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I'm getting into some heavy digital painting and I decided to start out doing pieces involving a member original fantastic four, the Four Horsemen of the Apocalypse.
Here's what I've done so far:
The body only took me a few hours, but the vestigal wings have taken nearly twice as long and I haven't gotten anywhere with them. Specifically, I'm looking for any advice, techniques, or reference material that might help me achieve the appearance of tattered, slightly transparent black-fly wings. Everything I've tried so far looks like ass.
Anything else that might help me out with other parts of the piece would be a great help as well.
Last edited by Golden Yak; August 1st, 2005 at 06:32 AM.
is that a tremor?
you know... from the movie tremors...
http://www.conceptart.org/forums/showthread.php?t=60344 my sketchbook
Do a Google Image Search for Fly Wings, or Insect wings, and gather some good reference pictures that talk to you.
Then try to design a vestigal wing that doesn't look like ass.
Once you get the wing design, then we can work on making it look awesome.
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Alright, let's have a look at version 2.
I think the wings are a little better.
Not quite done with the background, and I'm a little iffy about the field of corpses. I do not wanna have to go in and detail every individual body, but I'm not quite happy with it yet. It's a WIP after all.
"I'm in your base. Killing your dudes."
Ok seriously, I quite like the concept. I think Famine can have his body feature more defined, given the light sources. But since the entire picture is quite uniform in regards to definition, I think it looks fine.
I think you should just get rid of the wings altogether.
Now about his food. The piles of them laying around him are fine as are I think. For the ones he's munching on though, you should put more details on. What's going on for me about this picture is, I look at it overall, and my attention will be drawn to bits he's eating. I will soon realise then that they're all duplicates of the same thing. I just think that if you put some extra details on the stuff people will be looking twice on, you can avoid having them looking like coco pops.
what program is that??
Photoshop 6. Did the whole thing with a WACOM tablet. First time I ever did the whole thing digitally. I think it turned out pretty good.
Anyway, I decided to nix the wings as well. A shame, because I really liked the idea of useless, vestigial wings, but I just couldn't get them looking right. And since I don't want to spend the rest of the weekend on it, I'm going purely with the giant worm look. Also tidied up the background and smaller details.
Anything else that could use some more attention?
I think the burning buildings in the distance distract from the worm, the orange is too bright and the buildings look sharper in focus than the forground worm. The worm should be the most in focus. It would also look better with the sky on the left darkened up. The first thing I notice is the giant worm and it's mouth full of people, then I follow the line of falling people to the mass of bodies on the left. What's kind of happening here is the light source is a spot light on the worm and bodies, but this light source isn't followed closely enough. So the wall of the canyon on the right should be darker same with the left side of the worm facing the people, and that whole rock on the left should be blackened out. If you did this it would look like countless people disappearing out into the left side of the horizon.
I'm also noticing the lightning in the sky, so if there where some really dark parts in the picture it would look like the cities electrical supply was cut off and the only light would be distant fire and lighting bolts lighting up this giant apocolyptic worm. I recently checked out "The DC Comics Guide to Coloring and Lettering", that will give you some helpful pointers.
Thanks for the comments, armando. I'll be keeping them and everyone else's suggestions in mind for the next one I'm working on.
If you like, you can check out the topic containing the newer stuff here:
It mutated from the topic I posted in the 'Completed' section that was moved here. However, I'm going to try and consolidate all future sketches and attempts in this thread from now on, so if you want to make any comments on those other sketches, make 'em here.
Sometime this weekend I'll have some more stuff for Famine put up (hopefully I'll be able to make a start on a new painting), and I'll post some rough sketches for the other horsemen.
Usually when I did flash clips and the like, I sued a lot of copy pasting.
A very good tip is to do 4-6 kinds of figures, for all the little persons. Then just mix them and be creative. Like they mentioned, add detail to the one's he is munching as those are the ones actually giving impact and focus... Keep adding the 4-6 types you have, but only when they are grouped and concentrated so they don't look like copy-paste. then as they begin to separate in their freefall, make them unique. You'll end up doing 6-8 more figures that are unique and it should improve the effect you are trying to portray
I'm thinking of using this sketch as the basis for my next Famine painting:
Famine busting up through the earth, burning buildings collapsing all around him, chin-tentacles feeding off a terrified populace... yeah, let's see how this goes.
Also did a couple sketches of the next guy:
My original concept for War was to have an entire army of zombie soldiers fighting endlessly. Eventually, this evolved into a single figure, with clusters of guns sort of growing out of his flesh.
However, I think I'll have him evolve furthur and become completely monstrous, on a scale with the Famine creature. Something dragon-like.
Still no signs of any horses. Oh well...
That's a cool sketch for famine, but it looks more like rage or vengeance than starvation. War looks sick, if your gonna evolve him into some kind of giant you could work in some Voltron or Tendril from Inhumananoids influence. Have some pieces break off to become individual fighters.
keep it coming. realyl if you want to show its size get a ton of detail in there. look at all the places that are really barebones plane and start painting a ton of random but guided detail. get it looking hawt.
your sketches are great, but i think you need to work on the way you paint, right now it's pretty blurry-looking.
I'm hoping that the dozen mouths devouring crowds of shrieking humanity will help get the 'hunger' message across. I thought about making him emaciated, but I don't think he'll come across as terrifying or menacing.Originally Posted by armandoThat's a cool sketch for famine, but it looks more like rage or vengeance than starvation. War looks sick, if your gonna evolve him into some kind of giant you could work in some Voltron or Tendril from Inhumananoids influence. Have some pieces break off to become individual fighters.
War has started to look like Machinedramon, if you can picture who that guy is. The idea of having pieces of himself detach and become war machines is an awesome idea that I'll try to work in.
Thanks for the advice, but I'm pretty sure that making something that is both random and guided at the same time would require an alternate universe. Still, most of the elements in the war sketch (i.e. tons of weapons pointing every which way and writhing, roiling protoplasm) will be present in the final piece.Originally Posted by Sunnykeep it coming. realyl if you want to show its size get a ton of detail in there. look at all the places that are really barebones plane and start painting a ton of random but guided detail. get it looking hawt.
I agree with a lot of the posts on famine with the background, and the wings. I thing the idea of the wings was nice, but they ended up looking a bit like sheer light fabric torn in the wind. I feel they were missing the veins we usually see in insect wings, they could still be torn/shredded and useless.
Now the main issue I'm having with this picture is that I can not find it disturbing or war like because what I see is this creature at an all you can eat buffet of toothpick people. Which is kind of neat in its own right, I'd love to see a sculpt of that... but I don't think it was your intent
The varying of the people is a good suggestion. They are a bit too stiff, especially the ones falling. And if that many people were writhing on top of each other, the bottom layers would not be upright but crushed and mangled. Yes its a large task, a picture like this though isn't easy, not with that many people, it calls for some real creativity to put them in there believably without spending a few years on it. You dont' really need that much detail, just the impression, considering the distance from which we'd be seeing these people, so thats going to make it easier.
I don't know if thats of any help, I hope so, good luck with all these, neat to see the process.
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The foreground is blury and the background is nice and sharp. Looks like you should add some extra line art on famine (worm)
War reminds me much of the Chaos Obliterators from Games Workshop Warhammer 40.000
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I've gotten started on the next incarnation of Famine. Here's what I've got so far.
This is the pose I'm using, with him ripping out of the city. I've got the basic body colors for him tied down.
I've started rendering the chin-worms here.
at this stage you should really decide on a definite main light source and go from there. really stick to it through out. and dont warry if it darkens so much that you lose detail, its worth it to get the lighting realistic. but yeah, dont forget that everything casts a shadow.
looks good so far. try and do a rough value sketch on paper first. it can be really small and brutal. but it helps me with lighting and to stay on track, with painting we can tend to get lost on details and colour and lose track of overall mood and lighting.
Reminds me of the sand worms from dune.
Thanks for the suggestion, van.bot. It's a really good idea.
Trying to work out the lighting on this pic. There's the fire to the right and they'll be flames in behind Famine to add more highlights on his outline.
Hey, I love these. The new famine looks great
About the lightsource: Are you sure you want to use fire? It doesn't really make any sense to me, it's got nothing to do with famine. IMO you should save the fire for war and use the same kind of light source you used in the first picture. .