A quick question : better to do gesture drawings in pencil or with a tablet? or perhaps better to use different mediums all the time, to expand my growth to many mediums instead of just one... Like I noticed drawing them with a tablet improved my hand eye coordination with drawing as I can just look at one place and draw, and thereafter analyse my results, and I also noticed that when I'm doing them with a pencil I begin to use my whole arm for lines instead of just my hand (which I think is a good thing in terms of technique isn't it?)
didn't get to upload anything yesterday, was working on a 3d project for class... but I'll try to be more diligent with drawing
Last edited by darxx; February 22nd, 2011 at 04:25 PM. Reason: seriously... why do some of my attachments refuse to show? so annoying...
Last edited by darxx; February 22nd, 2011 at 04:28 PM. Reason: redid the attachment :)
Hellooo. Been a while. Apologise for that, just been really busy with other media other than drawing for the last while, but I see no reason why not to share it, and keep some record of it in the old sketchbook.
some detailing work on the left wing of a bio spaceship concept i'm working on
a lionhead door knocker
and a skull study (didn't do teeth / smooth it nicely because I intend to sculpt muscles onto this, and then skin, for the sake of anatomy study and zbrush practice.)
Sharing is caring
EDIT: Sorry, did the pictures wrong. Better now.
Last edited by darxx; March 17th, 2011 at 07:59 PM.
Hey darxx, thanks for visiting my SB dude.
As others have mentioned earlier, keep doing those anatomy studies.
You can already see improvement in post#35 from your earlier work.
Here's some anatomical reference.
Glenn Vilppu has some excellent anatomy resources here.
George Bridgman; JohnVanderpoel; Anthony Ryder or Burne Hogarth.
Here's a list of some excellent anatomy books.
Hope these help!!
Keep pushing yourself bro!!
Last edited by Turbosnail; March 21st, 2011 at 05:04 AM.
thanks so much turbosnail! awesome links.
new stuff. havent popped by here in ages
some digital stuff
yeah.. environment thumbnails. bad. yeah.
a few more... meh...
hmm... even though I do think these are still horrid, I feel like im making progress. Guess thats all that matters for now
froggy done in photoshop using photoreference..
been a while since i've posted here. so just dropping in some gesture drawings i did in an hour session at http://www.pixelovely.com/gesture/figuredrawing.php
need to do this more often
c&c would be awesome
Hey guys. Long time, but sharing is caring.
long time yeah..
Hey thanks for the comment! I actually already had your link bookmarked, it's even in my signature. I was doing pretty much nothing but gesture drawing for a long time, I fell into a rut since I wasn't taking it any further so I've been focusing on other things, but maybe it would be good to start doing a few a day.
Looks like your figures are getting better, try to use shading to define the forms instead of just scribbling in values, it looks a bit messy.
Here's some links to gesture stuff for you!
spongebob 1 spongebob 2 http://mattjonezanimation.blogspot.com/
also the link to your sketchbook in your signature appears to be broken.
actually now that you mention it, i think you may have been the one who told me about the gesture drawing site :o
lol. but thanks for the heads up on my sig, fixed it. and many many thanks for critique and links.
really do appreciate it vertical.
speedy for the evening before bed :o
hey, just dropped by because of the frog in your thumbnail
did a similar one to it
here's my take on your digital stuff , i think the lack of distinction between the hard and soft edges is distracting, it makes the image feel soft and undefined.
under brush settings , maybe you can set the transfer/opacity jitter to pen pressure, along with shape dynamics.
a demo on 3 tone values.
hope this helps!
thanks gen5, I think you're definitely right about the edges. I do have the brush set to opacity and size jitter in photoshop though, so must be something wrong with my approach, and technique. I'll work on that
trying to work on having neater lines for conceptual sketches aswell. would love to know what the folks out there think
bunch of loose doodles, some ok, some not so ok.
and a shiny ball
Last edited by darxx; March 22nd, 2012 at 08:06 AM. Reason: added image
trying to figure out the application of some smooth shading methods I'm learning.
first one looks better, but I spent more time on it slowly building up tone instead of rushing it like I did in the second so I should avoid rushing. obvious, but still wanna state it. :o