So I'm working on this new illustration. I wanted a couple of bison riders in full speed, pretty dynamic. Here are some progress shots, very WIP obviously. Mood/colours/composition/story.. anything goes! Go wild.
I just want to say, I prefer the mood of the first one for the forest.
Don't neglect global values for the shading also . Is it a very sunny day? I'd love to see shadows from the trees showing up on the road/characters, maybe that'll come later.
Thanks! I was going for an overcast in the end but that might be a bit boring.
Tomorrow Ill try a bunch of different lighting scenarios.
You've got good strong lighting in your initial stage, both on your background block-in and in your ref models, and you've totally lost it as you've concentrated on detail.
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I quite like the cart actually, for me it redirects attention back toward the riders and adds a story to it.
Thanks for the feedback! I'm still not sure about it - I'd like the story to show without blatantly putting the wagon in the corner... I'll see!
Here's an update: started rendering a bit - still a way to go + more major changes
Honestly, the cart is awesome, and it widens the canvas beautifully. Leave the cart, it's awesome and really pulls the whole image together
I'm not sure why, but I feel like that second bison (behind the first rider) is sinking into the ground. I think it's too low.
Otherwise though this is really coming together :>. It could do with some more dynamic stuff; things flying around, ground being kicked up, actual firing of guns. I'm missing a bit of action, but it's looking cool so far.
Nice, I like it. But here's something to think about.
The lie of the land. You've got the bison riders vertical up and down but the land is at an angle. If they're on a steep hillside, this would make sense, but the trees would also be growing upright. You have them on the same angle as the ground. If it's one of those Dutch tilt composition things then the riders would have to be on the same angle as the ground. Right now, they look like they'd fall over if the ground is supposed to be flat.
Anyway, not sure if any of that makes sense, it's just something I noticed and thought I'd point out.
Thanks for the feedback!
He's running through a puddle, but might be a bit too low indeed! I'll up him a bit. Also, I'm not sure about firing guns in the image, I always heard to never show the action, but the moment before. (ie gunshot frames are a no-go is what I was taught). I might definitely kick up the dust and debris though!
Wahey nice catch! Tried to figure it out with an red perspective lines on top, and suddenly got it - quite a mindblown I tilted the characters and wagon, also have to fix 2 of the trees also. Gonna work on it a bit more then post another update.