Hey, everyone. I started this piece to rework an older piece (found here) and I've started to run into some things that I'm really unsure about like whether or not the composition and the colors are working.
Any feedback would be fantastic!
I'm not sure what she's doing. Is that like a Gameboy, or a GPS, or a cell phone, or something? Whatever it is, it's very close in value to her outfit so if it's supposed to get noticed, you should highlight it somehow. I'm not really sure what's going on with the swishy light stuff either.
And then God said, "Let us make man in our likeness and our image. Let us make him ridiculously hard to draw so that poor artists everywhere will have to spend 10,000+ hours failing repeatedly before they can begin to capture the form and likeness onto a two-dimensional surface." And there was man. And it was good. And artists everywhere lost their minds.
I am confused, who is the one we are meant to focus on? The guy second from the right or the girl in the background? All the lines are very vague, I can barely make out the guys hands, fingers, mouth- it's too distracting. That includes the blue sky, which is very dominant and I focus on that a lot, and also the bright big lightstream coming from the left was the very first thing that drew my attention. I think that is not what you are going for.
I take the educated guess that someone at some point will ask you whether you have done thumbnails for this- to sketch out the general composition and mood. So- have you? Maybe that will help you clarifying things for yourself first, and then for us.
Thank you, thank you, thank you for the feedback! That is exactly what I needed to hear.
manlybrain -> Ok, ok. She's a bit lost in video games at this moment. The swooshies are my shot at light painting. Over-glorified light painting at that.
LordLouis -> You're absolutely right. I have been struggling with those for a while. The focus is supposed to be on the girl. I never did thumbs in the traditional sense. I thought I would save time by painting over the old project really roughly until I found something that I thought would work. Although I never thought out the color too well and the comp had problems that I didn't see at the time.
I've majorly reworked the colors. It's clear now they were too busy. I tried to pull out the zig zag composition with the swooshes and other bits. I still think the orange is too commanding. Also that the space still isn't reading with the colors. I am somehow trying to use the cools to push the background further away and the warms to pull the foreground closer.
Thanks again for the help!