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|Color and Light||1.1||Do Assignment|
|Color and Light||1.2||Do Assignment||1.3 | 1.4|
|Illusion of Space and Atmosphere||1||Do Assignment|
|Personal Art||1.1||Do Assignment|
That spider thing is insane, great work!
"Great job guys! I love you. You're fired."
Sketchbook! Me vs Anatomy (and other things)
Your sculpture work is incredible - your understanding of anatomy and detailing are both leagues ahead of mine. However, your color use and ability to render form through drawing and painting need a lot of work. For the rendering, it's mainly the lighting that's keeping things from having much volume. Some still life studies would probably help with that.
You have a huge amount of skill/talent for detail, so things like this image from post #18 have a painful disconnect between your ability to design things and your apparent difficulty with painting them. First off, the lack of contrast makes things kind of muddy and the focal points just seem randomly scattered. It was an odd choice to give the rain drops black borders. It seems like they would work much better if they only lightened the mid-tone backdrop, being highlighted by whatever beam of light passes through. The overlayed colors seem like an afterthought and contribute to the muddiness. For some thing like the hair, you'd do better to imply some of that detail instead of drawing every strand. You could also take advantage of photographic techniques to control the focal point and create depth. Instead of one cohesive whole, you have lots of little details haphazardly pushed together (much like this attempt at critique...). This image has a lot of the same issues. It may help to do thumbnails first.
That environment from Aug 31st looks a lot better.
@Januz: thanx mate
@Small Poly: thank you for taking for taking your time stopping by and for the constructive critisism. That's what helps me becoming a better artist. really apreciate it and definitely will work on the issues. Started an anatomy course last week, first step to improvement will show some studies in the next few weeks
Here is a Speedpainting/study from Photo reference
Really great stuff. Keep it up.
Nice characters. In 3d as well as drawn. What I would suggest is working more on smooth clean lines,
and looking for soft versus hard edges. For example, the speedpainting in post 33 lacks that big times.
A lot of nice stuff here!
nice work man! i really like your character line drawings but i'm definitely digging them a lot more than the paintings. the boxing one is kind of just a mess from a composition/value/and separation standpoint. the crowd in the bg is just too detailed and noisy and the poses of the boxers are kinda stiff. your 3d stuff is awesome though, and as i said before the line drawings are great. try to separate your mind from "drawing" and "detail" when painting and just focus on shapes and lighting. keep up the good work nevertheless, you'll be kickin ass in no time!
A few useful hints that might help. Be as loose as you want in sketching. But when refining try to be precise and make the lines in single strokes rather than little strokes building up a line. Helps add confidence in your line work. Then when it comes to color and value, try not to use opacity. Most often when people use opacity they tend to abuse it (myself included) and it ends up making the works a bit muddy. Helps to have clear defined values then just slight blending.
Looks good so far though, good 3D which is always useful in drawing anyways since drawing is basically picturing things in a 3D space then interpreting that into line and form on paper.
Thanks for all the helpful comments
due to the fact that most of the crits are concerning the line quality of my sketches I decided to work on that a little and here is the result. not perfect yet but I guess it's quite a bit better, hope you like it
C&C very welcome
made also a quick color test
great updates! on the last one try and not get to caught up in the details, make sure you put in everything that needs to be there so it reads well overall. anyways keep it up!
nice work dude!!
nice work man, i like the 3d stuff keep it up!