wow that figure on the right just above has massive value to it!! i Love it!! You are doing a great job still with the figures! I would like to see some of those perspective studies you did in the beginning of the sketchbook, you did such a great job with those. Would like to see more as well as your progress with figures! Keep it up!!
a small update for now- i have a lot of fig drawing stuff to take pictures of when i get the time, so expect that in the near future
a perspective sketch (the first one was referenced) some clothed figure stuff from imagination, and focal point designs for color and design.
Last edited by bopx; October 30th, 2012 at 05:34 AM.
wow really impressive sb, all these studies ate extremely inspirational definitely suscribing to this sb, cant wait to see more, so much realism! i gotta say though you should do some more color stuff, also may i ask what school you are attending?
Help me improve!
is it a good school? im currently a senior so im like going crazy over learning this concept stuff @.@ and all the game art and design classes focus on 3d is it the same case for the academy of art? ive been hearing about that school alot
Help me improve!
You have some very cool stuff here I would love to see more environment stuff
Wow this is a great sketchbook! I love your figure drawings!
Amazing technique and style. I love your way of doing things. You have a good understanding of mostly everything fundamental and it's good that you're reinforcing it. Keep it coming. Subscribed .
Please visit , comment , critique and have a chat with me
Here's some stuff for a character I've been developing this past few weeks
Last edited by bopx; March 23rd, 2013 at 08:31 AM.
whoaa!! those figure drawings, perspective and character designs are bloody gorgeous!! I really like seeing your concept works, especially for that skater ; w ;
can I ask what goes in your head when you do quick gestures? because I always make a mess when it happens
I really would love to hear some critiques and feedbacks please?
A lot of this is me just parroting my teachers, but the main thing for gestures is clearly getting down the gesture/weight/rhythm of the figure with the least amount of information. Proportion is always important, but for quick gestures (like 2-5 minute drawings). What I usually focus on is: angle of the chin (not any real face detail beside getting the bottom plane of the nose), angle of the shoulders(especially in relation to the angle of the hips), rhythm of the spine(I'll usually draw this line through the top of the head all the way down to the feet), and the planes you plant the feet on. A good drawing can easily be ruined by feet on odd planes, so I usually just end up drawing a stick for the bottom plane of the foot or maybe a triangle. Just remember to simplify everything, use long clean strokes (this takes a lot of practice, I still need more practice at this, but it's very rewarding), and don't worry about details- only the essential stuff to convey your gesture.
sorry this turned out to be kinda long lol
edit: I went and saw your sketchbook and half of this I'm sure your'e aware of already!
Last edited by bopx; March 27th, 2013 at 12:49 AM.