it could be better. ....if I was better at drawing.
Tell me bout it... Still, i have some aces in my sleeve when it comes to that!but painting in itself is another animal.
@ ikuru: Thanks man, your isn't too bad either!
Pfff, enough with my crap! Time for some blunt and inadequate comments! (excuse my english in advance!) Sorry if I'm repeating someone else's crits, that's because, truth to tell, I haven't read the crits on the other pics, only on mine.
So, take all of these comments with a shitload of salt!
JLAlfaro: Great job overall, I really like the concept of still-action, I imagine the sphere slooowly moving forward, evaporising anything crossing it's path, while the cavemen are throwing themselves in mindless suicidal rage at it.
Crits: the blue glow on the ground isn't logical imo, and I'd like the godess more if the white was more colorfull, you know what I mean, I hope. That guy in the lower left corner is distracting, not helping the compo.
senira: There is much thought invested in the composition. However, the whole image seems a bit flat, because of the low variation in color. It's getting a bit too busy at the lower end, it's hard to see what's exactly happening.
This can be much better if you put some more time in it!
sone one: Frankly, it looks like it is still wip, but what a mighty wip it is! Strong compo, even better execution. My only crits would be, that I can't really tell exactly what he's doing with the hammer in that particular moment you "captured", and the extremely strong rimlight on the left, on such a gigantic figure I can't imagine what possibly could be the source, since the sun is litting the right part of the figure, or I'm terribly wrong.
xacto: The picture that relates to the topic most, imo. Very strong action, I like it a lot!
I'm not too fond of the yellow glowing fires in the army. When I squint my eyes, they seem fine tho...
BlueMech: I'm sure it could've been one of the best pics, but it's a doodle atm, can't comment on a doodle. Doodle doodle doodle. I like that.
chaosrocks: I'm really sorry to say that, but the first thing on my mind was "holy shit, that white around the painings is killing the whole image" Maybe it was your intention, considering the feelings the image conveys, dunno. The colors you've picked are perfectly matching the expressive intent, and the skulls are pure Munch, power-wise! I'm your fan! The distortions etc. are skillfully executed too!
j a k e: Great image! But that dude seems too mature and wise for a "person" so closely remoted to anything connected to scientology. Bold and smart interpretation of the subject. The lower half of the image(starting below the boy's waste) could use a bit more love tho.
Masque: Woah, oldschool illu! I really dig all the details in this, e.g. the wolf eating the sun/moon is great. The composition is very good too!
Great image overall.
Now, because I'm a bit stupid and I don't care if I'll make some enemies, I'll admit that the gut flying towards the snake-thing is having something comical in him. I can't really tell you exactly what it is, but he's craking me up.
Resist: The bg is looking like it was rushed. The pic has great potential in it, it just needs more details, a bit more value on the gods etc and it can be truly great.
Mull77: Nice pic, I especially like the whole Thor figure, the lighting, the pose etc, very good! The compo is too stiff atm and isn't letting Thor swing that mutha, so to speak. And his poor enemy didn't got as much attn. as Thor, am I right?
Light: promising start, but still a doodle.
Felicia: Holy crap!
Splinter looks really angry!
rustikof: I really like Zeus' expression. But this needs more color imho, and more work overall, it looks unfinished atm.
joeslucher: Thor wears biker pants omg! Great image overall, I like pretty much everything in it! The only thing that comes to my mind for critique, would be the bow of the goddes, it looks a bit awkward as it is now imo.
You can push the contrast on Thor's legs even more, thy'd pop out more from the bg that way.
Cavematty: wow, great idea and POV. A very thin/subtle contour under the chin of the flame-guy would help the head to be separated from the thorax and would look good imo.
Ostrander: Very cool pic, I really like all the subtle values and details in it, but I find myself using all my willpower not to look permanently at the extreme bright and contrasty left part of it.
sve: Beatifull! Every little detail of it!
Well, I'm tired already, I'll continue on later.
Last edited by v0rbiss; February 16th, 2007 at 02:22 PM.
V0rbiss, here you go. thanks for kind words, but I think you could have said more crits.
Beautiful pencils strokes and outlines, they are varied in thickness and length, add so much interest. Very confident too.
If you liked the transformation of your image, well, then it is an advertising to learn Photoshop for you from me.
Last edited by sve; February 16th, 2007 at 03:41 PM.
hey, that's just Thor, y'now! real smart ass. but at parties, he's a great ice-breaker. literally.Originally Posted by v0rbiss
truthingly, though, i agree. he was pain to even get this serious. i think it stems from my tendency toward action-comic-art-poses. not enuff clazzical trayning, y'know... one of those selftaught artists who whipped the schoolies butts!
Last edited by masque; February 16th, 2007 at 04:03 PM.
Continuity Break -- my sketchbook
Kata femme -- a 3D model WIP, now updated!
The Giordano Gambit -- Barsoomian Zingball at its best!
Valkyrie Ascending -- now updated with the second in a series!
ArmaRagnaGeddonRock-yer-Yuga! -- celeztial shitz 'n' gigglez
I . Miss . America -- "colored [eyes] may hypnotize..."
"In the end, Razputin, aren't we all just dogs playing poker?"
-- Edgar Teglee
Man, I got to tell you that part of your painting to me, is BY FAR the strongest aspect, I love the Insane dynamics that guy has! You feel the energy, and to me that is what it's all about, making it come to life.Originally Posted by masque
SVE Thank you Verry much!
I love to read your crit and praise, You have a beatyfull way to paint with words. Verry kind and gennerous.
Holy digital cow, that's amazing sve!
I'll surely try to learn at least such simple(I guess, in comparison at least) operations.
More crits you say? Well, there are some anatomycal issues, but you already know about them, besides they are actually helping the image's feel. Woops, that ended as a praise...can't help myself.
@masque: don't bring that hurtfull memory back, I still can't sleep properly!
And screw the clazzy training... In the end everything depends on oneself, such a depressing thought!
Alright, here are some long overdue comments. I'm gonna have to do this in pieces though, there's just so much here!
I'm going in reverse order too, so that some of the people who haven't gotten critiques yet (because most start from the top to bottom) can have some.
I stopped at Wasker's piece. I wanted to fit that one in, but I was getting tired and a substandard critique wouldn't be fair. You're first on the list when I start again though!
There's a lot to like about this one. I can't think of anything you did wrong. I almost pointed out the horse had extra legs, but after looking more closely, it's clearly on purpose.
I really like how you handled Odin. He looks like an old geezer, but he still looks like he can kick a lot of ass. I think it's the combination of being thin yet ripped and the moderate amount of wrinkles/boniness in his chest.
Actually, now I do have a critique, the horse looks very smooth and sculpted compared to Odin. But that's really just a nitpick.
I like the "ancient wall painting" approach you took to this. However some of the textures have very recognizable patterns (particularly at the upper right and left corners), which I found distracting.
Also the text bothered me a bit, the whole hatched/imitation-caligraphy lettering made me feel less like I was looking at an ancient wall painting and more like I was watching a 70's era martial arts flick.
I did enjoy the color scheme. I'm not sure if the colors are spot on with what I'm associating them with (I'd have to research that, but don't worry I'm not planning to ), but they're close enough that it I immediately thought of Chinese royalty. Like something you might find in the Emperor's palace.
I'm really liking this one. It reads really well and it's just plain cool looking in an abstract sort of way.
One thing I would have done is push the angular aspect of it more and try to turn it into sort of a stained-glass window. But that's more personal preference than anything else.
A major problem though, which I'm sure you've heard elsewhere already, is that it seems to have little to do with actual war.
Outside of the context of the "Gods at War" theme, however, this is a great piece.
Looking good overall, but I think it could use some more refinement. Like Poseidon's beard, for example, I think could have used some more contrasts.
Also the orange and green in the sky doesn't seem to match up with the rest of the scene. To me, the sky suggests that it's either dusk or dawn while the lighting elsewhere looks as though it's an overcast day. In addition Poseidon has a glowing outline all around him, suggesting that the light is coming from directly behind him. Ultimately I found the lighting rather confusing.
I really like how you handled the water, though. Very nicely done, I definately get the sense that the waves are rolling and crashing about.
The ships look nice as well, they aren't overly detailed (so they don't detract from the rest of the image), but they have enough gritty texture to make them fit.
Oh, and I can't leave out the kid in the foreground. My girlfriend loves your piece for that alone. It really adds a lot of depth all on its own.
Just awesome. Tezcatlipoca is nicely rendered and contrasts beautifully with the rest of the image due to the haziness of it all.
The middle area truly facinates me, I get the sense of a deep hazy pit, though such a pit is at best only hinted at.
God, this sucks. What the hell is a loser like you doing competing here anyways? Why don't you go back to kindergarten and learn how to color?
Very nice colors. I also really like the linework, that on it's own defines a lot of form and motion, the colors are gravy.
Conceptually, I really love how he's beating the eff' out of everybody with the moon. That's indescribably cool.
One complaint though, is the size of the image. The height is so large that it forces me to view the image in two halfs, making it hard to observe it as one whole.
The feel of this piece is just fantastic! There's just so much motion in Kali, not only does it feel like she's tearing through those demons but it also seems like she's about to fly off the screen and chop my head off!
Something interesting I just noticed, is how you rendered the clouds. While the rest of the image is more or less in a realistic style, the clouds are an unusual combination of realistic lighting and totally cartoony. I'm not saying this is bad, rather it fits the piece very well, but I found it really interesting.
Wow, this is kinda creepy looking. Very imaginative.
I especially enjoy your take on the "chaos before time". I myself wasn't sure how to portray that, so I painted in some ambigious colored mists.
The color scheme is interesting too. It borders on chaotic but it is still readable. Really gives the feeling of a strange and alien environment.
One critique I have though is that Tiamat's hands are reading kinda flat to me. Especially the one behind her back.
Heh, turns out you did the only "God vs. Satan", huh?
I was wondering how this battle would be depicted, I mean, how do you draw the Judeo-Christian god? I'm sure Satan could be the ol' cloven demon guy, but God?
I think you did a great job of handling that. Neither God nor Satan are directly visible, but instead represented symbolically (which is the best way to do it, in my honest opinion).
The colors work together nicely and the action flows very well.
A couple of critiques though:
One, I think this could use some more refinement. Like the flames from Satan are little more than Orange/Red/Yellow scribbles. They get the point across, but they'd look better with some more work.
Two, those upper left and right corners need something to fill in that black space. Like some sort of gothic architecture design. I also just noticed that the lower right corner is tan (like the ConceptArt Forum background), instead of black like the lower left corner.
Over all, good job. This is one of my favorites.
Though you didn't get to finish this, I do think there are a few things I could critique at this early stage that might help in the future.
One, the spear-guy's (Vulcan?) right arm is foreshortened far too extremely. I think some anatomy studies might help out here.
Two, compositionally this doesn't read much at all. There's a guy on the left, standing straight up, and a guy to the left, standing straight up. Then there's a mudpit thingy moving horizontally. Check out some of the really good works around here and notice how your eye flows from one piece to the next. Also there are some in-depth posts around here on composition.
Third, there doesn't seem to be much regard for perspective. As a result, the figures seem to just be floating rather than be grounded. Again, there are many resources out there to study.
Don't despair though! Just takes time and practice, y'know? Nobody starts out awesome.
-My work can be found at my local directory thread.
SVE; Since You take the time and post great coments, I will try and do my best to say something about your peace too.
Fist the praise:
the colors are well balanced, the frame color goes verry well with the grey/bluish sky.
The whole thing with the patern flowers and the skulls look verry nice, and its a fun contrast. The kid has a thoughtfull look about it, and it makes you of think that the painting has a bit of a story to it.
The light and clouds in the sky is allmost the best part I think allso you can feel a bit of a wind, you see it in the clothes and the positioin of the hand shows that the kid can feel it.
Allso I love the frame flowers, and the birds look nice too, this elements make the drama stronger.
What else, the dress is verry well rendered, you can allmost sense the sun coming to play and in a verry nice way.
And the dress is verry well rendered, and I like the blood on the dress.
Its a good combination, innocence and blood.
the spear looks verry good too.
Over all I think its a really good peace that does tell a story.
Enough with the butter, moving on to the salt...
Lets start with the face in the bottom border..
The pupils are not looking fully in the same direction. It might be on purpous, (the kid has the same thing), right eye pupil is further to the right than the left.
Moving on to The skulls in the border,
Would like to see more dramatic light here, darker tones would make them more interesting to look at.
The grass could allso be better rendered, more contrasts and detail maybe.
I find the faces in the corners a bit dull, the focus of the pic might be stronger if you took them out alltogether.
the robes the kid got there on the chest is a bit strange, the black stuff on the right side looks a bit faded/cut off where the white fabric comes in.
Her right shoulder is too small and makes the right arm end up too close to the chest.
About the skulls in the grass, I thought they where small skull flowers, if they are way back and suposed to be on sticks you should probably have made them allot darker with some sun highlights allmost like silhouetes I think.
I would allso like to have seen the wind be even more dramatic. Its a nice effect. the whole boddy looks a bit ready for liftoff, and thats really cool, but it leaves the head looking a bit stiff maybe, the hair and the flowers in the hair could have had more wind in them to make the whole even more dynamic.
The capeholder would look better maybe if it was hanging down more.
Might be the flowers in the hair would look better if they all where blue, and maybe you could have thoes flowers in the grass, allso a bit more sun in the bottom and darker grass contrast would be nice.
Blood could be more of a theme in the clothes etc, maybe spatered in a lord of the fly's sort of way.
Last edited by ikuru; February 16th, 2007 at 10:28 PM.
So here we go again:
sve: The bottom skulls arent looking human, the jaws are protruding too much, too flattened foreheads, like neanderthal skulls. Maybe that was your intent tho.
I don't know squat about infant's anatomy, but the legs+pelvis are a bit too long imo. The hand that isn't holding the trident has some minor issues in the palm/knuckles area. Is there a hint of a selfportrait in her face btw? The eyes seem strangely familiar.
Gringoloco: The god's body is too black and without variation, like he isn't important to the pic or something. The things that fly towards the building are so neatly clustered etc. wich is a bad thing. The text isn't suiting the idea of the challenge imo. On teh other hand, the building is very moody and freshly colored. The two halves of the image look like two separate pics.
entroid: I almost typer entdroid, crazy stuff. Anyway, this is one of my favourites, very good stilysation(sp?) and colors, and superb choice of gods to depict! My only crit would be the position of her head, like it's too much on right(her left). Well I might be terribly wrong on that one.
koala.one: wipity doodah doo.
mrgrumble: Very cool pic, me likes! It shows that you had a lot of fun working on it, and what's better than that. The colors are cool, the Bosch-esque stuff happening down there, the bored and irritated gods spectating the whole not-so-important mortal battle, I love it all!
narmo: I've told you what I needed to tell you back in our super secret mega private group. *sigh*
flimi: The wings are very cool. But mabe you could've represent the whole "pupeteer" concept a bit better than symmetrical leashes. And there is something exceptionaly homoerotic about those guys in the fg. That's not necesserily a bad thing.
MyOrangeHat: could become interesting pic if you finish it. The black-figure guy is cool, never seen one of those outside of the art history books.
misledtomisery: that's helluva nice image, I especially dig your quetzy. The black under the wings is too strong imo. Nothing else to crit, very good pic.
bumskee: professional work, far beyond my crit abilties. That birds guy is just insane.
john: Your Thor looks like Rasputin to me. Unfortunately, he isn't looking too strong in that current compo, he's like bystander, not a protagonist. If he was bigger than everybody else it'd be ok. And he should've been in a bride's dress, if the story is to be believed.
lewis: oh, man. You can do much better, I was very curious to see your pic, but that looks too rushed honestly. The left side of his face is very rich in color, only if the whole pic was like that...
ikuru: The compo , Krishna, the whole concept is good overall. Well, I dunno if Krishna wore nu-metal headbanger's clothes, but thats a personal preferrence I guess. His expression is spot on.
Crits: some of those colors aren't working well. That craplac(bordeau) w/e color isn't suiting the awesome petals you've made. The whole color scheme is a bit black and muddy, except for the flowers, the floor and the "fire".
attorney: as a coleague painter, I congratulate you for the effort you've put on the surface and evertthing else. The step by step process of assembling it in your SB was great read, I wish I had the nerves and skill required for that kind of thing.
On the pic, I can't really tell what's happening and where, but the "thing" on the left is certainly grabbing my attention. The sky-like blue thing behind the lizard-man isn't done in the same collage-like style of the rest of the pic that I find appealing. Omg the hammer of that guy has the AMericas on it, what's that all about? Anyway, if there were more variation in the values, the picture would've been better. I'm sure the whole thing looks comletely different in person, so...
My brain is screaming for sleep, I'll continue tomorrow.
voodochile-Morrigan vs. The Formorians
I really like the sky. Its got weight to it but doesnt feel three dimensional to me as if I'm looking at it from below, but I love the colors even the red reflected light coming from below her. Formorians your is awesome but its to confusing for the eye. I'm sqinting my eyes now and I think its because its so big. I see where you using the sky to create direction towards the focal point which is nice. I love the sun, nice touch. Formorians wins my vote.
Timothy vs touTimothy vs tou
Nice composition straight to the point,but lacking more dark shadows and concentrating more bolder lights.Tou, I think this piece you worked really good on. The concept is very creative. I really can feel chronos emotions. His sadness and dominance over death in my opinion is what I felt most. The battle looks ok. Tou wins
bloodstone vs Briareos
Awesome piece,far superior then most. Composition is well done, using the clouds to suggest motion and rythum.Love the light,it places the eye right to her.Seems like nothings happening though...where's the destruction?Briareos,right to her face using the moon light i like that.I wouldn't want to be down their though. I like the comic book feel and the concept,but looks your not using all the right tools that could have made this piece great.bloodstone wins
Trevor vs evildisco
I love this piece alot,the drama is intense but putting so much graphic in their in my opinion does'nt hold up the art. I love graphics though but I just wanted to see more you. Is she coming toward me or are her eyes(in which I guess disappears when she gets upset???) looking in a different direction?evildisco, you worked the light on her drapery really well. I didn't like the flat arm and hand in the lower right side of the screen. If you cant make the three dimensionality of their arms work find a way. Quick question, did that demon on the lower left hand side just smack that dude in the face? Trevors got my vote
Djohnston vs yadam
I realy like your concept, its emotional and beautiful.Even though its sorta out of the topic, the mood to is instant and thats difficult to pull.Yadam,like the action going on down their but those people seem like they aren't that serious in defending their home. I love the technique though,well done but Djohnstons got my vote.
Strych9ine vs eriboss
I like how eerie it feels to me. The bloodshot eyes and graphics is cool. In my opinion it good professional work.
I love it I just wish I had some NIN or Skinny Puppy playing in the background while looking at this piece.Tie
fedezz vs Soja
I like your technical approach and the use of your values.But that man on the right looks like he's spittin out little brown things from out of his mouth to me. Its apart of the backgound though right? Little things like that people can spot. Soja, it lacks three dimensionality. Put the effects away and pick up a Bridgmans book or study form from life. fedezz wins my vote.
Wasker vs Clocks
Wesker from Resident Evil?Anyways I like the mood but I want to be their and feel whats going on...you know.Clocks,its very different. hmm.. pick up a sketch book and a pencil and draw people from life. Wasker wins...Barry...where's Barry.(resident evil 1 for PS)
Justin oaksford vs Snarfevs
I like the technical abilities Snarfevs has my vote because of his observational skills on both color,value,and creating that form. Justin your seems so fast to get done that its hard for my eyes to rest and enjoy the piece. Slow down and put more time into it. Toss the border focus on the piece. Ask yourself are those hands coming out of the fire seem intense and dramatic enough also.
Green Topaz vs Noen Azdak
Their is beauty even in death. I like the pedals. The feeling of rage is played down a bit but I love her sense of control over the piece. She's really holding it all together.I like it Noen, reminds me of Zelda wind waker sorta but japan. I love your colors and you have a very kool style but your composition and three dimensionality is hurting.
Anid Maro vs Mr Blonde
Anid study from life put the video games down and pick up your pencil and sketch pad. Fingers in the nostril was a nice touch for humor, but your use of light,haltones and darks are whats killing it. Study those fundamentals also. Mr Blonde I really like your style but it the three dimensionality of this piece thats killing it. Love you colors overall,but damb if you were more three dimensional with your figure. But thats just a matter of taste.Mr Blonde wins.
Azrael vs City
To dusty looking, your using way to much white. Dim it down some. Observe life more, I know what you wanting but you not their yet. I like your sky,looks like thats where you heart is.Keep it simple, dont over complicate yourself with to much things going on in your art. That comes later on down the road with years of practice. I overcomplicate myself to with my piece and learned the hard way.City nice composition,very stylish. Azrael wins.
Draw vs Kboss
Draw I dig it. Very creative. Kboss, I love the effects, the compositions a little to much going on, like the technical skill, your use of light could have been played up a bit more and certain parts instead of just the dogs butt. Odin looks like he's about to throw his spear at the wall instead. Two characters interacting properly is tough I know. If Ymir was that far away from odin in the peice then that orange pink reflective light would never come in contact with Ymirs' body at all. The horse looks to much like the reference you pulled from. His eyes looked bored. Odin seems to be the only one more into the battle then the horse is. It got its bridle yanked by Odin so its mouth should have felt the effect also. Overall preety cool piece.
Last edited by The Artist Fox; February 17th, 2007 at 01:51 PM.
Please check out my sketchbook. I need crits!
Danny, ikuru, I'm very, very grateful for the wonderful and very much needed crits you gave me. A lot of interesting ideas and I'll try them and play with them, they look very attractive to try, a wind, the cape holder, the grasses, and especially the dramatic lighting on the skulls (didn't come to my mind at all, but could be interesting effect, I agree, will help with the mood, hopefully) I'm afraid to add more flowers though, it will be too lighthearted mood and I don't want this at all.
Thank you so much, hugs, you are great!
v0rbiss, I felt something wrong with those big skulls, they look so stiff, but I wasn't sure if it's not natural feature of skulls and skeletons . I will try to do so something about them. Thank you so much and for every bit information you generously gave me. it is precious to me. Self portrait? heh, you are crazy! Go take a look at my Mediterranean face in the Lounge. I look like a crow. thanks, you are sweet!
Last edited by sve; February 17th, 2007 at 01:46 AM.
Anid Maro: Thanks for the outstanding crit! I always thought the greatest gift one can give is their time, and I, as well as others I'm sure, appreciate you putting in the time to give solid critiques. I will definitely take your perspective into consideration during the next bout. Thanks bud.
The Artist Fox: Same to you! I appreciate the feedback. All good stuff that really helps. Cheers.
Last edited by Azrael; February 18th, 2007 at 12:56 AM.
Sketchbook:: //// A thread of evolution ////
v0rbiss, thanks for the constructive crit.
I will take everything you guys say in to my final, if I decided it deserves the time to finnish...
To me, my biggest problem is what Sve mentioned, the negative space. That is to say the space inbetween the ennemy silhoetes, right now its not atractive. Im thinking of ways to change it without having to come up with new poses/perspective for the demons, was thinking to throw something in there, like a huge snake or something... that would go in the same line of shappes like the demons, more demons would not be an option since it would probably look weird on the floor area, allthough might work well for the sides, maybe pillows? anyhow...
Any advice on this matter would be a great help. thanx.
thanks guys (sveta, vorbiss and crocks) for the comments, very much appreciated.
Crits are on the spot:
The backgroundcolours could have been better, loki deserves definately more description (one of the funnest and interesting gods in the world of mythologies).
Feeling kinda sad now tho hehe
I would have loved to give some crits and invest more time on it, but im going on snowboardvacation so please forgive me! I dont think i could have added more then what other generous artists already have said.
Oh, and i want to say that i DO prefer speedpaint kind of pieces. If i oversmooth things and go into details i always lose my grip on the piece in its whole. Also i find it very boring haha
Thanks again and GL, Lewis
when do we get judging results
I wanna know if I need to get abck to work or not
To see the world in a grain of sand, and a heaven in a wildflower, hold infinity in the palm of your hand, and eternity in an hour.