|Color and Light||1.1||Do Assignment|
|Color and Light||1.2||Do Assignment||1.3 | 1.4|
|Illusion of Space and Atmosphere||1||Do Assignment|
|Personal Art||1.1||Do Assignment|
Having found the thread by smellybug the other day, I'm now I'm kicking myself at not having read it before starting my sculpt.
Damnit! I wish I were using grey clay.
It's taken about 6 hours so far to get to this stage (over 2 days):
Last edited by Shanx; July 5th, 2006 at 07:06 AM.
Off to a nice start Shanx! I think the concept is great, and it’s turning out well so far. There are a few things however, that you might want to consider taking a look at. The only major issues I recognize here are anatomy related. So here it goes;
First off: the ears are a bit lower then they should be, and transition from the face in a way I wouldn’t expect. The upper body is turning out great! I am a bit confused about his legs though. I have a feeling those tiny legs would gave a hell of a time holding up that massive upper body. I suggest that you bulk them out a bit. Make them longer, as they’re out of proportion. You may want to take a look at his left arm. The bend in the elbow seems odd to me. Also double check his stance; he appears to me to be leaning backward. If he were dragging a body, his weight would be distributed in a different manner, and he would be leaning forward.
I hope this is helpful to you, and I am looking forward to seeing the out come!
The ears and elbow I can change easily, but the legs are a different story
It'd probably be easier to start another one from scratch, as the legs are screwed onto chicken wire, wood and aluminium wire :/ So I guess I'll have to leave them as a mistake to trial and error.
I kinda wanted a comic-book feel to the zombie (it's for a comic I'm working on) so I exaggerated the proportions. I didn't really expect his back to come out so large when I was making the armature!
I can see all the errors you've pointed out, and I'll do my best to fix them later on this evening.
a) Fix Ears
b) Fix elbow
c) Adjust stance
d) See what I can do about his piddly legs...
Thanks a lot for replying
Hey Shanx, I really like what you've got going on here so far. I especially like your overall style. The one critique that KawizradSaddrax brought up that I really agree with is his stance. It's gonna fudge with your detail work some, but your best bet is just to put your whole hand flat against his back and give him a good, slow shove forward. You'll have to tweak him a little to get him in a natural position, but it'll help with his leaning back stance.
As far as the smaller legs go, I wouldn't change them at all. This is a common way of making a character look way more bulky and powerful. It's a total exaggeration, and from what I can see, wasn't meant to be accurately proportioned. I do this type of body quite a lot and I think you did a great job on him just the way he is. Awesome work man. I look forward to seeing more of your stuff.
"It seems like once people grow up, they have no idea what's cool." - Calvin, Attack of the Deranged Mutant Killer Monster Snow Goons
>> My Sculptures <<
im a noob!
Just so you know, you can always add the gray firm clay. In fact I have a few sculpts that I started in the pink only to find the gray better to use. I then started recovering the sculpt in the gray. The Sculpt you have looks really good so far. Keep up the great work.
It's hard to devote time to the sculpt with a regular 9-5 and the world cup going on, but I managed to do a little more...
I'm going to get grey sculpey for the next sculpt I make, so I'll put down the mistakes I've made in this one to trial and error. It's the first real sculpt I've attempted so far (I've done a couple of tiny test pieces).
So if you guys see any major errors with him so far, let me know?
Once I've fit the hand on to the dragging corpse (and done a bit of texturing), I'm planning on baking him this weekend.
Baked now. I'm not entirely happy with it, but I wanna get him painted so I can work on my next (and hopefully better) sculpey project.
This has been a really good testing model so far.
I've managed to borrow an air brush from a friend. I haven't used an air-brush before, so the results should be ... interesting
I'll have some more shots after the weekend. Phew I wish I had more hours in the day!
the armiture wire is aluminum, which doesn't react to axtreme heat or cold as much as metal, it doesn't damage the model at all, at last Ive never heard of it. And Shanx, one tip that should help your detailing, mix in a half block white sculpey 3 with 1/3 block black sculpey 3 and mix them into your sculpey block to get a nice grey tone,