I just drew this as my 1st drawing. It's basically about the armor concept so please ignore the bad overall proportion and faces. It will be nice to have some comments for improvement. Thanks
Last edited by volcano665; June 23rd, 2012 at 02:43 PM.
Sorry about some parts which is blurry. This artwork is done by pencil and it is a bit old.
When you're doing the design of an armor draw the armor. If you do this kind of concept here you will have a really hard time remembering all the details if you gonna need to redraw one piece of that armor in another view. If you train yourself to see shapes in a 3d form it will be a lot better for your design skills.
If you do not mind, i would like to know more about concept art. I am totaly new to this.
Is concept art just an idea of something, or multiple ideas to choose? Or basically a sketch for a creation to show the idea of it. Cause i have seen concept arts in many form, multiple same sketch of different design, sketch of one thing that looks quite like an finished art, messy sketches of shapes and form of an entire movement or action. I am very confused. But my main interest is to create something for a game/movie > character, costume, weapons and props. Is concept art really the right path? I know that concept art is the very start of the process in a creation of a game/movie. Sorry for so many questions and long reply...
The answer to all those question is only one though: Concept Art is a process, usually driven by an artistic media, used to concretize and idea in order to create a final product (potentially everything that can be made).
So potentially concept art can be made for a lot of reasons and with a lot of purposes but there are common ways to do it. I think the most common ways today are the silhouette and the happy accident sketching, together with gestural drawing and lasso. That's the reason why everytime we talk about concept design itself the techniques and the look of it could be vary but the meaning it's always to generate an idea or to fully render a design for a product.
I hope this will clarify most of your doubts, in your case when drawing an armor you must first think "what's this armor for? is this for a movie, a videogame or a comic ecc? what's the purpose of this armor? how this armor will work?" and all that kind of stuff.
If i'm not enough clear let me know, i try to make some examples.
Ah, i see now. It clarify a lot for me, thanks a lot. I am trying to improve my hand drawing now, If i wish to be an concept artist, what knowledge and practices should i have to achieve that? Best to have guides step by step on what to train and learn 1st. I am a total beginner to drawing but i found a lot of interest in this field.
You should learn to draw 3d shapes by eye with perspective (so study and practice perspective a lot). This stuff will help you to draw 3d objects, when you have that skill you will be able to design whatever you want, of course you should learn how to design too but that can come natural if you're really smart or by studying the subject (yes some people are natural designers, it's a matter of understanding, the more you understand about the world around you the more you're able to create good designs).
The media it doesn't matter when you're learning fundamentals (perspective, anatomy, proportions ecc), pick up whatever you feel comfortable with and practice a lot those basic things. When you know everything about the fundamentals then you should switch to digital painting probably (today is the most common and fast technique out there so everyone knows that). Don't try to learn painting if you don't know your fundamentals 'cause the amount of information you need to achieve something relevant can be overwhelming so go step by step.
I am new here, I mean I opened this account I think couple of month ago, but I gave up because I found it a little confusing for me but now I decided to try again. Anyway, the purpose of my message is to tell you thanks you for this useful comment you gave. Even though it addressed someone else but it was very useful for me as well because I love concept too and i think what you just said help me a lot to understand the purpose of concept art. I have one question, how can i upload my sketches here? because i really want to be part of this community.
Thanks in advance,
Last edited by Judy1; June 30th, 2012 at 07:23 AM. Reason: missed spelling
Thanks a lot Hitsu San, I will be [racyicing those basics you mention and i will post some more works for a check of improvement level along the way.
Another thing is I think i will stick to pencil medium and master it 1st before i seriously move to digital medium, cause i might need an electronic drawing pad to use those software efficiently. Using mouse won't improve my skills and it takes time a lot.
Wow Judy1, i'm very glad you've decided to not give up to concept art because of what i wrote, of course what i'm saying here is for everyone. Anyway, go to the Portfolio Reviews section, and make a thread with your gallery in there. I'll be happy to help you in every way i can and i'm sure a lot of people in there will be happy to help you too.
Now back on topic Volcano, can i suggest you to switch to the pen as soon as you feel to? Pencil is a really cool media but for a beginner can be very distractive cause there is the tendency to erase every single mistake and you may be stuck repeating the same thing over and over. With pen you can't erase anything, you can only go on and by going forward you creativity stays fresh. Give it a try, if you don't feel comfortable enough then try it again and again and then go back to pencil to learn the basics
PS: Of course if you want to switch to digital painting/drawing you'll need a drawing pad, drawing or working in general with mouse it isn't more natural than drawing with your feet.
Yes indeed hitsu, i will try that out. Thanks for giving this tip.
I have checked for drawing pads, I got some recommendation on wacom brand.
I saw there is Bamboo, Intous, and the normal ones. I wish to buy one that i will use for a long time and overall not too costy. Any suggestions?
Don't mention it, i like to help as much as i can!
I have a few suggestion, yes. Skip the bamboo if it's not the medium version, i don't remember the name, or buy an intuos. Don't think of buying a small version of either anyway, your wrist wouldn't move naturally and you'll end up having pains. Even an used one maybe intuos3, those things are really solid, mine is like brand new even after 6 years i guess, more than 5 years anyway. Now i know they are not cheap but the wacom quality is amazing and if you don't think you need such a high professional tab to start out then don't waste your money and keep using paper, there's nothing wrong with paper. The problem is that with a cheap crappy hardware your transition from paper to digital will become a nightmare, you'll end up not liking it trust me. Stick with paper for a while and learn everything you can from it, in the mean time save your money for a good medium size wacom, you'll never regret it if you're serious about learning this things.
I like all the detail you put into the outfits!
Hitsu: Got it! But i think i will need one eventually maybe next year? I just joined an art school academy college.
Zendavis: Thanks, haha this photo isn't showing it very clear though. The reflection of light blurred it. I suck a photography. Believe it or not, i lend a DSLR to take these pictures. xD Still suck in the end.
By the way, Hitsu i tried to use pen to draw. The restriction really gave me a push to use creativity to correct the mistakes and make it look better and also really forces me to kick off the will to erase. Cant wait to post my 1st drawing did by pen.Although it is just a simple drawing/ sketch of a gauntlet concept.
The 1st one was a concept art i took from a book for facial studies.
2nd is my 1st drawing using pen.
Shows really good detail, but the definition is missing from a few areas. just try to keep everything from blending together too much, otherwise it looks great.
- I'ts the 1st drawing that you POST here, or first drawing ever?! I believe in my first interpretation, but if it's the second one, your such talented...
- If you do an armor concept, just like the tips of Hitsu//San, just draw the armor and try to understand how the volumes work.
But if you draw the armor wearing by a character, but that the character don't have good proportions, then your armor design is wrong...
Cause you draw it in a bad way : An armor have to be designed to fit the right proportions of the body.
Anyway, nice face studies!
Keep it up!
I keep trying to learn how to draw since I was 3 years old... except that I just understand that I have to pratice and that's all.
BTW i'm a french native speaker so my english can be really bad... I apologize...