Orozc0: Many thanks. Glad you appreciate the experiments. Concerning illustrations - you're right, most book illustrations are fairly simplistic. However we are taking a look at some "alternate" illustration, and the idea is to do something different. I completely agree with you on the distractions - I've incorporated some colour and am in the process of solving the distracting elements with it.
paperx: Thanks man. keep in mind these strive in no way for realism, everything is about the composition and the design of the page. The arms still need to be properly seperated, they're not quite part of his body (note the non-existent bicep). But yes, you're right, they still need a lot of work. Many thanks for stopping by mate and thanks for the crits, much appreicated.
K, some people have been asking me about brushes and how I use them in speedpaint specifically. Being the pompous arrogant egotistic sonuvabitch I am, I've compiled a bit of a tut to illustrate my work flow. It's very cheap and very primitive and you probably won't learn much from it, but thanks for watching in any case!
One of the greatest things about speed paints is you don't need to know what you are painting until about half-way through. It's all about playing with shapes and forms and texture. I start of by establishing a background gradient and putting some shapes, textures and patterns onto the canvas.
At this point it's still practically two-tone, and sorely in need of some more colours - I tend to add them subtly but this isn't always good. I also play around with some lighting and defining shapes. nothing is final at this point and I still don't know what I'm painting.
Vaguely can be seen the making of a creature, so I go with this. I define more shapes and bring in some more colours - this time a reddish colour in the hopes of making the foreground pop forward some more. The red has been added using the gradient tool and setting the mode to multiply. Also flip your canvas from time to time, but not too often.
With all the definition, the background has lost many of its shapes and textures, and I add some back into the painting. I also define more of the beast.
Add the final touches and correct some of the contrast. I'm totally useless at keeping a good value range when I paint, so excuse the cheapness haha.
At least it was fun ... for me. This is my first real tutorial thingie, but Meatsworthy really does it much better. Check out his thread whenever you get the chance.
More of The Little Prince stuff.
c+c would be appreciated, thanks for watching!
And more developed versions - hopefully breaking away from the too Wes-like feel. They all need some more work but this is the general aesthetic I'll be employing:
Last edited by Brendan N; March 2nd, 2007 at 06:25 PM.
YESSS! fantastic updates man. that tutorial looks awesome, don't be too modest, thats a very cool process, i'll definitely be trying that out some time soon. thanks for sharing that with us!
and the Little Prince pages are looking very cool, great composition, the red pieces are very effective and the hand gestures are all very nice. but there is something about the paint texture overlay that isn't quite gelling just yet. i think the solid blacks in the second one are a step in the right direction. i think its mainly that the pencil losses some of its impact and strength when you add the paint stuff. perhaps you could do a little fiddling on the paint layer to kind of customize it for each painting, just lightening and darkening some areas to accentuate the figures and such, but who knows that could look a bit ugly
anyway man, hope that helps a little, your progressing nicely man, keep moving forward!
hey man thanks so much for the tutorial, really nice of you to spend some time enlightening us noobs
i agree with Kronos about the paint textures...as your pencils were not very dark in the first place, the textures sort of drown them out even more...so now the pure dark and reds stand out way more than say the bodies and faces.
i'm not really sure how to go about helping you fix that tho...i have 2 ideas (probably wont work tho lol, bear with me ) 1. is make the lines darker and overlay it with some colour. or do something like what ingres does in his portrait sketches, render the face very complete and leave the rest of the body loose and sketchy. you can find some links to what i mean in my sb, where did my studies. (look at the real thing, not my crappy studies )
anyhow, this was a great update! keep it up
Kronos: Thanks man, you are too kind. I've been struggling posting in your thread to return the favours - can't get in as a member, only as a guest . I'll retry to tomorrow, but I must say things are looking awesome. Thanks for the kind words, glad you found the tut of some help. Agree with you the paint isn't there yet, but I'm going to fool around with the levels and layers and make it all fly. Thanks for the comments too man.
PaperX: God, I want to go live in New Zealand, everyone there is so nice to me! haha. Thanks man, much appreciated - humbled that you found the tut of some value. I agree with you on the pencil lines too man, That'll get fixed with the paint texture. There needs to be a seamless integration of the two, so some of the pencil will inevitably go lost, but hopefully the strongest remain.
Thanks you two for the kind words, I really appreciate it and reading your comments always brightens my day. 3 cheers for the southern hemisphere!
wow! like a lot your latest post.really like those experimental sketches.kepp posting.
Good point! Never tried this approach before, will attempt it the next time I'm doodling.Originally Posted by Brendan N
second one in post 329, is just fantastic, i love that one.
thanks for that little small tut.
i agree with jeri!. i have to try that to some day .
Just some quick replies and a crappy study.
Joe Effect: Thanks a bunch dude, will do!
JERI: haha, have fun mate.
paperX: Well, here's more, but unfortunately it's not awesome.
oma: lol, thanks man, glad you liked the tut. Have fun man!
Another celeb study - this time Eva Green (hot!)
hey! it looks very hot indeed
i agree with what kronos said about the ear, and maybe extend that to the eye area a little, but it looks really great as it is now
just a question if u dont mind, how long does it take u to a celeb study like that? I wanna try doing something like this and set a time limit (wont come anywhere near as good as this obviously)
keep up the awesome (y yes they are ) updates!
You got some loovely pencil work in here brendan! *bookmarked*
I think you should experimenting with some softer brushes to get a more smoother look.
keep up the awasome work man!
Damn, I've missed out for too long (since the last visit) - I like the studies, and the illustrations in general, but post #320 is love, hot and pure.
with happy pills as a favourite.
SB. p31 updated 25.04.2012.
Hey guys, just wanted to type some replies
DanielC: Agreed man, these are done too fast. Will get round to some more detailed work soon. Thanks for the props and for stopping by man.
Kronos: Dude you are really too kind - big thanks. I agree fully with you on the ear - I tend to avoid ears in general, need to work on that!
bhanu: Thanks man, really appreciate that. Right now I'm swamped with work and none of it really fits in with my sketchbook stuff - very experimental and academic stuff, but I'll update as soon as possible.
paperX: Thanks duder! Of course the real deal is far hotter than my little study. Time? I honestly don't have an idea. Try limiting yourself to 2 hours, but when you do reach 2 hours and you are not where you want to, you should continue. Studies are all about learning, so take all the time in the world. If you want to work faster try doing speed paints. The 3CH stuff is particularly effective - you need to conceptualise and execute a paint within 90 min. Great practice. Hope that help a bit mate!
chrishly: Thanks so much! Humbled to be bookmarked! Yes, I'll have some less sketchy more rendered slicker looking paints on here soon. Thanks for dropping in!
dan: Thanks a bunch dude, had great fun working on happy pills so I'm glad you like! Thanks for stopping in man!
Will have some updates most likely over the weekend. Prepare for a huge batch if everything goes well. Big thanks to everyone stopping by here, truly appreciate the feedback.
your use of textures is something I look forward to attain in my stuff
and double wow
man those are some REALLY impressive plane brakes,
slow down so that I can catch up with you!! I must
do some digital hottie soon KILLER studies and
designs as usual!!!, oh just don't neglect your pencil and
line work, keep the variety of techniques coming bro!!
See ya later!!
Call0ps: Pah! Details are for whiney little maggots and cowardly sissy-girls! For studies I'm less concerned about details than lighting and nailing the planes. For drawings, it tends to suck the life out of the drawing. You'll get some detailed work soon, and lots of it. We'll be painting the trailer I mentioned up and down. thanks for the props and for stopping by!
Max: Hey thanks so much bro! Catch up with me? Bah, you are too kind but it's the other way around hehe. Linework has been suffering, hopefully today's updates show a little improvement hehe. Thanks for stopping by bro, I always appreciate your comments and encouragement! Now I'm off to draw some more .
Just three li'l drawings - more illustrations of The Little Prince. Working on fixing that texture so it works better with the drawings. EDIT: Replaced with larger images; Remember these are still WIPS, not finished.
The Conceited Man:
The Geographer (sorry bout the crappy photo):
c+c would be appreciated, really want to nail these.
Some more stuff
This is where the experimental illustrations from earlier in this thread start coming together. Would like some input especially on the compositions. Be cruel, professional opinions would also be dearly appreciated!
"Beside You In Time" (yes, from NIN - need a better title):
"Freeze Frame Flightpath" (also needs a better title):
"King of the Farmyard Storeroom"
"Where There's Smoke"
c+c particularly appreciated on these!
Im kind of new here, but your work stands out man. You gor skills in both drawing and computer which is what I want.
hot, especially the last of the three.
The last post, well none of them really pop for me, can't really give you any reason why - but oh well.
& just as a side comment, I'm currently doing a master study on Zorn, guess why? the colour and light so yes, you are correct (I started the study before your comment even, as a possible weird forethought, or simply because I was in the know of this trouble some problem)
SB. p31 updated 25.04.2012.
Ok you wanted critics, here they are mhua ha ha ha
I have some suggestions, you are makeing your lips and eyes very small on
some of your pencils renders form your mind, so I have a challenge for you,
make a pencil drawing form ref with plane brakes a good as this
I think your faces on the non ref stuff are lacking a good form structure
you give a lot of enfasis on the the line of the mouth and the
upper lids of the eyes but, I think you are forgetting to render the rest
of the many shapes of the face with care, and you are starting to
lighten all your faces with a much similar diffuse daylight type of ambient,
try doing some more ref stuff with pencils so that your digital and
your graphite tecniques can catch up... then again its just a suggestion,
I might be completely wrong... I'm just learning this as I go,
so take my ideas with of a LOT of salt bro, I love your design sense,
so keep exploring that, just try doing some more refed portraits and
lighting setup practice.
Umm I agree with maxe here, about the facial features not showing through.the lines look rigid. but wierdly , the digis look very loose with enough emphasis given to details.
and yeah dont forget to post these at the blog.
great work here.
you are really nailing those little prince drawings!
Brendan N, it would be rude of me to keep popping into your sketchbook without commenting when you've shown so much support for me, I'm ima gonna subscribe here. DOn't have any critiques for now, but... where did you get all those nice textures? Did you scan bits of canvas, or...?
BazookaJoe: Haha thanks for the compliment but it's simply not true (yet!) I'll forgive you because your new though . Much appreciate the visit and the kind words, and welcome to CA!
dan: Thanks man! Yeah this last bunch is total crap in retrospect. Working on new ones at the moment, will post once I'm done with all of them. Keep up the studies, you already shoving out some awesome work!
Call0ps: Remember that detailed studies have their own beneftis - learning how wrinkles and hair and skin texture looks is something I still need to get to hehe. Thanks for the kind words, really appreciate it!
paperX: lol no prob man, hope you enjoy your adventures in China, do studies and post them! Thanks for the encouraging words too!
Max: Hey bro! Thanks so much for dropping by and even MORE so for the thoughtful crit. You are totally right about my faces (feces!). My problem is that right now I'm so bogged down with college work I'm simply not getting time to do decent graphite studies the way I do painted studies. I'll try to shove some in between the work and stuff though, because they really do need attention. I'll also play around with the lighting some. Thanks for stopping around bro, appreciate the encouraging words!!!
bhanu: My graphite lines will always be rigid, I'm not a fan of flowy, dreamy sweeping lines, I prefer to put some energy in them. Though yes, I still need to work on my line. Thanks for the props and I'll try to get to the blog sometime soon, just bogged down with work.
oma: Thanks dude, glad to hear that! Remind me to stop by your book man!
bunny: Wow thanks, appreciate the kind words! It's a pleasure to stop by your book. The textures a from various photos, layered and messed around with as part of the series of experimental illustrations. Been very useful! Thanks for stopping in!
Felt so bad for not updating hehe, so here is a storyboard for that trailer I mentioned I few posts back. This repesents the first 40 second or so of the trailer, sorry about the lack of text and such - will post a more complete version soon hopefully.
Though I feel so .... shit ... after seeing Dan Milligan's storyboard in the lounge... perhaps I should redo these hehe...