Character of the Week #303
Spirit of Winter
Design a new form for the Spirit of Winter
DEADLINE: TUESDAY 23rd OCTOBER 8PM GMT+1 (9PM British Summer Time)
Check your timezone!
- Can be any gender
- Dosn't have to be human
- Must clearly depict the winter season
In addition to the brief, if you do not follow these rules, you will not be included in the poll.
- Files must be named: CHoW#301_Username (Files with any other names such as final.jpg or even chow301final.jpg will not be accepted)
- Finals must be posted in the finals thread BEFORE the deadline
- Final post must include the CHoW number and the artists username at the bottom of the image
- At least 3/4 of the focus character must be visible
- Follow the brief!
Here is my final. I decided to go with some kind of male version of the Snow Queen. Hope you like it.
Last edited by loengrin; October 22nd, 2012 at 06:25 PM.
First ever CHOW! I've got a lot of catching up to do...good luck everyone.
Last edited by alexLH; October 23rd, 2012 at 08:08 PM. Reason: file name wrong
I really enjoyed drawing this one, and I didn't finish it right before deadline this time. Best of luck everyone
Available for both contract and freelance work.
On Instagram: stinarahm
Here is my Winter Spirit character. I am calling her the Yule Madonna. She is the theoretical pagan goddess whom the Madonna was modeled after when Christianity assimilated the holidays; kind of a simile for all the pagan traditions that live on in modern-day Christmas. I was very torn on whether or not to change her color to blue, but I think with the holiday references red is contextually appropriate.
And the North winds gust in with no mercy... Great work and round everybody!
Have a look at my sketchbook at:
The spirit of Winter, it was called by the indiginous peoples of the North.
It was a spirit all right. Incorporeal, dresses in rags, somewhat reminiscent of death.
It brought cold with it. Unimaginable cold.
The only thing that could stop it was another of its kind.
Great round everyone, thanks so much for all of the crits in the wip section.
Last edited by Harmageddon; October 23rd, 2012 at 03:45 PM.
I think alexson, DPFX and yongs had three of the strongest images in my opinion. My vote went to DPFX because his character sparked my imagination more than any other picture. All in all it was great to see the different interpretations. If anyone has any crits for my entry I encourage you to not hold back.
Hey alexLH, I can see what you're trying to portray in that piece. I think there's really potential for it to be awesome. But do correct me if i'm wrong regarding the idea of the dude you did.
I think you can push further the "old and fraile" aspect of him. Maybe make him skinnier or a change or posture. But if he's suppose to be old but strong, then i would say bring that further as well. The other crits i have would be some fundmental issues, some slight proportions and kinda muddy on the abdominal area. Use tons of references! They really help!
Sorry for that. Just wanted to provide some crits since you asked haha. I rmb times when i asked but no gave me any would'nt want that to cycle.
Btw i picked alexson and PixelTUNER. IMO alexson captured the winter kinda well, how could i forget the falling snow! PixelTuner just has a really confusing name and I like how his piece is nicely rendered.
Last edited by yongs; October 24th, 2012 at 02:01 PM.
Dude I love constructive crit, don't worry about it! And I agree with everything you said.
Here somewhat heavy criticism...be warned.
Setting aside the technical and skills aspects, in my opinion the mayority of the entries are not true to the brief, even while it is very open and with just a few rules to follow.
Mostly, i don't understand why, if the very concept of the character is an "spirit"...the mayority of entries depicts a very corporeal and solid, grounded to the earth man or woman.
In this regard just a few seem to depict what could be easily be interpreted as a spirit. Yes you could always explain with words why is a spirit, but the concept have to give enough
clues so there are no doubt about it.
Among those few, i liked the Yongs and Dforman concepts, so they had my vote.
@Pixel: i'd like to see that you push yourself a little more in the design department, since you are almost always giving everything the exact same face and body proportions, changing the cloth and the stuff the character holds. If you have a solid reason to do that, no problem. The only reason i can think of is the convenience of not having to think and develop ideas for the most crucial aspect of the character (the face). I dont know what kind of good are you doing yourself, since you are not growing and experimenting in that aspect. Think of all the possibilities to explore your own creativeness you are letting pass every time that you repeat yourself. Sorry if this is not sounding pleasant, and let my know if i'm wrong or missing something.
elephant: You're making it sound a bit more dramatic than it really is. This thing was hacked together in one evening, so yes: I've stuck to what I know in this case