hey, new week new SCPs on the way.
First of all, thanks ryanoir for changes, good decision. I hope someone who wanted to enter this group but didn't catch free spot will set up the new sketchbook with the same topic. There is nothing wrong to do so. Maybe it's easier to jump on running train though. But hey, this thread is like 1 week old...
@skMOP - more of a dark values on his face and you are pretty accurate.
@Niles - I'd say it's acceptable Upper half is better though. More of a vibrant colors will help in lower part/strawbery hand.
@Broken Lawnmower - really good. Nothing much to crit. The expression on both faces are spot on. Love it. Too bad you forgot the movie title, anyone know it?
Mine for today. That was actually very hard...
Bond, scp#005, Painter 90MN
Broken Lawnmower- Great screenie, i think her dress gets a little lost in all the scribbles though and makes me think the anatomy is wrong, the boys shadows look to be darker too but all in all great stuff!
Niles- You can tell you spent a long time on this man maybe you should focus on single big strokes rather than lots of tiny ones i think it would speed up your process so you dont get lost in details like hair and stuff
skMOP- glad your doing the side by side thing now makes it much easier to crit , his nose is a tad too long and his ear seems to be pinned back but your values are looking good! lots of improvement
Jr.Molcak- I wondered who would do bond first haha,everythings looking good if anything i think your figure may be too dark in comparison to the darkest parts of the barrels, but awesome screenie
Todays stuff, did 2 cos i messed up the 1st one chose a pic with waaay too much detail.
Shouldnt have to name this classic
Note to self- I hate faces.
Jr. Molcak: looks great, my only crits would be that the figure seems a bit to dark.
fudgeloaf: The values on the first one are off, you might want to desturate it and just do a value study of it? This one seems better valuewise, but you still could push them a little bit more and watch your proportions, the head got to big on this one.
heres mine from today
hope everybody is doing good and working hard!
I hope i am on board. I was the first one so i just start posting hoping that i joined you all
fudgeloaf Try to spend much more time to your screencaps! I think at the moment just time would improve your work really! Try to get the forms more righ, compare lines to other lines, THINK lines and look what line crosses what line. Just try to get the lines first. After that start rendering it out. You really don't need to hurry because everybody does so good!
Fetsch Really nice! You got "him" just right. Your use of custom brushes is good too. Perhaps try to blend your colors more smooth togehter. Take a look close at your ref again. Keep it up!
Here is my first screencap. I've done it yesterday and it was the first one i have ever done!
It is a really nice practice. A big fail was that i just copied and didn't construct the face. Thats why it looked crappy now...
Interesting, where's your stream? I think the placement is a little off on the hand and her head and the bridge of her nose is a bit wide. Love the way you've done her hair. The monster thing kicks ass.
Hey, wait. That's not photoshop... how do you do that? ps. I think you've missed that little trapezoid plane between the bridge of his nose and his forehead (or it doesn't show in the scan) and it makes his whole face look a bit odd. You got the likeness though.
That chin looks better on bruce than on michelle You have a point though, faces are the work of satan.
That's lovely, but it's time to stop pretending and throw yourself into a series of oiled-up jason statham studies. Also, let some air out before her head bursts.
Really good likeness, but the bridge of his nose is too wide and uniform, and you've missed the volume of the back of his head.
That's awesome. I think his back upper arm is too long/elbow too low, and his waist is too high...
Hello nice first study, she's got a lot of anatomical/construction issues though. Check out her shoulders, she's pretty skinny so the shapes are much more angular and cleanly defined than what you've drawn.
Yay, I still suck. Used an egg timer, so exactly 1hr each; scp#6 & #7, the departed and breakfast club.
Getting much faster at blocking in though, I blocked in the big value shapes then drew over the top, worked out pretty much just as accurate as my usual painfully slow measuring process. Ally Sheedy's face is a mess
varmint: first: darker values on the jackets!!on the first study on the second study: the values on the hair could be a bit lighter. I think you have a good base drawing, it just needs some rendering finished up on it.
Silwynar: Theres some subtle foreshortening going on with her hand. I feel like the whole picture could be a bit warmer.
Fetsch: I reaaally like yours, especially that red tone. I really envy the way how you can do the colors so exact. To nitpick, the light on the left side could be a bit warmer (right now it's looking very blue/cold).
Ragequitted after trying to do a color screencap.. Soo hard.
Instead I just have this..
I'm sorry Megan Fox.
Last edited by skMOP; January 11th, 2011 at 03:09 AM.
@Jr.Molack it's looking really good, i'm sure you could have done it exacly the same with colours
@fudgeluf i think it would be easier to try to close up studies
@Fetch awsome, love the contrast you given it
@Silwynar colour is looking good but some softness is needed to the face i think
@varmin it's looking great! you managed to capture the mood of both images, even tho first one dosn't have much detail you managed to capture the mood perfectly this is something i struggle often with , to capture the mood of the image,
@skMOP hehe yeah ragequit , i have done that alot of times , i think it's quite hard often screen caps contains so much greyish colours that you dont really normaly use, atleast i dont,
thanks for adding me, l'll do my best to do dailey updates
been trying to understand asian features but can't seem to capture their experssion and mood of the image, i guess only thing to do is more practise :p
Fetsch: Looks great, the edges could be a bit tighter especially where the light hits on the back of the head
Silwynar: Welcome to the group nice first post, I am going to pass along some advice that was passed along to me earlyier in the group, try to grid things out before drawing to get the positioning right, it helped me out alot with these
Varmint: they both are well done especially for trying a new technique the pen in Ally Sheedy's mouth look a bit like a cigar but other than that it looks awesome
skMop: I think we all know what that ragequit feeling is like im glad you got this one done though, try using larger brushes the shadows look a bit overworked
Snatti: I really like your brush strokes, the whole image looks a little under saturated though especially in the reds/oranges
todays DSCB:09 (i saw other people numbering...i liked that idea so im stealing it)
Inara from firefly
silwynar: work on your values and forms, the cap turned out pretty flat.
varmint: Same here, the values are off, try to pay more attention to them. My lifestream is http://www.livestream.com/fetschart
skMOP: you could push your values a little more and work on your edges to create the focus the original has.
snatti: pay more attention to your proportions, the eyes are a bit to low. Love how you did her hair.
Niles: The face seems to flat and you could push you saturation here and there.
going to stream a study in 5 mins if anyones interested to see me fail.
Keep working hard guys!
Jr. Molcak: Nice! I can't really see much wrong with it. The man and circular area around him might be a bit dark, but it is very minor. He can also have some softer edges.
fudgeloaf: Colours on the second one are better, but the drawing is worse. Just make her head/jaw smaller and be careful with the shoulders as it looks like she is shrugging, and you will have a nice study.
Fetsch: That's really strong. Nothing to crit really. I don't know about your screen, but on mine the background behind Voldemort's head is a dark blue while in yours it is a dark brown. (I have a crit of your other image below in this post)
Silwynar: Great colours for a first try! Be careful of outlines around the features of the face, and pay more attention to the shape of the head on the right hand side (look at both positive and negative space to get it more accurate).
varmint: Your drawings and accuracy are pretty strong, but the values are a little off (first one lights are too extreme, and second needs brighter highlights). Maybe try spending longer than an hour if you only get a block in done in that time?
skMOP: Pretty good values! Her face is off in terms of shape though--it should start a bit wider at the top and taper down a lot as you go down to the chin. Also her hand with the lighter should be more to the left.
snatti: Great colours and some nice brushwork. Her forehead is too prominent right now, and the eyebrow on the closer eye is misplaced.
Niles: I really like this. A bit more saturation in places and more attention to the shape of the face and you have a very strong image.
Fetsch: Naw, proportions aren't too bad. Right now it looks as though your image is smoky though. Needs more contrast (hat needs to be darker, monkey sleeve lighter) and a few sharp edges in there would do some good too.
Sorry guys for being really lame and missing a few days. Need to get back into this more. Also sorry for only a few crits this time, I only did this page because it was taking too long and there were too many.
Here is my shitty shitty study from today. Took about 45 minutes (stopped because I was hating it). Yeah, whatever. Oh, it's from Seven Samurai (great movie by the way).
Oh, and a tip for those who don't know (I think Fetsch uses it as well, but I haven't really noticed others) is to go Filter>Texture>Grain (at least in Photoshop Elements, might be slightly different for the full version) at the end to make it look more like a movie . Great little trick I find to just give it that extra little bit. I typically use it at about intensity 4 for the background and 2 for the foreground but you can play with it more.
"Complacency is the womb of mediocrity. " -- Jason Manley
"If you always put limits on everything you do, physical or anything else, it will spread into your work and into your life. There are no limits. There are only plateaus, and you must not stay there, you must go beyond them." -- Bruce Lee
@skMOP Thanks for the crit, must try harder with values |:<
You have a good likeness with megan fox, I think the placement of certain elements are a bit off - her hands should be closer together, the ear a bit higher, and the mouth/tongue a touch wider.
@snatti Thanks I love your colours and the loose brush strokes, but there's something not quite right about her head construction, if you squint and look at the triangle shape of the hair around the face, you'll see it.
@Niles I'm sure there's a fascinating freudian explanation for the cigar
Inara looks a little desaturated, and her features aren't quite lined up (see below, I drew a grid to show what I mean).
@Fetsch That's really cool, the monkey's face is a bit flattened though.
@Andrew I dunno, looks good to me. The lower half of his face looks a little odd, I think in the photo he's sticking his jaw out and to one side which changes his jawline and makes the mouth shape more lopsided. The expression in his eyes is great.
So I didn't have much to do today ^^
My thoughts on everyones
Fetsch- The colours and values look awesome on this one, i think the chin is a tad too small and the glow may need more orange or something, if you look at yours its very red. Keep it up man!
Silwynar- Nice first study, other than the anatomy issues i think you should watch the outlines of the figure and objects, you've given it a solid line around the blanket (must be your left brain talking there) just make sure you really observe everything rather than listening to your left brain hehe
Varmint- Nice process to block in the big shapes man, looks to have speeded you up a bunch and looks very accurate, i wouldnt say her face is a huge mess jus tilted a tad too much.
skMOP- Dont rage quit! haha we're all here to improve and see bad and good screenies! I wasnt happy with my last lot but got helpful crits from it either way , This screenie is pretty damn good, like the values on the skin although the left cheek sticks out because you didnt focus as much on that one, and watch that flame man!
Snatti- Welcome! the screenie is looking good, i know what you mean with greys that you had no idea about haha i agree with the desaturated tones but also watch the shadows in the hair they need to be darker me thinks.
Niles- you've already been critted on the jaw and stuff mate so other than that maybe get some more colour on the skin, if you look at the shadowed areas theres a lot more red/orange in there. Other than that looks great.
Okay took alot of crits on board, tried a close up of a face in greyscale, to focus on all my weak points at once and spent around 2 hours on it.
Looking back now, i see so many silly mistakes BAH!
@Andrew Sonea - just one layer of extra light will be fine, especially on his face. Also watch out the angles on face construction - eyes, mouth. Thanks for the tip.
@Fetsch - The spirit on Pirates one is there, both expression are great. More of a highlights will bring that image to live.
@varmint - really strong studies. Like the brushwork, nothing much to crit really.
I am curious to know if anyone around our screencapbook is working on Cintiq 12WX? I have this ugly color issue with my works done on it. Cintiq uses its own color profile and everything I painted on it is way too saturated/vibrant when view it on my regular screen with sRGB standard. I found this workaround, but I am not sure if that is correct way to do it:
1.assign the Cintiq profile to finished painting
2.convert this assigned profile to sRGB.
With this workaround, image is almost accurate on monitor with sRGB... however, I feel a bit strange to do this conversion since it is not reversal step.
Anyway, here is one from me for today. Next time I better do cartoony Hulk
Vertigo, scp#006, Painter 130MN
hi all, it's so inspiring to see everyone working hard on these even tho most people have alot on the side aswell, really helps me to push harder, let's keep going!
@fetsch colours are very nice but his head is kinda straight but in the screen cap it's tiltled or how to call it
@Andrew sonea awesome, wish to see how you can do this with colour
@varmint everything is in correct positons and it looks good, only critq i can think of is that your version is "rouffer" then the ref but personally i like that more then the ref, since i've seen the movie and it fiths it the story and character better then the soft version, great jobb
@fugdeloaf it looks cool but i think some sharpness to suit would be something
tryed a new aproach this time but keep having prob with how to make his head look like it's from below
Just dropping by quick, back with comments later.
fudgeloaf:Good job. You managed to get the likeness but his right (our left) eyebrow should be lower I think.
Jr.Molcak: Nice! Maybe your colours are a bit too saturated but you did a very good job here
snatti:I think you lost the perspective a bit in his head to have the feeling it's from below. Mouth/nose and eyes looks like they have the same distance in your study. Other then that good work!
Varmint:Looks good, I'm missing some gradient on the ground plane though. Also the big black strokes in the back would have a different value.
Ok this time I tried working with a big brush, I have the feeling it's better now. I wasn't able to catch the exact likeness in these two studies but I have the feeling I learned a new technique.
?, scp#011, Photoshop 40min
Ginger Snaps 3, scp#012, Photoshop 50min
Sorry for not posting guys, been sick the last week, so no painting at all
Here's some feedback:
Lyno: (Plane) really diggin the edges and brushwork. Guess you could have some lighter and darker accernts here and there.
(???) Here you got some anatomy issues. And the skin is a lot darker.
I really like the brushstrokes in this one. Anatomy needs some work though. Study loomis a bot more
Lawnmower: Looks good I'd say. although I little bit too saturated here and there. Maybe take some gray(ish) colour next time and gently go over the less saturated parts.
snatti: Looks fine so far. I like the helmet a lot and the texture of the clouds. I think there's a little more orange in the skin and some lighter accents on the cape.
varmint: honestly man, you get better and better! That's exactly what I was talking about. Great work, keep it going!
Well... I don't remember who, but someone askes me to post my linework.. So here you go. I just generally put in the features, so I don't mess up the proportions.
@fudgeloaf That's a big improvement over the last ones, great likeness. I think the perspective is going the wrong way on mr. downey's face, the brow/eye/mouth/nose lines should be converging to a vanishing point off to the left.
@Jr.Molcak Awesome reference Looks good, the only thing I can find is that when I squint at it, the big value shapes are different. On the ref, the dark values are the eye sockets and lower cheeks, on yours the eye sockets are lighter and the dark value creeps around his brow ridge making a kind of 'x' around the eyes.
@snatti Amazing colours, the bg looks fantastic. His pecs aren't quite right, I think you put the bottom of his sternum too low, so his pecs converge into a v instead of the peak of an arch.
@Lyno I really like the ginger snaps one, the skin tones look pretty natural, although her mouth is skewed (sloping to the right instead of the left).
@Avis His head orientation is a little off. I think you should probably give up painting and do something more befitting your abilities. MacDonalds are always hiring, for example.
ps. do you always brush along the long axis of the form? I love the confident chunky way you paint these studies.
@ryanoir nice, the only thing I can see is the head might be quite a bit too small.
I don't really understand the shape of the lower half of this guy's face, which I scrubbed out and did over several times, but it always looks unnatural when I mirror the canvas. I think maybe he's chewing or has his jaw locked to one side. Also, I couldn't make the sides of his head 'turn the corner'. I don't see a value change there
Your work keeps on getting better and better. Keep it up with the movie stills! theyre really helping you improve quick and make your work more painterly! more more more :p
Talent and Creativity are yours to use and keep
[S K E T C H B O O K]
Good point, metal fingers.
Arse, I just wore through the plastic sheet thing on my intuos 2. Does it hurt to remove it and draw directly on the plastic layer underneath?
ryanoir: This is a very nice shot. I'd suggest when you render objects with hard edges like the weapons in this one to use straight lines. (I don't know if you know the shortcut in ps, but if you click, hold shift, and then click to the next point you get a straight line, just in case, if you already knew, ignore me )
varmit: well, I might not as fast as you guys, but I'll keep doing my best. Would be a real waste to spend my whole life drawing and painting and ending up flipping burgers instead . I got a well paid job as a graphic designer anyways
for your studies:
I really like how you rendered the face in the first study. The values seem to be a little light, although it's hard to tell comparing it with the full colour original.
The second one seems a little too light as well.
Ah, and I removed the plastic thing from my intuous, it's no difference.
Why do I always chose screenshots with so much stuff on it? Haha... maybe I'll work on this one tomorrow. Also included some process screenshots, in case anyone's interested. Guess if I started with step 3 right away I'd eb much faster. but also mess up my proportions. anyways...