Is no one doing corrections any more?
Your main problem here is the lower body is way too small, and the upper body tapers down too much. A rule of thumb is that the legs(including feet) are the same length as the rest of the body, including head.
The angle was a bit too extreme as well, if he wasn't supposed to fall forward... I hope this helps.
I include a recent painting of my own for critique. It's already painted and finished, but it was made from my head, so any nitpicks are very welcome.
I'm surprised this thread isn't more popular. Anyway ...
A somewhat standard Loomisesque female lady :
Lol ! At my typo. A female lady??
haven`t surfed this thread for so long, posted early on and it`s heartening that people are still drawing and posting, i agree with you, Brendan Draney, surprised this thread didn`t become more popular......
so, better post something then....
a small animation, really crappy, based on a character i was working on for a while, actually terrible animation but thought it was worth posting anyway....
i know there are issue with this guys proportions around the torso and leg area [torso too long, legs too short] but i did actually want him like that....
as you can see some general wackiness going on here lol
keep drawing people...
to post this, Seeing what i remember. got some gray areas
Last edited by Zazerzs; June 23rd, 2008 at 02:48 AM.
doing well, Zazer, those muscle groups are really sticking in your mind.....
______a lot of great stuff on this really fun thread. ______ I like ball point pen doodling
This thread is great. Made me feel like posting, lol! I draw the human figure from my mind almost exclusively. As an exercise for this thread I challenged myself with a heavy-set woman. It's easy to draw thin people because you don't have to worry about any body fat and the shapes that it will take as the body moves. Feel free to point out anatomy mistakes.
Done in Painter X; 2 hrs.
hey what canvas size should i be using if im gonna do my figuritive work in ps or painter
Freha, I think your image above illustrates what most of my concerns are about drawing the human figure from imagination...good job by the way! But mostly, I feel that I can already draw an "anatomically correct" figure. But lately I've been pushing myself to draw more "real" figures. For example, when you see most people on the street, their bodies aren't so "Peeerfect". For the girls the hips are very wide sometimes or very narrow, like more so than I would depict in my imagination. And then when I draw those figures displaying such "excentricities" it comes out looking unnatural. But I've found that weirdly, these "abnormal" figures do make more sense once I put them into context, you know, draw clothing around them or put them in a realistic scene.
Guess I'm just asking if anyone has any advice on how to draw figures that look REAL but not necessarily "anatomically correct"?? Thanks.
And just for clarification, I'm not talking about advice like "Oh study artbooks", I mean more, is there a logic or thought process that artists can go through which would help in understanding the "essence" of these abnormal figures better?
craps my stuff wont load up
Last edited by tecnophreak; August 28th, 2008 at 10:24 PM.
As Many Of
You Already Know
I Draw From
I Do However
When practicing, make sure you have a goal for the day, or the hour. "Today, I'm working on weighted curves." or maybe "Today I'm working on the art of the feminine ankle" soooo hot. Anyway, having goals is really important for focus, otherwise you're trying to work on everything at all times and you will not get anywhere. This translates over to drawing from your head, and drawing in workshops. When drawing from your head, write down all the parts of the figure that are giving you a hard time; be specific! Generalities don't help anyone and they don't help communication skills. And make no mistake, drawing is a communication skill. So! You have your list of thorny points, now take that list with you to your life drawing workshop and focus on those points, or at least a one or two of them each time. Really take the time to do studies of forearms if you're having problems with them, then study how they connect to the upper arm, to the shoulder, to the torso etc. YOU HAVE TO PAY ATTENTION!! Most people go on auto-pilot when they do life drawing and they never learn anything. Be very specific to WHO you are drawing. And always start with a quick gesture to get the line of action. In fact, I would suggest only drawing gestures at first. I spent a solid two semesters of life drawing class only drawing gestures, never doing a drawing that took more than 5 minutes. 90 pages of those a week, and it was pretty ingrained in me. Then when I moved back to more finished pieces, I found they came quicker and easier than they had before because I understood how to block them in with a solid gesture, thus creating a solid foundation for the final piece. How does this apply to the more "natural" people? Well, the gesture does not only have to be the skeletal gesture. It could be muscular, it focus on points of stress, on creases, folds in the body or clothing. Whatever helps you to capture the MOOD of what you are wanting to draw.
Okay, gotta get to work. Hope my long-windedness is helpful.
P.S. Just for context, here is one the latest pieces from my head. Bare in mind that I did a lot of quick sketches to get the pose just right, but I really did not want to use reference for it. I enjoy the challenge of making shit up
Last edited by Phuzion; August 12th, 2008 at 01:20 PM.
Well, these are examples of how I block guys when I want them to be a bit more realistic(still they are quite iconic)
for me what work better is to begin with a good bone structure, because are the bones what tells you where the angles are, where the flesh go out or go in...and then you can put more or less muscles, and more or less fat.
To get a more unic result, just dont make it perfect, the more imperfections you add, the more realistic it will look....arms or hands a bit too big, some asimtry here or there, and specially in muscles and fat....maybe big fore arms, because the guys is a worker with hands, but not really strong biceps, belly, body hair, tendons....so many tricks and you get it!
I will post an example as soon as I have time.
I did an anatomy review the other night. We had a 1 semester(gasp!so short!) course in anatomy last year. So I decided to see what I could build from memory:
Step One: Build proportional cubic mannequin
Step Two: Build skeleton
Step Three: Muscle overlay
WARNING: Nudity below.
I took a stab at this:
(though I don't even want to post it, it's absolute garbage compared to these)
My drawing from reference:
Of course, crits are always welcome, although I'm not sure I deserve them- I really rushed these.
A very quick sketch I did today, still trying to focus on getting all the proportions right with figure drawing, and drawing straight from my head. Her hips look very large, but that's because they're meant to be. She's a pear shaped girlie.
Many thanks Phuzion! Your post on progressive thinking and individual character was both inspirational and helpful. I've had a similar experience at school: spending 2 years just doing gestures and exercises. Even as a student, I have already found this training IMMEASURABLY helpful. I used to struggle terribly when drawing from imagination, but now I don't know how my thoughts end up on the paper, they just seen to find their way there naturally.
Everybody at school was drawing cat-woman this week. The spirit was so infectious that I had to try my hand at the character. Here is my page of explorations, animation layout coming soon!
I've also included some memory drawings.
one in pencil one in ps...
Last edited by ArneSReismueller; June 4th, 2009 at 02:46 PM.
Any critique would be FANTASTIC. I've been in a major drawing rut and I need something to keep me occupied.
dont ask about the ? thong because i dont know...
here's another one from the mind...it's called Reasoning from the Scriptures