Challenges of the week give artists the opportunity to create new and fantastic art based on a weekly theme set by the challenge moderators. They are also a great place to develop core skills.
Being featured on ConceptArt.org can get your artwork viewed by millions of artists a month including big industry leaders.
|Color and Light||1.1||Do Assignment|
|Color and Light||1.2||Do Assignment||1.3 | 1.4|
|Illusion of Space and Atmosphere||1||Do Assignment|
|Personal Art||1.1||Do Assignment|
internet works in my room! lol
Fishspawn - thanks man yea I tend to draw mouths reaaallly big (assuming that's the proportional error you are talking about hehe) and I think that comes from when I just doodle randomly. comes from some anime influences I guess (Bleach comes to mind as an example; mouths are pretty big in some cases). I'm workin on it though!
bumskee - thanks much man, always appreciate the advice you give me I definitely agree with you on the concentration thing; lately I realize I'm not being as patient as I should be when I'm drawing. that's probably where the sloppiness is coming from.. just feel I should be finishing up the drawing and try to wrap it up with some shoddy shading. hmm definitely something I gotta work on.
glikster - thanks buddy!
hpslashluvr - hey hp, glad ya liked the heads; that last one on that sheet is my favorite of those as well... came out the best of all of them imo.
Shylone_Breath - thank ya! yea I've been trying to branch out more with the media I use. haven't really used pencil much lately, just charcoal and watercolor hehe. I definitely hear ya on the facial proportions, something I can't remember when I last worked on specifically lol. All the head studies I do kinda practice that but I often don't conciously think about it.
machzero - whew love the amount of detail you go into with your posts thanks for all the advice man definitely helps, especially the tip on values. Also looking at things more abstractly is definitely something I'm gonna try doing for now on; the other day in fact I tried looking at a building I was sketching as more blocks and arcs, filling in the details later. gonna have to start doing that for other things as well. thanks again for the advice man
halflife99 - thank ya, always nice to hear that I am in fact progressing. sometimes it just doesn't feel like I am hehe
aaalllright, back with an update. as I said before my internet was out for a while, so that and the lack of people here at the beginning of school helped me to get some more drawing done. here's some stuff I've done recently.
drew some stuff from the reference photos I have on my computer
and this is from some of the anatomy books I have
some unreffed doodles I was doing; I like the way the one with all the arms came out
these were from the mfa; nothing amazing, couldn't really concentrate.. at one point some random guy just stopped next to me and looked at what I was drawing. didn't say anything just nodded when I finished my sketch.
and the rest of these are just little perspective and thumbnail drawings. the last was some quick sketches I did before class today.
okay, will be back with more
hello, back with a few more things
first one is a head study I did; proportions on face are off (eyes too big, lips too small, etc.) but I kinda like how it came out
went out and drew the a part of the Christian Science Center again (love the architecture there); wanted to paint over it in watercolors but the wash I put down was waay too inconsistent (didn't have a decent brush to wash with) and I had to leave so I didn't get to do much more.
and the next two are from ref. first started as a sketch but I kinda liked how it was going so I put some more time into it; after detailing a bit I zoomed back out and saw how off everything looked lol. soo yea not to happy with it.. happy with the second one though.
I found both ref's on the Kind Girl's Free Galleries site from the CA Wiki; it's in the figure section.
alright be back with more
edit: eek sorry about that link Fishspawn, didn't even think about it. was just trying to show the face I used.. forgot there is a good amount of nudity on that site ref link removed.
Last edited by Onir; September 11th, 2006 at 08:16 PM.
I really like the first face in that last post - it has attitude. The others are looking better too, although the chin on the top one is very tiny. Please make some sort of warning with links like that.
Keep up the drawing, and thanks for dropping by my book.
man some good stuff around here! but imo you have to improve your linequality.
i like your greyscal coloring and the new photoshop doodle!
keep it up
pls visit my sketchbook.
Fishspawn - thanks man, yea I agree on the chin; I really need to start watching facial proportions better lol. and yea again sorry about that link, didn't realize until you had mentioned it. I'll just mention the name of the site since it's in the CA wiki anyway hehe.
Haxxxor - thanks hehe, yea I agree I need to watch my lines alot better. not only do they need to be a bit cleaner, but I should start watching the line weight more; would probably help alot.
alright just quickly updating; I did a little environment sketch (from reference) in charcoal that came out rather crappy on the top of the first image. really need to do some tonal studies with charcoal... I suck with values when using charcoal (not that I'm that amazing with values in the first place). the other sketches are just pen doodles really; from the second page on there are alot of quick reffed sketches. doodling also helped me realize I need to do more hand studies... so expect those soon!
ooh those last figure/gestures are rocking hard!
Hey. You're doing good job. The update from 10 September looks like another level of drawing skills. The architectural sketch has some small problems with perspective but generally looks very neat. I also dig the faces done with digital medium.
I think you should work a bit on values. Maybe do some painting studies.
Keep it up and thanks for frequent comments in my sketchbook .
as usual your pen studies are absolutely great...very free feeling. they look kinda dotty in the last post but i'm not sure if that's your pen or just how you draw. (personally my pen kind of is splotchy but that may not be the case)
i think you said this was from ref, but if you can draw this kinda stuff in your head more often it'll be awesome. if it was from ref, what ref did you use? and if you didn't use one...sorry
i think the problem with your environment sketch is there aren't enough angles...even if you dont see that many angles you should use your artistic license to put a few in.
glikster - thanks!
Farvus - wow thanks man, that means alot to me. I do agree on working with values more, would definitely help me; probably start doing that from now on.
hpslashluvr - thanks yea this pen is pretty inky so starting a line by pressing the point down first then going (which I tend to do alot) often leaves a big dot at the beginning of the line. also I kinda put random marks down if I'm drawing really fast (happens in gestures alot). hehe yea that head study was from reference; here's the link (no nudity!) and that's off characterdesigns.com.. lots of great references there. thanks for the tip on the environment as well, gonna keep that in mind.
alrighty a nice little blend of stuff this time; so I'll get right to it.
I did these earlier this week when trying to think of something for the CHoW. first one really has nothing to do with the CHoW, just kinda came out though lol
yesterday I went over to the Christian Science Center (I'm not too religious, just love the area ) and did some gestures of the people around there. haven't done any seriously for a while so these got messing quick
while I was there I storyboarded out the idea I had for a video I have to shoot this coming week
and lastly this is the sketch I decided on for the CHoW and my finished piece. rather happy with the finished piece, though I feel it has alot of problems with it.
Arrakthura is often mistaken for a great sword or a massive cannon; this is because all who have seen Arrakthura being used have mistaken it for what was in the wielder's hands. The true appearence of Arrakthura is much different than many would expect: it's a beautiful flowing cloth, one which seems to smoothly flow around the user. Moving with the cloth are 7 small lights, which seem to dance with the cloth as it flows. As with all cloth, Arrakthura bends to the will of the one using it. Thus, with the great power bestowed by Arrakthura, deeds of mercy and malice often occur as the cloth travels from owner to owner.
okay and there ya have it; be back with more
oooh now that you mention it, i have looked through that photo set on characterdesigns.com!
about your b/w designs...i would put some harder edges/colors into them...maybe after blocking out everything you should erase a little for the edges. and i'm not saying do that fade-y cross-hatching erasing thing (if you know what i mean) that ppl do to texture their stuff sometimes (and which i feel is often overused and misused)...maybe like this?
bring out the darks and lights...right now your concepts are coming out as a little flat. esp with the architecture in the first b/w concept with the guy looking at the doorway....straighten out those edges!
i don't know if it is too late but you should have more dramatic lighting in the character if those lights are following the guy around on your CHOW piece. congrats on finishing it...the lights should emit a brighter glow too.
good mix... and good life drawings!
I agree about the edges... take a break and go back to the chow cuz I think it could use some more work...it's very flat right now...the sketch for it is great!
Also, I think you should work on readability of the storyboards... I'l be honest I have no idea what's going on in that...
hpslashluvr - thanks for the advice; definitely love the way vyle's figures are in that picture (love his style in general), and I have attempted something like that before. I failed in my attempt hehe, but perhaps I should try it again; no harm in it hehe, also will get me away from drawing so linear. and I agree on the lighting in my chow as well as the flatness of the other images. gonna start working on value/tonal studies again soon.
glikster - thanks man, yea I like the initial sketch for my chow alot more as well. I started doing the peer project I. Apathy is having, so that should help in my digital (and general) rendering ability. and yeaaaa that storyboard was pretty bad lol; was more of a way to get an idea out when I was out sketching. you are right though, my storyboards need to be more concise... I've done two for my animation class so far and I think the more recent one is better since I tried to be clearer with what was going on (used more frames as well).
alrighty been a little while since the last update, been busy with some classwork and such. also, since I am applying to another school as a transfer student I've started trying to narrow down subjects for my portfolio. I do have things I can put in, however I'd like to do some newer pieces since alot of the pieces I can put in aren't that great in representing me in my opinion. so yea, expect lots of still lifes, portraits, and other random things in the not too distant future...
oh yea I do want to rework my chow as well, adjust the lighting and make it not look as flat; I don't know when that will be though. probably become more of a constant work in process until I can get it to the point I really want it to be. anyway, here are somethings I've done recently:
some sketching outside the museum
various charcoal things; the heads are from characterdesign.com (loove those refs lol), the mug I just put on the drapery I set up in my room, and the last was a small cloth study I kinda bailed out on and the other two are just doodles.. second is supposed to be a cliff of sorts
a bunch of pen/pencil sketches; the notes in teh first one are from prometheus' art tutorial (which is always a great read).. figured I should remember alot of that so I wrote parts down and the one with all the female bodies were from reference.. was trying to get quicker at assembling a believable body. felt better in pen so I went into pencil after a while to try to get better with it
aaand lastly a watercolor doodle I did; pointless and not too interesting, but I like the way it came out
alright be back sooner next time
Last edited by Onir; September 27th, 2006 at 10:21 PM.
Hehe, cool updates. I like this one http://i12.photobucket.com/albums/a2...iman/sk_10.jpg Quite natural poses.
In the ChOW piece you could set some dominant light and stick to it. For example if it was light from above, the chest and face would catch most of it. There are of course those 7 small lights but they would be less significant in the scene.
I see you struggle with the problem that I also have. It's really hard to draw open hand and make it look 3d. Actually open hand IS very flat but the solution would be to relate to shape. Try to show that finger has side and is a bit round in volume. Maybe use wrinkles on hand show the form.
Keep it up! Can't wait to see this reworked chow .
I agree with Farvus, that pic has super poses! also a great form to that first woman's head... good luck with the transfer...
are you doing the 100 gestures tdome?
the facial expression on the girl in the second pic is really good. i'm trying to get into watercolor too btw...it's so hard
Farvus - thanks man! glad you like that doodle, was happy with it as well hehe. slowly but surely reworking the CHoW hehe, probably end up going with the strong light source as you and hp have suggested. great advice on the hand as well, definitely gonna keep that in mind
glikster - thanks yea really starting to buckle down and get ready to crank out some pieces... got a little over a month so if I try hard I should be alright I think.
hpslashluvr - gaah yea I kept seeing the 100 gestures people were doing but it never registed that it was for a thunderdome (need to start looking at that section more often). if it comes up again I'm definitely in though thank ya and good luck with the watercolors
alrighty, mostly been doing school work and the like lately, though I've set up a small still life (a glass bottle on a draped blue sheet) and tried painting it in watercolors. the cloth came out pretty well, but the bottle not so much lol; I'd have a picture of it but my camera's battery is dead and I may have lost the charger...
I do have some more drawings though! let me know what ya guys think:
was really happy with this head. non-ref and I think it came out pretty well
a little doodle page; the cartoony guy at the bottom my friend drew
and a hand I did not long ago. tried sketching it out really quick, putting in some areas of shadows, then shading it from memory (mostly, could still look at my hand for tonal differences)
be back with more
with the hand, unless you're drawing someone really soft looking, i would shade it kind of in planes...or at least think of it in planes...the bridgman way is really good at explaining this. it may be that my hand is just weird but i think you should emphasize the joints a little more by making the angle a little sharper. (if you understand what i mean...god i suck at explaining things)
the head is AWESOME with or without ref, and the fact you did it without just shows how much you have improved make sure you make the nose a little less flat next time.
and interesting pen sketches. nice hair =P
hpslashluvr - thanks for the compliment on the head good point on the hand, definitely need to do more hand studies from bridgman and the like; kinda always just drawn my own hand, didn't think about doing structural studies or anything. hehe and yea in alot of my pen doodles I give people afros
back again with a small update; was lucky and noone took my charger so I was able to charge my camera back up (left it in a classroom while doing a project). so I have a picture of my watercolor painting.. the lighting on the picture isn't that great but it gets the point across well enough. any advice on it is welcome and much appreciated; was gonna add more contrast and shadows from the bottle, but kinda got discouraged after having trouble painting the bottle.
the other thing I have today is the animation project my partner and I just finished working on. it's a chalktalk, which basically is stop-motion with the actual artist and often a chalkboard animating together, interacting with each other (that's one way of describing it, probably can find better descriptions of it). my partner and I both were in this, we both did the our own voices, and we both drew our respective "avatars" (as my teacher put it). warning: it's pretty stupid and meant to be funny; whether or not it is will be seen lol. lemme know what ya guys think.
alrighty be back with more actual drawn stuff soon!
bleh i'm at work now so i can't watch the video while my boss is here...but the watercolor looks nice. the cloth isn't up to par with the rest but you said you gave up after the bottle...i actually think it looks kind of nice. the cap brings down the quality though. i have looked through a bunch of watercolor books and they always seem to use masking stuff and fancy equipment...so unless you're using that...i'm sure with a little more practice you'll be fine
great stuff here.
i wish i could show so much improvement
hpslashluvr - thanks for the comments and encouragement
DR_Inferno: thanks man just keep pushing and you'll make progress; these sketchbooks help make it more noticeable too
back with some Bridgman hand studies and some watercolor practice, so on to em:
fun doing some Bridgman studies again, been a little while since I have
and 4 peppers... tried different approaches on each of em, mostly in the way I would render it out. the first three I didn't change too much, but in the last one I really went about it different. kinda worked, kinda didn't in my opinion lol
be back with more
holy crap... great studies, but that video was hysterical!!
Great job! (nice hat, too)
glikster - haha thanks man, and glad ya liked the chalktalk (as well as my hat)
okay, got a few more drawings to day.. so here we go:
a few gestures I did while sitting out at the Christian Science Center plaza a few days ago (the splotch on them is from my scanner; no idea how I can go about cleaning the inner side of the glass),
some quick sketches from the Kindgirls galleries from the CA wiki (nice site for the nude female figure, though many of them are on the erotic side),
and these last two pages are some general sketching and thumbnails. did the thumbnails for a piece I'm working on for my portfolio; would have pictures of it but it's a little too big for my scanner and my camera is dead atm. I'll try to get it up asap though.
be back with more soon
this is soo weird, I so replied here few days ago.. hmm.. maybe i didn't click the right button. !!!!!!!
yeap, love the hand studies.. bridgman hand is awsome, did u know he taught loomis and rockwell?
they are coming along nicely, kep at it mate! cheers, Min
Cool stuff, thanks for stopping by!
Next time you draw a hand, use the side of your drawing medium to tone it about 50%, then use a kneaded eraser (like 1.40$ and it lasts forever) to pick out highlights, and use the pencil to darken other areas. It really helps with value studies because you aren't working from 100% white, down.
Good luck! I'll stop by again!
Great gestures. Nice idea with combining real actors and drawn characters into one animation. It was quite funny .
Maybe do more finished pieces from time to time beacause you might get used to leaving everything in sketchy stage. You could also work more on composition. Keep it up .
bumskee - haha ya know I've had that feeling before, always strange... lol. didn't realize bridgman taught rockwell as well as loomis, makes me happy I have his book thanks for the words of encouragement and thanks for stoppin by man
Justin - ooo definitely gonna have to try that, thanks! btw I like the name of your sketchbook group, made me laugh when I first saw it haha.
Farvus - haha glad ya liked the animation and the gestures yea I definitely agree with you, I need to do more finished pieces all around. doing work for my transfer portfolio is helping me get in that mode, just gotta continue with it after I finish with it.
yeaaa sorry I haven't updated recently, for some reason my computer uninstalled my cameras software and I don't have the discs with me here, so I can't upload pictures with my camera for the moment... doesn't help either that all the work I've done has been bigger than my scanner as well.
I do have one thing today though, a self portrait I did earlier. I wanted to try to spend a decent amount of time on it and really render it out (well more than my other self portraits). I worked on it for a while and when I was done I stood up and looked at it from across the room; hit me then that I made my face too small (or my neck too big or something; just doesn't look right) lol. also I didn't sharpen my pencil too often while I was working (forget to do that at times), so overall it came out kinda bleh. ahh well though, just things to keep in mind for the future.
I'll try to be back a bit sooner next time.
it definitley has form.. but you fell prey to the same problem I have... the features aren't proportional to the head... I know why we do it, but we have to make it stop! Who's with me?! sorry... nice figure sketches before, by the way...
Nice self-portrait. I have few suggestions.
Some art teacher looked into my sketchbook recently and found some siginificant mistake that I make. Right now I see it also in your last drawing. It looks like you quickly skipped the step with conctruction and moved to detailed shading. Don't worry about construction lines. Be more focused on some parts, less focused on other and the picture will look more alive. In this case it would be eyes, lips, nose, cheekbones, overall contours. These things tell more about the personality (especially eyes). It the last one it looks like everything is eqal which makes the picture a bit boring. Sorry for being harsh but it's quite important and it will be better for you to overcome this as early as possible.
Also don't look for detail. Just pure forms. To better see value shifts, squint your eyes. It helps a lot.
Last edited by Farvus; October 21st, 2006 at 12:12 PM.
i think if you pushed the darks esp in the eyes it would help. and i dunno if your head is that perfectly oval =P watch how you render the hair...it needs a more delicate touch