I'm not sure how animation is accepted on these forums. But we're all chill on here, so I'm sure there's no problems.
This is a little animation to help introduce a character in an video animatic I'm working on. At this moment in the story, the characters been woken up in the early morning and being hurried to catch up with someone.
I'll color and clean it up soon, but I'm thinking someone might have some ideas to help it look better from this stage of dev.
I don't really want to add any frames,.. but I'm wondering if it might help to remove a couple? or maybe someone knows of a way to make it appear smoother, working only with what I've got right now.
Please take a watch,
btw, how simple is it to import a movie like this in Final Cut, and maybe put that kids movement over a background layer?.. Will I have to create an alpha channel for every layer? Or once I color it, can I just make 'white' into 'transparent'.
Thanks for visiting this thread,
Well, the most important thing is that you kept your character consistent -- same size, same everything... KUDOS
And while I hate to break it to you, the only way to make it look smoother is to ADD FRAMES. It looks like you've got your keys and extremes, but you need more BETWEENS.
You've got 44 frames and it lasts about 5 seconds -- that's about 9 frames per second! To make believable animation, you need at least 12.
I don't know what program you're using, but if this is something you need to get finished soon, you may want to consider jumping mediums. Your walk cycle is hand drawn, when, if you were to convert it to vector graphics, it might be easier to use a program like Adobe After Effects (Used by Aqua Teen Hunger Force, and the early South Park episodes).
I hope I didn't just ruin your day. Oh, one more thing, in the walk cycle, the boys strides get much longer at the end. But since he trips (and I guess, wakes up more) it makes sense. But without that context it was confusing.
"Cowboys Never Quit" -Hank Gritt
hey mr right
ur advice made me wonder and ask a question
thats been confusing me
am new to 2d animation
and i was wondering how to keep the character the same size and all
thaks in advance