That DD piece is really nice, as is the developing Master Chief! Keep up the good work.
I hope this critique is alright (not done them in awhile):
The Masterchief in composition is a little TOO close. The whole image feels cramped. Usually when you have a close of that value it is trying to tell the viewer something. Remember, images aren't snapshots of a scene, they ARE the scene. Whenever doing an image always have a story in mind, however little. 5mm more for the left, right, and top would give the viewer more breathing space and allow the eye to wander. Right now you are trapping the eye instead of 'guiding' it.
Just a thought, I hope it helps a little.
Hey Man. Thanks for dropping a critique by my book. I myself have been getting busy with a full time design job and have been slacking! I picked up an eager fellow to mentor so that'll keep me involved for a while.
Lots of good luck to you with your gallery and that art agency. This is the time you can really shine!
P.S.: message me if you have any further questions.... I'm not an expert but i'm pretty advanced
that master chief is looking dope but your thumbs are my favorite of your stuff, the enviroment thumbs rock
I love your thumbnails. I really think you should give it to finish big stuff. It will be awesome man!
Very cool SK!
I was stopping by and saw your thumbs, very good stuff in them man. Just saw your question about the background color in Maya. Besides what qabas12 mentioned, another easy way is to go to the View tab ---> Select Camera, and inside the attributes look for the one that says Environment. Inside that one there is the option for background color, though you will only see it after you render it. If you need more help finding that I can upload a screenshot of it. BTW, the ship is looking nice so far,
Last edited by Nam; February 9th, 2008 at 01:08 AM.