hi ..... this is my first ever prop concept sheet ...... i drew this concept prop design ( side view ) and i need to draw the front view of it ......i tried a few times and i failed ...... i used horizontal lines to get the proportions and i always think in 3d space .... but in this prop concept i couldn't imagine it correctly..... i did a same style character sheet ( 5 different views ) and i had no difficulty when drawing it but this time with a prop concept i was unable ......can somebody with a good experience regarding these kinda concepts ,give me some guidance and help to create it ? ( if u can draw over my reference and show me roughly it would be a great help ) thanx a lot
Last edited by agrmrs; July 5th, 2013 at 10:36 AM.
Looking at the side view, and trying to imagine the front, there are variations that can happen in the style, depending on how you want the design to look.
What was giving you grief? Relating elements of the front view to the side, or imagining how you want the whole thing to look?
can you show us couple of your less successful sketches, it may be helpful with working out the front? Right now, looking at the side view, it appears like it could be a stylized car or a motorcycle. Are you able to sketch it in 3D space?
Last edited by Conniekat8; November 9th, 2011 at 08:34 AM.
Look at loads of motorcylce images. Real life observation feeds the imagination.
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If you have a function or discription for it then you have part of your answer. If not, decide its function or description and then proceed from there allowing function to guide the shape and volume.
Placing the driver in the correct position in it or on it will help.
If it is a vehicle that must be straddled like a motercycle its width and need for visibility is predetemined by use, same if it is a four passenger vehicle. Depending on how you place the driver(s) the wheels could be two or four, or more.
Becuase it isn't shaded there are no other visual clues as to its contours being angled or smooth or a combination of both.
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Work out what the underlying shapes are first and then try to move them. Doing it wholesale is hard. You might want to simplify them a bit first.
thank you everybody ..... will try to sketch and show u