Welp, I figure having a sketchbook thread will help keep me inspired, practicing, and producing work regularly. I've been a cartoon person for most of my life but it's about time to get serious with the basic techniques like anatomy and perspective. Once I'm confident with those I'm hoping to integrate them into more stylized cartoon works since that's what I actually prefer and hope to excel at someday.
Enough rambling from me, on with the
Feel free to point out mistakes and don't worry about hurting my feelings, I've got a long way to go. Thanks for stopping by!
Some recent stuff so I can one day look back and laugh at how bad I was
3 figure studies that need serious work lol. 4th was me practicing the crouching position, all but the small one in the bottom right corner are from reference. 5th is a fabric/cloth study, it was actually pretty fun but I had a hard time creating deeper folds (the upper left is from reference, the kid on the bottom right was me trying to recreate a fabric texture from imagination). Some posemaniacs junk, and the last 2 are just some head concepts of a couple of original characters.
I should clean my scanner. Or be more careful about smudging.
Posemaniacs, a bunch of hands because they've been giving me trouble, some faces from observation, and an hour long value/cloth study.
Also included an environment (I guess) I've been struggling with since yesterday since it's one of my real first attempts at the subject lol. The idea was to fuse a bus and a biplane into some sort of future vehicle, set in a ruined post-apocalypse America. It feels heavily lacking though, the design of the airbus feels really plain... so any advice on that is welcome. Probably should've spent more time on thumbnails/planning.
Been doing a bunch of studies lately but I didn't get many satisfying results today. Also feel as if I've been neglecting my digital painting skills, which is equally important to stay strong with.
Some cartoony concept, I had an idea for a race of doll-like creatures with freakishly long arms. Gotta learn to tighten up those edges. I think I'll continue working on this series for a while in between serious study time.
And a character portrait. More composition/figure drawing practice is in order to get those proportions just right.
A slightly more productive day than yesterday But I know I can get a lot more work done still!
Going to dive into studying faces this week and probably next week too. The studies and portrait were all from imagination just to loosen up before doing serious work time. Also included my Creature of the Week entry for the heck of it since I finished it today
heya, thanks for dropping by. figure I do the same. Keep going with those gestures, just watch the proportions on some of them, especially for the lower limbs. another thing would be to do a few plane studies to better understand how lighting would work on the subject, oh and don't rush so much with those values man, take your time, I'm sure it'll work for the best, laterrr
Vilppu studies and I tried some gestures from television this afternoon. I actually liked it better than the 30 sec ones I was doing from posemaniacs before since I have to think/mark precise lines much faster, because the people are constantly moving. Nice change of pace.
I swear I need to get something more polished/colorful to look at in this sketchbook though... Soon.
Been thinking about character design a lot lately... well, more than usual lol. Amazing how rather simple characters like Mario or Sonic can become major icons. Mario doesn't have any of the traits you expect from a hero--he's middle-aged, overweight, and has an ordinary career, but he stands out as arguably the most iconic figure of the gaming world. What makes good character design like that? Starting to realize for myself it's not just about adding a ton of microscopic details to the costume and calling it a day. Even if that is fun sometimes
A bunch of random stuff... I was really unfocused the last few days
Head practice as always, still bad at foreshortened faces lol. Then some creature designs--was watching a Feng Zhu tutorial and noticed how he was using different overall shapes to convey different 'feelings' of monsters. 4th is an initial character sheet for another character I want to work on soon, and the last is some rough preliminary work for character commissions.
Messing around with gestures this evening. I also tend to scribble while I'm reading so I tried to turn those random shapes into actual ideas/creatures.
On a side note Windows 7 updated tonight and now, for some reason whenever I use my tablet in PS it lags while I'm painting Really frustrating. Not sure if anyone else has had similar problems, but I'm wondering if anyone might have a solution. Guess I should mess with the pen settings and see if I can fix it...