His boots(??) look like something you would expect to see on a robot(very impractical if your barbarian wants to move about because he would be stuck!),also what is that thing coming out of his hand?
Edit:What were you using for reference?
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Ei guys thanks for the feedback! The feet's all wrong hahaha! I'll be fixing that and practicing much more, specially on the lower torso The "Optimus" feet are placeholders, since I have a hard time drawing them I figured I'd put mech feet (since I'm more comfortable drawing mechs) for now to help me identify the major planes of the boots that I'm still trying to design.
As for the reference, took a photo of myself hehe
Well, since everyone has already mentioned a lot of the flaws, I won't be a broken record and repeat the things they've said. However, I will say that I think the rendering is quite good. The character (especially the upper body and hands) has volume and "feels" thick. I also really like the way you did the weapon and hands. It's not perfect, but it looks good to me.
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OK, you've (sort of) explained why he has Transformer feet, but why is he thrusting a giant crayon at us?
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I would add a concern to the list of leg nit-picking: His lower is torso is oddly oriented (i.e. the direction his belly button points to) in relation to his legs/pelvis. Everything is very blocky, I guess that's stylistic, your mechxpertise is really showing through here Awesome rendering, though, bro.
Ei guys! I'm currently reworking the piece based on the feedback I got from all of you and I just want to give a big thanks to everyone who shared their opinion on my work. I know I may not be able to fix everything at my current skill level but hopefully and God willing I'd be able to to get better with my next projects.
Thanks guys! Cheers!
the right leg is shorter than it was supposed to be... I am not sure if you made in a mistake in the anatomy or in the perspective, but I think you used the wrong perspective... the foot should be at the same plane as the knee, or even closer to the observer... but, pay attention that by doing it you will probably break the balance of the character, and you should to fix properly the left leg also...
Also, the eyes gives a ghost aspect to him... is it what you want to do?
wonky. Thanks for your tip regarding the leg being on the same plane as the knee. I think I messed up both the anatomy and the perspective on the legs... legs are really hard for me to do because I haven't been drawing them a lot but I'm studying them now I hven't placed the iris yet on the eyes as I still haven't made up my mind as to the expression.
Thanks for taking the time to comment. You're very helpful