Guys, the MOST important thing to do with the test pieces is follow instructions. Shading is nice and what-not but it hides structure, line quality and everything they're really looking at. The requirement says in bold to not shade the household objects piece. Just to be safe I wouldn't shade anything really. Sorry man, its probably a bummer since it looks like you spent quite a bit of time on this.
Always be clear on what they are asking for.
I just double checked the instruction sheet, and it says they're looking for creative thinking in the household objects piece...
I'm applying for Illustration, not Animation :I
My sheet doesn't mention anything about shading, so I figured if they weren't against it, it'd be acceptable.
Sorry Nickels, I have a pc for my games. No xbox
Mac: I checked too, it doesn't really mentioned it but you might be spending too much energy on shading. Aren't those the same objects that'll need to go under some external force later? Your setting yourself up for some artistic difficulty. Sometimes you can't go wrong with simple.
Oh, my bad then. I don't really know what they want.
Its a really heavy workload, like everyone says. When I got in was like yeah yeah whatever -bad decision. Lots of all nighters/lack of sleep forever. But its awesome and I wouldn't want to be anywhere else. Just pass everything and get used to gouache cause the teachers a hard marker.
Hey guys! I am still a little troubled by how to make expressions with the kind of mouths drawn for the character. Would it matter if I changed it a bit to be a little more expressive? About John in the pic, is that his idle posture or is he pushing his back forward? storyboarding gets really frustrating when you are thinking both about consistency and setting up the shots >_< especially how you have to consider the relative scale of each object as the character moves through the room you have him in the storyboard.
Storyboards. rough removed, I'll be showing finals come feburary. Thanks for the critiques.
Last edited by Dunnstar; January 29th, 2013 at 10:45 PM.
Hey guys, I know I haven't been here for like.... *counting* a lot of months! I'm really sorry for missing out a lot. I was caught up with my work schedule, which practically made me work all day for two months (and so on) straight. The good news is that I'm almost done with my portfolio. The bad news is that I'm still slow with my character. It makes me cry tears of blood....
I'll post all of it up by this week or end of this week. Maybe as soon as I finish cleaning it up. Then you guys can shred it as my punishment for not being here lol.
I would also suggest that you change John's hair and face structure a bit so that it can look a bit closer to him.
Overall it's really funny and expressive.
I see that most of the characters' faces for other portfolios have proportionate faces and structure. It depends on how you decide to change up a little. Take a look at these character faces:
Even just slight arch of brows or mouth changes what the character's expressing.
I think John is leaning a bit forward. It might be just him posing, not really standing the right way.
LOLOL the page
But it's so useful and encouraging. Thanks current Animation students!!! Thanks LanKite!!
I really gotta focus... lol. Good luck to all! I hope we can all get it.
Last edited by Lycoris; January 28th, 2013 at 12:11 AM.
lycoris atleast youre finished your portfolio. Now you just have to fine tune it
lol it's still a long way to go lol.
Heyo, I've got a question. For everyone who is mailing their portfolio in on 8x11 photocopies, are you sending it in any sort of packaging? Like, a portfolio book with each drawing in plastic sheets? I'm just not sure if that's what they mean by presentation.
Alsooo, I'm waiting til my whole portfolio is done to post it up. :/ Character rotation is finished but that's about it...I'm working on each expression right now and my sad face is done and the happy face is 75% completed but it looks like the 'awesome face' way too much. xD Hope to get that done in 2 days then onto action poses and aaaaghh. Luckily I'm doing super well for consistency imo ^^ Best of luck to everyone! :3
heh, Lyricos it has been awhile. I'm glad to hear you're finished atleast. Definitely post it up, last minute critiques can never hurt (plus if you're struggling with the rotation, like I am, a 2nd opinion might help) and l agree with you on my storyboard critiques, i'm gonna give your advice for panel 2 a shot, see how it works. panel 4, is actually him pulling off a sticker and revealing the Glorious DR. pepper as some knock off coca-cola. Any fan of Dr pepper will understand! I haven't drawn the little labels yet, that should sell the joke, if not, I might zoom in on panel 4.
I'm with you in hoping we all get in, I know it's a kumbyah-thing to say but it would be a bitter victory to get in, while others (who you know worked as hard, don't)
They want it really professional. Buy an iyota. I think that's how you spell it.
Yeah I will post them up then. I need a camera...
Character rotation gave me a lot of headache!
lol the knock-off idea
So I just found out that my room drawing had a bit of perspective error, and now it's setting me back, noooo!! But I think I'll always have trouble with perspectives... It's not my best friend.
I have to try finishing early because I have to send it a week earlier than those who live close to Sheridan. The joy of living far away from school.......
I know right? Even hoping for that spot right now's making me a nervous wreck.
I've redone(hopefully fixed) my storyboard rough: http://s263.photobucket.com/albums/i...jsketch001.jpg
Really need to start finalizing my drawings real soon ><
If I can get my rough (or final) room drawing and storyboard done by tomorrow, I'll try to post them up at night time or on Tuesday morning. I still need to do those hands and object drawing... Character would be a lot easier if the rotation's working, which I don't know if it is. I'll probably post up my rough rotations too for criticism.
Yeah well, deadlines are done. so anyone can just share anything if they want critiques. So, if you can, share em. I'm surprised you didn't finish your hands drawing yet. definitely the easiest section in the portfolio. I finished it the quickest.
We got decent activity now, but the activity on this thread from March26th-April3rd will be bananas!
So after far too many months I got to go back to figure drawing. I'm soooo out of practice and I'm freaking out. Don't know if I'll get to go to another by the time I have to mail this off, so I might have to deal with what I got.
1) I like this one because I feel I explained my construction better, but her midsection is too long.
2) The line quality looks much better in person, but I'll have to touch it up a bit if I submit this one.
3) I'm happy with everything except that damn quad attaching to the torso. Just couldn't make it work.
4) This one is older, but I like how smooth I made the lines, and hopefully the judges will as well.
You guys think any of these could make the cut?
@Official I think 3 could work seeing that the proportions are pretty good except for the plain sight issue of the disconnections of her leg to torso. Overall if you get the chance to go to another life drawing class try to work on your arm constructions. I know people say this a lot but gestures are really key to getting everything drawn well because then you can simple construct over it and the proportions and connections are there so you just need to add volume and construction. My suggestion would be to pick up hampton's book and do life drawings alongside it. Right now I feel your arm constructions are off(I have the same issue) from what I am picking up in hampton's book, to get the arms right you need to establish the perspective of the shoulder and to make it simpler construct it using cylinders and wrap the forms around it.
I might post some life drawings up to although right now I can only do em from internet pictures
I knew someone would need this one day so viola: http://www.2shared.com/complete/o6nM...re_Drawin.html
This is the best book you could ever use for life drawings! i use it on my tablet so its much easier to read haha. Im gonna go back in my hole and draw like a mad woman now
I stand by Andrew Loomis or George Bridgman.
I think 1 is your strongest construction wise and just generaly more visual appealing. Your other ones are good too but you seem to skip on drawing the hands.
I finished my action poses, though for the first one, I want to fix her wand hand :/
bahhh time to finish my rotation :1
kamikazel33t gesture drawings are normally efficient if you have solid knowledge of anatomy (at least the basics). I don't really get what you are saying with constructing over though, they are just a quick warm up or a way to catch the movement of the muscle. The best thing to do now is do a full body study from either a photograph or from a book. Your poses are solid though, which the main thing I would personally look in a model drawing. Worst thing would be to have perfect muscles and a model flying around the paper. And as others mentioned concentrate on those hands. Fix the left shoulder of the first one, on the second fix the right hand, on the third the left hand and the right that kinda is bent too much. The forth looks decent though I would still increase the overall width of the forearm.
@dunnstar Those books helped me out a lot as well, I feel each book explains certain things better than the other though.
@atrain looking pretty good, I feel as though in the first one the character is either off the center of gravity or not really planted to the floor for some reason though.
@platform I mean if you read over hamptons book, you can take advantage of gestures to make your construction and placement of the masses less stiff and tie everything together proportionally. generally my process would be to do a quick gesture to capture movement and rough idea of the proportions as well as maintaining rhythm and capturing all these curves. Then I would block in the main masses over the gestures following the lines of rhythm to give me an idea of placement. I would then draw straight lines and do a block in of cylinders for the arms and legs then add in the simplified forms of the arms and legs over the cylinders. After that I would place in the landmarks and try and find overlaps between the muscles and masses making sure to block them in spatially.
Last edited by kamikazel33t; January 31st, 2013 at 04:08 PM.
OfficialLamp, Nickels, kawaiixdesu
I see some familiar names.
Gesture is a drawing is a quick spontaneous drawing . It's not a rough sketch of the subject, it's just mean to be done as it is, what you are refering to is a rough sketch/outline. From there on everyone does the process the way they want to. I haven't read over hamptons book so if that is the method it's done, ok. I normally just do simple lines (plus the head, I use to make those simple shapes that Loomis did but now prefer using straigh lines) to make sure the whole body fits the page nicely and the movement is not stiff and then I just start forming the overall shape of everything, after that just start playing with those muscles. I downloaded Hampton and had a quick look at it and honestly it's the same thing like Bridgman and Burne Hogarth (though probably more efficient in teaching you from skratch).