I would suggest you to do figures like these Link to pic I found it to be a fun way to practice form by just using one of the most simplest geometric forms there is and when when it's off it's easy to spot. It also a great way to practice gesture just go crazy an bend and twist it in all the strangest ways. You could also take it another step by deciding where the light comes from and add shading. IMHO don't get hung up on proportions in these, but think of form and gesture. They help me a lot and are great doing whenever one gets a break.
My sketchbook flawed to the max page 5
Ps:Hope you understand my English.
Remember my advices taste best with a grain of salt.
Here's a small update. Been had this stuff on hold for awhile while Last Man Standing is going down. I'm entered in it and my competition is good. I should have a blast with this. Got a few ideas and running with a couple. See you guys at the end of round 1!
DanielC: I'm working on it man! It's a pleasure to have you stop by here. Maybe you can drop some line knowledge or rendering suggestions? Would really appreciate your input on those subjects.
Idiot Apathy: Dude, no words can describe how sick it is to have you mini-mentor me in IRC. It's Thanksgiving Break here, so I won't get a chance to do anything (not even work on my LMS3 entry) until Monday or soon after. Hope I can get everything I want to do with it completed and up to my (and everyone else's) expectations. Thanks for the assignment and thanks for dropping by.
Justin Oaksford: Heh, I used to fill them up. Now I'm more self-conscious about what I draw and if something happens to look good, I don't wanna add a bunch of shitty doodles to it. So yeah, I'll work on that more.
Complete2: Man, anything helps really. Yeah, I also noticed that i get a ton of great comments and critiques. Just gotta put them to use more often than not. Good to have you drop by.
MorteM: I think I figured it out and Idiot's assignment really helped me solve that problem. That whole "eyes are half way" rule was really messing me up. But I hope that I got it under control.
Mindflaw: That's an awesome suggestion and I'll try to get it in my next update. Thanks for stopping by.
Anurizm: Yeah, I've been doing that slightly. More is definitely needed, so I'll work on that also in the coming days. Thanks for stopping by.
FactorZero: Thanks for pointing that out.
Schlichte: That's a lot harder to do than it seems, but I'm working on it. Next update will contain some of that effort. Thanks for stopping by.
Sketches are just really random pieces. Noticed some things I need to work on and improve...so that is also in the works. You know the drill so douse me with your best or worst comments and critiques!
The studies look very nice, but the sketches are not of the same quality.
Seems like you just turn a blind eye to what you studied in the studies, and start rendering details on the sketches, without basic proportions, etc.
Try doing to your sketches what idiopathy told you to do (the head drawn in profile).
Break down the character into shapes, so you get the proportions and light correctly.
I'll have to agree with Mortem, a lot of your shapes are always off in one way or another. You have some issues with anatomy with joints not looking like they connect right. I'd like to see the same precision you put into Idiot's assignment in all your studies. Don't do something from ref and settle, erase it fix it, then do it again.
Some of your stuff suggests that you don't block in the complete object you are drawing before hand. I think you should start, you'll get better results. Lets see some more stuff from ref but spend time on it. Take an hour or two to draw it and render it up, just make sure you think about what you're doing.
Just have fun.
i see your willing to improve, and thats the most important thing to your way to getting good. i see you making basic mistakes of form. it seems you dont understand the concept of getting something in 3d down at a 2d medium. thats all you're going to do when drawing. try to think more of shapes in 3d in stead of the 2d view of something. draw through forms more. look at the attatchment to see what i mean. check center points to get a drawing acurate. i would really recommend drawing STRAIGHT lines. also drawing geometric (cube cilinder, triangle, cone, etc...) will get you a better concept of form. most of all, think of anything you draw as 3D!!! thats the most i really miss in your drawing. be aware of this. get the 3D feel!! thats all you going to do. also, concentrate on line drawing first. rendering is something you wont have to worry for now. first get your lines down! think of all in 3d baby... 3d!!
good luck mate you can do it.
Cool going to be great to see what you make of them
My sketchbook flawed to the max page 5
Ps:Hope you understand my English.
Remember my advices taste best with a grain of salt.
Hey Stark, been a while. It's good to see that you're drawing a bit more. Hmm, the main crit for you right now is to draw even more. I'll make an analogy: Conceptart.org forums are fun and addictive. So are crack cocaine and heroin. All three will keep you from being productive if overused. Heh I guess that was a shitty analogy, as the drugs are bad for your health and illegal, and too much CA will only give you eyestrain and carpal tunnel. The idea of one post in sketchbook per forum post might be your best bet. Sorry if I'm coming off as an asshole, but I'd say that's your quickest road to improvement.
Wassup, first time for me posting in here also talking to you. I'll give my best critique cause I'm guessing your going to the Workshop. First your posting habbits.
1;I'm not fimiliar with your posting but I do remember that thread about you. I haven't posted in my sketchbook in a while but my art has been improving, and thats all that really matters. Has your art been improving?
2;Next I would suggest you start drawing portraits hardcore, while using lines like the picture above to help even everything out. It will help you with your proportions making sure you eyes ears nose are in place. I know its embarising but Here how basic your proportions should be then build up. http://www.cablenet.ne.jp/~japanime/tutorial/head.html. I use that when starting out.
(dont actually trace)
3; Become A Human Copy Machine. That means get really good at drawing portraits of people. Make sure every line looks exactly like the picture. Then make sure all your shading matches the picture. And don't make your silhouette lining isnt dark and scratchy. I've masterd portrait drawings when teachers ask for request I take forever to get to work on it, I draw it in one night watching smallville and there so amazed thinking I put my soul in the piece.
4 ; Your shading seems like its evening is more rounding out. Natural shade comes from details from the mucles and lighting combine. looking at the picture again for example.
(I was actually hoping for whyatt's anatomy freak)
5; Do your anatomy studies. It can't be either or it has to be proportions and anatomy. Either that or you have to be reeeeaaallllly good at at one of them. But it still wont look perfect without both.
I can't think of anymore so there, now theres no time, get to work!!!!!
Last edited by Micaiah Nelson; November 30th, 2007 at 01:18 AM.
Nice to see that you're still going here man! I see some improvements , but you gotta keep that pencil down more often when makin your lines. What i mean is that you keep picking up your pencil which makes the edges all scratchy lookin n stuff.
Like someone mentioned before you kinda have to feel inside what your drawing and it comes out on the paper. Most of the shapes in your figures are often generic. You just need to realize when you look at a figures form ..."what features interest/fascinate you , and why?" Show us what fascinates you!
The heads look good , i really think they will help with the skewing monster thats been under your bed.
Keep the chin up , you'll get there bro!
hey i havent visited here before but i admire your improvement a lot and cant wait to see what you have in store for us and for yourself in the months/years to come.
crit, i agree with what kresh says, but i would also like to add that i would like to see some variation in those lines as well; variation in thickness to add depth and from the figure. and why not try some contour lines, those help me a load.
i would say, start with lighter lines just keep your pencil on the paper and just draw very very light. let it flow more... i think.. later you get in wih darker marks. with light lines you do you construction. with darker lines when you are certain of a mark. because no one can start dark and expect to know where that line should go to be correct.. but i also would recommend more lifedrawing.. draw light
Ok...replies later....just got PS and my Wacom installed so now I get to work on LMS3 finally!!!!!
Just a couple of bad sketches
A failed WIP for medusa... :/ Gonna give it another go. Sorry for the seafoam green!
Right now I'm going to focus on your faces since that was IA had you do the study on and you should be incorperating what you learned from that into every face you draw there after, but you aren't. You did the study and said thats cool, and left all the knowledge you gained from it there and went back to drawing faces however you wanted to before it.
I've read some of your crits on people's stuff so its not like you don't see the issues. You are settling, you draw something and you don't attempt to change or fix it. I've said to you a lot that you need to construct everything you draw, just trying to freehand it when you don't have strong knowledge of what it is you are drawing is getting you no where. Follow DanC and USE CONSTRUCTION LINES!!
I guess my major issue is you just did that precise and exact study IA gave you with a profiled face and then you post this;
And I know you see the issues with the top face, fIX IT.
Doing studies just for the sake of saying you did one doesn't benefit anyone. If you don't constantly consider what it was you were attempting to learn and then what you gained in actuality and consciously question everything, your time is better spent continuing to draw strictly from imagination because you'll gain the same amount of knowledge. Anyways, see you in IRC fool
Just have fun.
Alright! Time to update and reply....
Zenarion: Thanks for the stop by and the words.
Aveh: Hey man, I know, I'm working on a ton of shit myself to lvl quicker, but working at different hours doesn't allow me to get into a groove where I can crank shit out. But I've got some pretty standard times now, so better things ahead!
Teh Gosu: Thanks for the words and the illustration. I totally understand what you're saying, but now I need to focus on perspective more.
Mindflaw: Thanks for the words and stopping by.
Blue Severin: Yeah, I'm still rocking out the art man. Good to have you stop by.
Micaiah Nelson: Wow, thanks for breaking that down and giving me a good kicking in the ass. I think my art is improving but that is up to others to decide as well. Yeah, guess I didn't make it to the workshop. But thanks anyways.
Kresh: Bout time you came in here and praised my worthless ass. The art is coming along and I'm trying to copy your line work. Why don't you post more?
Mikaul: Thanks man, I'm eagerly awaiting to see what I can come up with myself. I'm working on a lot of line work and variations as well, so we'll see how they come out. CHEERS!
Teh Gosu: Appreciate it!
IdiotApathy: Hey monkey nut. I know, I know. I've been fuckin up. I'll get back on track now that my work hours are normal and I can get a good schedule going for art and other things. Thanks for all your help Tom. really works.
Aveh: Thanks again for your crits man. In depth and very useful. I'll do my best to make sure I attempt and art to lvl up and get ready for LMS4 and the next workshop.
Just some random arts and blah blah. Got some other things I need to try out so I can get ready for a ton of things coming up that I want to work on.
hey stark. the medusa chow is nice. it has some problems with proportions, but the forms are better.
in general try to draw with basic shapes, but more important try to see what you are drawing, feel the shapes and forms. put all the effort in the conception of the image.
anyway just some thougths.
You're getting better at shapes! Your best be to go from here is to focus heavily on cylinders, as they're a pretty damn easy tool to really see things in 3d. You might also want to start studying the planes of the face, the eyelids and the nose ridge and all that. Just start focusing on these general basic shapes and you'll begin to see how to "carve" out a face from a simple cylindrical/spheroid egg shape.
lavhoes: Thanks for the encouragement and help. See ya around!
DIMAGYAN: Thanks man for taking a look. One of these days....
roidvoid: Thanks for stopping by!
Just a little bit of poop.
Last edited by Hyver; January 24th, 2008 at 11:11 AM. Reason: showing pics instead of clickies
You could fill your sb way more. Your pages have so much white in it you don't use and aren't adding to the composition. Also, do more studies. Your faces have that ancient egyptians with a conehead-syndrome.
try this one for size http://www.2d-digital-art-guide.com/draw-the-skull.html
As DanielC wrote, you must use constructions lines to get more solid forms.
Hyver send a cool link for you, use it. You can search for a book called Anatomy for the artist - author: Sarah Simblet, i think it will helps too.
Ah you can search for Mentler sketchbook too, so you can see some constructions and a lot of great stuff.
agree on the posts above about constructioning to get the right perspective and anatomy, currently its kinda skewed. you should read andrew loomis books (like the "Drawing the head & hands"). google andrew loomis + download and im sure youll find a torrent.
More lines, less value work. You must understand what you're doing first before going any further. And limit yourself to a certain range of angle of faces, i think mentler wrote: if you're able to draw a head from every angle, you can draw whatever you want from every angle.
Learn, learn, learn, learn. That's the most important right now. Fuck the pretty picture, just do.
heya stark, thanks for popping in my sb. I agree it's time I do some more hand studies... I did some a while back, and they helped me a great deal, but I guess it's one of those things you have to brush up on from time to time!! haha. You're improving! Keep it up! Reference reference reference!!
Just a couple of images that I've been working on. Will get to replies soon. Been sketching a lot and this is not even close to the volume I've done lately. Will have to take pics with my phone (hence the shitty quality and size) and get them to you guys. Thanks for all the comments, critiques, and words of encouragement!