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|Color and Light||1.1||Do Assignment|
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Here is a concept character I made recently. I didn't intend for this to even look remotely finished but it turned out decent enough for me to post.
Comments and crits are welcome.
Last edited by Niva.; September 22nd, 2006 at 03:00 AM.
Well, I am going to keep this critique really short... not because I'm not interested in the picture... but because I need to get off CA.org!
Try to limit using soft brushes on so much of your picture. The picture becomes kind of bland and uninteresting when everything has the same fuzzy glow.
Also, try not to use white... or so much of it.
Nice start though!
I'm going to echo Johnnyhorse a bit, right now this guy looks a little mash-potato-y. Edges play a humongous role in a painting, stuff thats close to us, like the end of that cloak, even though its soft cloth is going to have a very defined edge of shadow/light. Things that are further from view will be softer.
Hard surfaces, like his bone crown thing, will also be hard edged. Keep in mind the type of surface and distance - varying them will give you a more believable picture.
maybe think about the face/hand size compared to each other
and better get some reference for the trappery (did I spell that right? I mean the fabric)
friends Sketchbooks:Dile_, Stine
my flickr go there if you want to see my photography stuff
<mildly sarcastic remark that seems a little cutting at first read, but contains wisdom and is really rather funny>
Ilaekae: "I'm sick and tired of "purists" who dictate their own anal preoccupations to everybody else as the word of gods."
As well as all comments previously posted, the deep crater that is his tricep is a little distracting. Might wanna tone that down a bit.
The close up reveals some nice things going on. Great face design.