hi every one ,
m rajkumar, m really interested in entertainment design. i have completed my U.G. course in architecture, want to proceed and specialize in entertainment design. i upload my sketches, guys pls do crit on my sketches, help me out, lik how to improve it, wat r al mistaks i hav done.....i need ur comments, i need ur help....
oh.....is it dat poor......can u pls ell wat r dey.....in specific
done these.....while i was practicing human anotomy
sci -fi robot
Last edited by raj.animated; August 28th, 2012 at 07:34 AM.
merged and moved
**Finished Work Thread **Process Thread **Edges Tutorial
Crash Course for Artists, Illustrators, and Cartoonists, NYC, the 2013 Edition!
"Work is more fun than fun."
"Art is supposed to punch you in the brain, and it's supposed to stay punched."
Try to think of a body as a building. If you've done architectural drawings, this shouldn't be too hard.
great start buddy, draw like motherfucker and dont stop.
sometimes you can reduce de rythm a for a week or two to get inspiration, wacht movies, play your favorite video games, go outside and discover the world.
but draw, every day even if it is 30 minutes in a day.
Hey, thanks for comment in my sketchbook. I think that your architectural skills are displayed in your entertainment design concepts. Although the manifestation of your concepts on paper is quite scribbly. You should practice cleaner pencil strokes by repetition, it all takes practice, but enough of it will make you better. In terms of coloring your things, there are vast loads of tutorials online nowadays, like crazy. Browse through any kind of art related forum or even youtube lol.
Do you plan to work in digital or stay in traditional?
Behind every great master is a great student...
Imagination is more important than knowledge- Albert Einstein...
NEW SKETCHBOOK -- http://www.conceptart.org/forums/sho...40#post3743640
OLD SKETCHBOOK: http://conceptart.org/forums/showthr...25#post2543225