Nice, I need much more time for digital portraits. You made the face a bit too round looking. And(maybe on purpose) idealised the hair. The actuall thing is much more chaotic. It give him the look of a historic character :p, while this guy has a more out of bed look.
For 30 min it's a good job. How do you do these? Just splash on paint straight on and work out the proportions as you go or do you start out with a drawing? You got some proportion problems in this last one and I think it might help you if you spend the first 5-10 minutes working them out in drawing mode.
That arm looks really good. For the portrait, to avoid the proportion problems, I spend a lot of time studying how the shapes relate to each other before I paint them in. His jaw should be more rectangular, eyes and nose smaller,and mouth wider like you've already noticed. it's a good portrait though man. A few more and you'll get the hang of it.
gosh didnt think i could go this long without posting. i was on a snowmobile trip, and didnt get much done. i got back this week and got some shit together. just havent gotten around to posting it.
zheng: yah well it was kinda of a study, my friend wanted me to do a concept of an asian thug for a film script he's writing. so i didnt spend much time trying to get the proportions right, i was more like studying how the features of an asian persons face are different. so i was kinda studying thos, and not going for a proportioned and perfect face, if i were i would spent more time. but i suffer from a.d.d.d.
jtheanswer: thnx pal, much appretiated *however u spell that im to tired and lazy to care*
boogie, actually i start out with mostly a line drawing, then i use my super smudge tool that i made from the cgtalk thread by nebezial. and thats were i get the paint. just smudge out and smear the lines. mabey its more obvious in one of my more recent pics. i really gotta work on my drawing from reference abilities, i suck at life and picture.
25: thanks dude, yah the arm is ok, i just realised i suck at elbows, and am missing a lil bit of musculature there. gotta study forearms too, just soo many twisting muscles to grasp! blarg! yah i should study how stuff relates more b4 i slam down the paint. thnx for the crits.
back to the drawing board... thingy..... that i move pencils on
Nice work OBX! I'd like to know more about this "super smudge" tool. By the way, are we gonna see some pencil work soon? I like seeing your drawings.
penciler: pencil work will be on the way... just gotta pry my fingers from my intous.
and a lil bit o work i did tonite.
Looking good with the updates.
I think some folds across the white part of his garment will make it look more like its part of the fabric instead of a highlight. The glowing is due to the smudge tool right? I think in this situation you can use a brush to get rid of that soft edge. Thats a neat char design. I especially dig the way you rendered the shirt.
For the asian girl pic, I think you could have made some points to cross reference between the ref and your canvas while you work, the foot should be lower for example and you can use the tiles as a guide for placement.
I already told u earlier that this last pic has some really cool potential. I espescially like that u broke the mold of the stereotypical hitman. I still think he would look more sinister with long, strait hair.
25:thnx ill still have yet to master that tool, but i found that using the liquify tool i can clean and sharpen a lot of stuff up.
penc: thanx pal
id write more but im rushed
liquify clean up
Personally, I wouldn't show too much of the abs on women (unless they're into body-building *yuk* )
As for the rest of your work : nothing to crit, you have some amazing stuff in here.
Okay OBX i was playing with the hair and got WAAAY to into it. This is just me playing with your character cuz i think he's cool. Hope it's ok.
25:thnx, that makes more sense.
Wim: i was practacing the muscles more
penc: looks awsome, thnx, glad u find it so amusing.
just some liquify tool fooling. the first head is the template i got in the nebezial thread on cgtalk.
Looks like aliens are emergin from their adam's apples! As for your anatomy stuff, I think you might wanna do some studies on the shoulder area when the arms are raised. Some of your unreffed anatomy sketches look a little funky around that area. It's a hard as hell pose so studying it won't hurt.
boogie:yeah i know i was making up muscles hard there. watever, i wasnt concerned with the anatomy. but yeah ur right studies dont hurt, they just take time. ill have to get around to doing some, i need to learn some lower pelvic stuff, better forarms, neck, ears, shouldner area (the armpit), and feet and hands. all my main problem areas. o u said u go to live drawing classes? i was wondering if u could gimmie some thoughts about them. im planning on going to an open session with a model, but its recommened that u take the figurative drawing course b4 hand, but im a cheapo and dont want to pay 300 bucks for it. is there an eddicit. wat do i need to know, so i wont look like a complete noob? thnx.
Great anatomy studies. Your figures are getting better and better each time you post. The face studies pretty good. keep posting.
Hey man, showing some props. I'm liking the process in which your forms come out, it's always the best when the WIP is shown. Just one crit though, they all seem to be a little foggy and unclear. You might want to define some of the edges but not all, as outlining just flattens an image. Your character work is terrific too, your anatomy/pose studies are paying off. Keep it up man.
Taking that course probably wouldn't hurt but you're right, 300 bucks is a fucking expensive. Knowing the muscles will help alot when doing figure drawing cause you'll know what to look for and you can better understand what you see when you have an image in your mind to compare it too. But it isn't completely necessary. I mean, you're there to draw what you see so you really don't need anything cept your eyes and hands... E.M. GIST posted this tutorial a while back where he explains his method for drawing figures from life. He's pretty awesome so it's probably a good method. And don't worry about looking like a noob, if figure drawing in Winnipeg is anything like figure drawing in Stockholm you'll be better than 50% of the people there Plus you don't need to show anybody your stuff if you don't want too.
Srry been a lil while, just havent had the mood to draw much these last few days, been completely zonked from work etc. heres a lil to feed my ssg for the time being. i just gotta give myself a lil break. thnx fellas.
Impnoodle: thnx pal much appreciated.
Zord:thnx, im working on the blurriness atm, very frustrating, but i guess with practice ill clean it up better. i think it might be lazyness too.
boogie:thnx, ill look into it. the gist tutorial is sweet.
watch the saturation and temperature of the shadow color on the ninja. The shadows in the upperbody is too warm/bright. The shadow color for his lower body is dead on. Try to keep your shapes simple too, the red ball looks a bit flat.
serp: thnx pal. yah i was happy with that warrior dude too.
master: thats for the advice, how is the color on this one?
nice update...are you going for a realistic look with this new work or more cartoonish...in any case i really like it...but i'd suggest going one way or the other....keep it up
killer sb man. i gotta ask about those blurry b&w digis, what kinda brush are you using? those seem great for capturing the gesture and the general feel as well as getting the shadows and highlights right. great stuff! i can't wait to see more stuff.
warlock:thnx buddy. yeah i dont know really wat im going for, just trying everything, i think im more of a realist tho. i like more details, something that u just dont see in a cartoon style. but i try to keep an open mind. im aiming to be a multifunction and multi style artist. not constrained to a single form.
dose206: hey man! thanx, ill post the link i have to the cg talk forums. there is an artist there stjepan sejic. he is the best! lol. but yeah he has a special brush for ps cs that he teaches u how to make. and im addicted to it. it lets u keep ur base and move it around as if the paint is alive. also i use the liquify tool to clean up all my shit. and get proportions a lil better and to make it look the way i want. some may say its cheating. but i dont care, i want to get the drawing to look exactly the way i want it, and if i have to "cheat" together im not gonna let that stop me lol. meh, u still need the understanding and knowledge tho. owell hope u can try out the brush, and stjepan's tutorials are soo good.
i dont even know wat this is, just testing out the brushes i got from m@'s sketchbook (here)
and i went back and fooled around on an older drawing that is somewhere on this page.
thanx all, and peace. o to my ssg, i wont be posting for the next week, im gonna be goin to arizona. ill do some sketchadoodalloos down there, i cant wait to see the grand canyon and do some hiking! k, great, and laters.
very very cool stuff... thanks for the comment on my site!
i like how you used greytones instead of all out color like most digital painters (me for example)... i need to get a well rounded knowledge of color before i start jumping into it like i have been. hehe...
keep it up and i will take on your advice and try to post more in the future. thanks for the motivation and support!
The m@ style paint looks cool, and the mentler studies too. Pic 3 in your latest post is a little to distorted anatomy wise for my taste tho. Speficially round the eyes and the lips. Can't really tell if it's an attempt at realism or a stylization either...
It would seem to me that u have some dificulties when drawing with a pencil instad of PS. Try to do more traditonal stuff, otherwise it will be really hard when u will try the pen and paper thinggy.
Check put my schetchbook if you please