Apathy: Still waiting on that phone call bro, btw good job on your LMS piece for round 2, it looked great!
So I did get around to painting, just not any of the ones in the last batch. I really do plan to paint up at least one more of this batch.
dude im loving your style, rad bold tones. good stuff
i want a group to make a comic
So here is the story, I have decided to take the plunge and participate in my first "Community Activity" with this week's CHOW. The topic is John Carter of Mars and I just finished reading "The gods of Mars" so I am going to make an image based on that book. What you see here is WIP, and If I get some good crit between now and the end of the week I will even get it incorperated into the final.
Apathy: Still crunchin... I thought you were going to make some calls. I have realized that this crunch-time is just never going to end. We should just make some time and go to the zoo eh?
Lumar. Thanks man, my color is a pretty cheap PS technique where I do a color overlay over a b/w painting. I try to paint into it again afterwards, but generally I lose patience and post it. The advantage is that you dont have to worry about value and Hue/saturation at the same time. You can just solve the problems independantly. It works good for a color noob like me.
Hey Science. Heres that crit you asked for.
Composition: The characters and bg lead my eye off the page to the upper right and there is nothing there to reign me back in. Carter is the primary figure but just barely. He is hemmed in by the secondary shapemaking and not given the authority over any of them. Scale wise, he takes up just as much page real estate as the foreground head and is only slightly bigger than Carthoris. I feel like the bg figures are working better compositionally than the two character figures. It might help if they were offset more and not so stacked vertically.
Anatomy/Pose: I get the impression that you know more of what you want out of the secondary figure's pose than your main. His anatomy and scale is more consistent, while Carter's is more stylized, choppy, and forced. I would recommend getting some good scrap for the pose, work out solid anatomy that will be fluid and more believable to the situation you are trying to describe, and reestablish him as the main character.
Sorry, that got long. See you in chow dude!
Well I was having a tough time sleeping so I thought I would do a revision on the composition taking your critique into mind. I really miss having Cartheris in the image, but I think you are right he was causing massive problems. Also you are right on about the anatomy, he looks like some sort of hunchback monstrosity. I will shoot some reference when I wake up. Thanks for being brutal.
last post before work. this is really early WIP. I think I am going to work from an earlier part of the book, which means I get to do some costume design at some point, but atm I am still screwing with fundamental composition.
well I got pretty frustrated with this composition. when I got it to "work" it just felt really boring. so I decided to take the Cartheris pose and rework it to be John Carter. The other page page is just some random doodles.
Do thumbnails for composition doodsmith, you are jumping ahead and making things hard on yourself! Brick by brick, karate chop. A little bit of groundwork saves more time than using a drawing you already have finished, don't move on until you are really happy. Otherwise it can be really hard to keep motivated on a painting you know? karate chop.
Apathy: yeah thumbnails, I really like the point you made about needing a composition that you love in order to love the process of painting on the image long term. I will do that. next time I post it will be a couple pages of thumbs with one picked out for finaling.
Conner: thanks man, its my pleasure.
so here are a couple of monsters that I think I posted in this thread a while ago as part of my failed attempt at the 100 COW. Well today at lunch I got the painting bug so I got out my watercolors and went to town on one of them and did the other two tonight. I am using more of a dry-brush technique than I normally do in imitation of the awesome way that my wife uses watercolor. It puts a lot less stress on my sketchbook and is easier to control so it is easier to get more realistic results. I think I need a couple hundred of these before I would say I am comfortable with the results, but I like the way these turned out.
I started the dragon painting that I promised earlier, still very much a WIP. I have been posting a lot of those lately. but its time for bed.
Rand: thanks man I will try to keep the updates coming more often. btw you have made some pretty amazing progress lately
I got colors! for the DS today. It is pretty fun but I haven't figured out how to get files off of it yet.
Here is my next shot at the dragon, I made some changes to him. made his posture seem a bit more comfortable and extended out his branches a bit. He may need another drawing pass he is feeling too digital for my liking, but I may go in with some grime maps as well to dirty him up. I haven't decided yet. Oh well tomorrow is another day.
In sadder news I have realized that there is no way I can squeeze out enough time between now and the deadline to make John Carter cool. I am going to keep working on it on my own time though. I actually did a couple pages of thumbnails for the composition I am going to put a couple more pages into it but it is moving in a direction I like.... apparently I get chatty when I am sleepy.
yay for colors! Its awesome to see you having fun dude. Keep going.
digg the drawing style...
hey dude. thanks for dropping by my sketchbook! thanks for the criticism. very helpful. yes, i need to draw more from life. right now i am just focusing more on the dynamic anatomy studies (as you highlighted) for basic anatomical understanding.
once again, thanks for the feedback. your work looks fantastic BTW. how long you been at it? what are some good tips/advice you'd give for aspiring artists such as myself?
Jeff- Thanks, I have been doing a bit more painting the last couple of days and one thing I have been fighting is trying to find a method that works well with my drawing style. Let me know if you have any pointers
Jac- Loks like Kara eh? I have spent enough time there that I should probably be paying rent I actually have been thinking about doing another pass on that environment really pushing toward more of the cartoony WoW style. Someday after this game is done I suppose. My wife has conflicting feelings about that texture. I love the painting but sometimes feel like it makes the ground plane a little too loud. She was pleased to hear that you liked it.
Jason- Squid weed... that is pretty cool sounding I think I am going to do a bunch more cephalapod/plant hybrids just because I like that name
Pete- One thing I found really helpful in breaking out of the new artist drawing mode and developing confident mark-making is going to a public place and drawing moving people. It really stretches your memory and forces your lines to be really economical. you may want to try that
Rise- thanks man
V- I cant wait to post the thing I am working on, its just a photo ref snail, but I am really pleased with it since it is my first attempt at Colors!
So here is the next step on my Dragon. he is still a bit of a moving target but I am much happier with this version. I added some noise and a bit of color and some photo dissolves for texture. They will be all worked over once I get around to tightening the guy up. The color scheme is still a little up for grab, the image I have in my head is of filtered sunlight throwing patterns of light and shadow across his face. I guess we will see wether I can pull something like that off.
You have some impressive linework.
Really like the way you catch the essence, especial in your animal drawings.
Gib- I am really itching to get to the zoo and do some drawing. Hopefully you will see more animals soon.
Just a page from my sketchbook, I expect to get paint on both of these guys before long. The snail is going to be watercolor and the floaty head guy is going to be digital. I am going to be doing another pass at my dragon as well. And I need to be careful that I am not drowning myself in art. One thing at a time at least until this project at work is done.
so here is my first attempt at Colors! This image is from internet photoref (The reference photo is by Jiri Bohdal, used without permission). When I get a chance to figure out how it works I will post a link to the .drw file.
follow that to see the making of movie . I think that is one of my favorite features about Colors!. The playback really opens my eyes to the mistakes I made in the process and what the next step should be. I am a big fan, I can t wait to take this on the train and draw people.
Last edited by ForScience; July 28th, 2008 at 02:14 PM.
Lunch paint. Speed paint in Colors! 1 hour.
for the playback
I really enjoy the volume of the shapes you use, I don't knwo how you acomplish this kind of chunky niceness with such simple shading at times... nice stuff.
SketchBook Chris Yoakum?
fantastic work, man! i would love to see more self portraits. they have a great fluid feel to them that's really nice! thanks for visiting my SB, and for the great crits. i wish i could give you some good ones but i cant think of any.
my NEW sketchbook:http://conceptart.org/forums/showthr...49#post1755349
Argh I just cannot escape this crunch time! Almost done... I did some more rendering on my snail-doodle in an all hands meeting with Disney-Corperate. When this game gets out of house I am going to post here every day.
Monkey- Thanks, Its a trick I learned at school that developed out of the BYU-figurative style. One of the professors there (Ryan Woodward) taught this gesture drawing class that emphasized quick rendering techniques. The main idea is to define form quickly by deciding where your shadow line is on your figure then decide whether that line defines a core shadow (indicated by a soft line) or a cast shadow (indicated by a hard line). That line is your darkest dark, the fill in value is lighter. I have been experimenting with an addition to this style which is to vary my line weight (of the outline) to indicate ambient occlusion (which is basically the idea that the closer the surface defined by that line is to another surface the darker it will be because of the way light bounces around.) I don't do that in every drawing, its easier to do if I am drawing from life because I am not creating my object as I go... anyway that is probably way more information than you wanted to know. I might do a step by step on my process some day because I would love to get some critique on it.
Giant Robot: thanks man. I really want to do the Andrew-Jones thing and doa self portrait a day for a couple years, he seemed to grow a lot by doing that. I think I would have different objectives going into it, but it would be a lot of fun
anywho here is my snail, I was going to watercolor him but now that I noodled him to death there isnt much room for paint so I will probably go digital on him.