What you guys are doing is amazing. I feel so small when viewing these works. The group you have gathered Jason, is a modern day version of Raphaels School of Athens. This goes beyond mere comercial artwork. This is something special.
That being said, I would love to see you guys tackle a game along the lines of Super Marios subject matter. You probaly already have and can't show it. Nevertheless with the talent at MB anything you guys produce will be spot on gold. I know this much is true with what you did for us at Z-Axis.
Congrates on your well deserved sucess. On a side note I look foward to learning from you all in Prague.
All of you guys are amazing! Thanks for all the support, it feels great to be part of this community. Never forget, it was this site that brought us all together, that made things like Massive Black possible. Learn from it and take your oppurtunities when the time is right. The applause goes right back to you.
The studio and environment there looks like heaven man... some day...
Oh my ....
The emulation must be huge working with so talented people.
art overload art overload ART OVERLOAD!! DAMNNNNN!!!!
you bastards,i wanna work with you too. damn that's so sweet i think my nipples just exploded.
see you in prague.
Im a pig...OINK OINK!
what marko said. the thanks goes right back to all of you in this great community. i know i wouldnt be here right now if it wernt for this place.... -c36
and i thought i wanted to work for Blizzard.....
Thanks alll of you for your kind words.. I think marko summed it up for all of us..
Rich all this farm animal talk is getting me horny!!! PEACE!! SEE YOU IN PRAGUE!!
"Live each day like you will die tommorow, and dream like you will live forever..."
Really...thanks people for the huge amount of kind yet gushing praise. It's almost uncomfortable to read it. But I too am humbled by our talent pool and see it as a sort of nonstop art school experience around here....but the good kind, not the annoying stupid kind. Thanks again.
I'm gonna chime in here too... Hopefully this post is more inspiring than soul-crushing, which is what it should be. These guys are eternal-badasses, and they'll continue to be at the front of innovation for production art. But, the portfolio also shows that the industry (and the artwork needed for it) is alive and well. Games are only going to need more artwork and artists as time goes on, we're up to our ears in work (and loving it btw). My point is you should be thoroughly motivated to dive into this industry if that's what you want to do, with your art and professionally. There's no better time.
On a side note.. I was shit 2 yrs. ago (still shit compared to these mofos ) but now I'm working in a fucking awesome studio with these titans. I never thought in a million fucking years that would happen but you gotta handcuff and gag your doubt and throw it in the closet. If you work hard at something you can totally achieve it.
I'm going to end my 80's PSA by saying thank you to everyone who runs this board and everyone that puts into it. You guys are what keeps this alive and well and makes all this awesome shit possible. THANKYOU!
hey Jason et all,
Fantastic stuff. Thank you for sharing and showing us some solid examples of what is needed. Seeing stuff like this consolidated really helps crystalize things for the rest of us out here.
WOW! SO much chocolately goodness! Thanks to Manley for posting the pics! it would be awesome to see the 2-d side when ever you manage to get it "clean". Thanks to Marko & coro for not just the inspiration but the humility, and props to steak-tron for even more inspiration!
Very well put amigo, it's a beautiful thing to see artists doing what they love and still somehow fighting the manOriginally Posted by Form
Hey, are you Crotian, or Serbian? Mwahaha, I'm Serbo-Croatian, in other words a Mutt. Great statement by the way.Originally Posted by Marko Djurdjevic
Hey jason Im just wondering who will be doing the writing for your in-house work, dialogue, narrative elements etc - creative writing. Its always something ive considered pursuing as an aside and i was just interested to see if you guys had someone working for you who was capable in that area - mainly for your in house stuff. And if they had a name and website, thatd be great
Actually , i would have expected those walls of the studio to be covert with tons of artwork , prints , hell maybe some Graff shit from Coro ...
But no , just concrete walls , why's that?
"There is no such thing as 'accurate drawing'. There is beautiful
drawing, and ugly, and nothing else." JAD Ingres, Ecrits sur l'art
secrets secrets...got to keep secrets.Originally Posted by Art_Addict
because we are in the process of painting the place. see the big white wall in the back that is fresh? That is the render farm room. That wall is the last one yet to paint since we built out the studio.
It also is smart to keep the works out of sight, should a client come by and we have people working on things that are NDA. This industry is all about keeping secrets. We have to do everything we can to be sure ideas are secure. We are legally bound to.
not sure if that explains things...
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The creative chaos has got to be unparalleled, no damn doubt about it. It's that kind of intense fusion of energy that becomes the catylist for a new level in excellence.
A place where I'd have no issue putting in an 80+ hour week.
Truly an inspiration, and I can only imagine the quantities of Red Bull and coffee consumed there.
hahhaahhaha! this quote from a discussion that came up in #conceptart on IRC:
<slash> all the guys at MB should hire a couple of equally skilled females and start breeding. It would be like the third reich of art.
<slash> wow.. bad analogy
<slash> i mean
<Form> dood can i post that quote in the mb thread??
<slash> haha.. well.. if you think it wont get me kicked off the boards, ok
so whaddya think guys?
The studio looks so awesome . I can't wait to see what else you guys are working on in the future !
whats all this people walking around happy and freely with windows to see the outside world rubbish!!,i wanna see sickly skinned people chained to their desks with a tiny flickering piss-weak table lamps and manley cracking a whip at them!!.
which reminds me,i have to go outside today.i dunno if i can do it!.
Dude! Jace... you haven't seen the 2d room yet. Everyone sits pretty while our room consists of a walkway with two rows of trenches so Coro and Jason can whip us from above. When we tell them we're hungry and can't work anymore they usually just piss on us but sometimes heavier objects are thrown.
Haha. Its actually abosolutly nothing like that. at all. I don't even feel like I have a boss, just a bunch of friends that let me make art with them
We have thirteen Concept Artists in house if you include me.
We have life drawing/painting on a regular basis. We do thirty minutes of gestures and spend the rest of the time on one image. We want to really look and understand what we are making. Carl Dobsky leads our group. He studied in the classical/atelier system (Masters in traditional Fine Art from NY Academy of Figurative Arts/BFA from Ringling/and recently completed the Water Street Atelier system under Jacob Collins)for nearly a decade. We brought Carl into Massive Black to help both the 2d and 3d teams better our skills and refine our understanding of the human figure on a daily basis. Making Next-Gen game art demands a high level of training...that is for sure.
The 3D and Texture crews often attend these sessions as well. We want everyone working with color and form to push their knowledge and understanding of it, not just the concept artists. The same goes for lighting theory, anatomy, gesture, expression, idea development, design, style, and subtlety.
We all still have so much to learn and do our best to maintain the "Art school flavor" around here when it comes to growth. This is not the kind of place where one holes themselves off in a cube and never talks to anyone. We are in this together. We work in front of others, we share our art with the team, and keep open minds toward others ideas. I have never seen such an intensely focused group of artists in my life.
Ill try to post up some of the figure drawings soon. Til then...here are some shots of tonights activities.
Last edited by Jason Manley; October 6th, 2005 at 04:16 AM.
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