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thanks doggy and favos,
Hello Kent,Hello ,
I am relatively new to this site, but have enjoyed this open forum very much. I think this site is doing a great service ,offering info that is very hard to aquire as these subjects aren't taught in any conventional way,and learning through trial and error can be expensive and slow. I joined this site in an attempt to expand and improve my illustration skills as I feel they need it, but my true love and employ has come from scuplting and in an effort not to starve in that profession I have learned in my twenty + years doing it that you have to be diverse and very flexable in application . which means that one day you could have a guy wanting a dragon in bronze and a lifesize person in concrete the next. so knowing how to sculpt is important but knowing how to make a mold of the piece how to break the piece into sections to improve casting quality, and how to engineer a functional mold that will last through hundreds of castings with consistant results , also what materials to use to cast with , like resin , polyester, urethane, plaster , concrete , bronze you name it and if you are looking to produce commercially you will need to develop a working knowledge of these materials and there applications.but dont fret you will never know it all and every project will teach you something.So all of us will always be students .Anyway enough babbling , I am going to walk you through a garage kit or resin kit process from design to casting a finished product, many of the things I am sharing with you are things I learned from professionals who nice enough to show me so im just passing that on.Ayway if you have any info on an improved way of doing something that is faster and better then what I am showing please tell . like I said we are all students .I won't be offended.one other thing this thread is spacific to produceing a resin cast commercially viable piece , without having to go and outsoarce the casting and keeping production costs low.I have been working on this project since dec 5 and the sculpt is nearly done. I have done very few sci fi creatures in my day so I hope it won't bore you veterans , my son wanted a creature so here it is , I hope you like it and the info helps, mahalo. and Merry Christmas!
Since I've been a lurker/poster/lurker/poster (you get the drift) I've been going through some of the threads that I never did comment on but took time to read and appreciate the hard work and skills, like your thread. Not only have you impressed me with your illustration skills, but I definately see your love and passion that you have for sculpture right here. The texturing of the sculpt is perfect, and overall everything about it is amazing. I haven't even attempted molding (yet) as all my pieces are 'one of a kind' (aka ooak) sculpts but I'd like to try molding one day for sure. I think I'm afraid of messing up, but that's the only to learn I suppose lol Anyway, well done and thank you for sharing. Oh and by the way.. did your son like it?
Last edited by dreamsorcerer; April 5th, 2008 at 09:42 PM.
Check out my scary monster thread!
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thanks Dream sadly although the sculpt is done I cant stand the imprisoned soldier, I have not molded that part , Insatisfied , anyway I have been waiting for inspiration to replace him . But my son is very happy with the peice.happy for him is like "cool! thanks dad " thats about it . Kids today.you need to relax about the mold thing take your time. Try and do the stepps in your head first . once you have it in your head your confidence will increase .anyway good luck .
Hi all, I have been completing the molds for the soul keeper piece, and had to create functional roto cast molds on the larger sections of the peice. I have never done that before so I decided to take pics of the process . a roto cast machine is designed to spin the mold in two directions at the same time so balance and weight important. I designed this mold to be handled roughly , to center easily on the roto cast machine and be very light. fortunately it worked. people who cast on a roto cast machines are tight lipped about this process . I have been unable to find an example to go by, so if there is anyone out there that has experience with roto cast molds please jump in and let me know if this compares to whats out there.Thanks!
Last edited by kent kidwell; May 12th, 2008 at 02:57 PM.
great stuff man
thank you for the tut, ill go and do it NOW!
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If one sculpts something/affixes an armature to a wooden base, can one still cast it in resin or is it hopeless to try this with a wooden base?
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Thank you!!! not only are you an amazing sculptor but you took the time to post such useful information. beautiful work and if you have the time i would really love to see more of your mold-making process/casting and assembly.
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thats excellent mufizal,good luck.
hey pezzle , not sure I understand the question , but if you sculpted something you want duplicated in resin you would need to mold the piece on or off the base,That is up to your taste. then you would cast it in resin. if I am understanding your question correctly.
no problem Siamese , I have more mold projects bieng recorded in picture form as we speak. Thanks for your interrest.
Last edited by kent kidwell; May 12th, 2008 at 02:36 PM.
Kent - That expanding foam trick is awesome!!
I've used foam in small quantities (out of cans) as a substrate and base for large projects, but I'd have never thought to use it as a flex-mold backing. If needed, do you think a layer of plaster/Hydrocal/or stiff resin sandwiched in between the rubber mold and outer foam shell would work to provide additional 'rigidity' to the mold? Shoot, even a few pieces of long stiff hard wood (dowels) could be laid into the unhardened foam - and what are the chances of a mold like that deforming?
I think you've addressed this before, but given the thought you put into the molding process, do you approach your projects with the idea of a 'disposable' original? In that, there are details/undercuts (neck collar) that look like they'd break during un-molding.
Thanks again for the awesome tips, KK - this is stuff that would take forever to find on your own, and then only if you run across someone as experienced and willing to share their craft such as yourself. Great job, Man.
Great stuff. I really appreciate these tutorials. Thanks a lot.
Hey lilalex ,This foam gets very hard ,it wont flex at all so it will keep its shape for the life of the mold . the foaming ajent adusts is strength and volume, the more ajent the more it rises the weaker the mix . I used 1% foamer so it increased cost but added the needed strength.No extra structural elements will be needed .
you also asked about how much damage is inlficted on my original , usually none . I use hard epoxy putties or super sculpey firm for most of my models so I almost never have breakage extracting the original.
my pleasure havensk and misael ,
hope this helps your future projects along.
More great tutorials Kent! Can't wait to see this big guy all painted up
by Saul and Danno and some of the other pros who are probably dyin'
to get their hands on it.
"It seems like once people grow up, they have no idea what's cool." - Calvin, Attack of the Deranged Mutant Killer Monster Snow Goons
Kent, i have question. sorry if i am wrong, shouldn't there be an extra access for resin or leave air shafts at the ends of the arms?
i think that is an excellent tutorial and has inspired me to try something of my own...
keep up the good work.
Thanks troyboy , it will be released soon , much appreciated oni .
Ikarus Thats a good question , I dont feel it will be needed on this piece because it will be roto cast, the core of the piece will be hollow so the resin(heavier material) will be forced into the recesses and the air(lightweight) will be forced ito the middle of the piece. but if i do get a peski air bubble I could always add a channel later after with a couple of test casts.I ussually add vents on most molds but I ususlly wait to connect the vent to the piece until after I test pour, you may not need it , every piont it connects to your piece is another clean up point in the final resin casting.
Anytime gonzo, hope it helps!
Last edited by kent kidwell; May 12th, 2008 at 03:02 PM.
Brad Pitt or not, you a true master, sir.
Excellent Kent as always
Thanks for sharing your knowledge with us
Not my favorite piece from you but i can't wait to sse the rest, the all thing, painted
Great to see the artist's face too
Thanks a lot
Thank you much for the explanation!Ikarus Thats a good question , I dont feel it will be needed on this piece because it will be roto cast, the core of the piece will be hollow so the resin(heavier material) will be forced into the recesses and the air(lightweight) will be forced ito the middle of the piece. but if i do get a peski air bubble I could always add a channel later after with a couple of test casts.I ussually add vents on most molds but I ususlly wait to connect the vent to the piece until after I test pour, you may not need it , every piont it connects to your piece is another clean up point in the final resin casting.
Anytime gonzo, hope it helps!
thanks quasi, pijay and ikarus . for taking the time to comment.
why hasn't this thread been sticky-ed to the top of the page? i am constantly refering people to it and it would make all of our lives a lot easier!!! this is one of the most detailed tutorials that i have come across on this or other sites and is a big help...thanks a bunch kent!!! as a fairly new sculpter, i can say that this is something all noobs should see. so someone anyone sticky this thread......PLEASE!!!!!!
why thanks madmaestro, a very cool thing to say. Im just happy you have made sense of all this stuff. honestly suprised that with the way the world is going now , what with the excellent programs out there now z brush etc , that the traditional sculpting methods like this would still be considered interesting , so thanks for that.
wow those works in progress are crazy...it keeps getting better and better.
thanks for the tutorial!! Its so hard to get things done in the part of the US where I am and this really helped me focus my work
Thanks timmydrake and gunball,
here is predator piece i recently finished . I have pics all the way through the process so once I get them orginized I will post them .
have a good one.
Last edited by kent kidwell; July 28th, 2008 at 07:28 PM.
Kent you sneeky dog! I saw the pictures at Wonderfest at Nightmare Collectables booth. Nice work!
Kent, is the head merchant kit still available? and if so how do I go about getting one? Thanks
hey hostile , yes the head merchant is still available, check your pm for info
Amamzing Details & fantastic pose!!
P.S.: IMHO in the left hand it would be great if it was the "Helmet/Mask", but it's only my personal taste :-)