|Color and Light||1.1||Do Assignment|
|Color and Light||1.2||Do Assignment||1.3 | 1.4|
|Illusion of Space and Atmosphere||1||Do Assignment|
|Personal Art||1.1||Do Assignment|
@varmint i saw the first post today i was gonne comment about his reno but know looking at the 2nd update i am speachless, it's fucking awsome love your use of brushes, i will do my best to dropp one study in today
@snatti baw, thanks :o I've deleted all the photoshop brush presets and I've got two custom brushes, one is a hard square that orients to the stroke direction, and one is like a fairly soft edged circular noise texture.
Here's todays, I coloured it with an overlay layer. How do you stop surfaces from looking like plastic? Now for some hand studies |:<
@varmint it is such an inspiration seeing a hardworker like you, as for the image i really like, glad you used colours and plastic effect i think good ide is to do some normal colouring on a new layer above the overlay one to help break it up a bit since overlay kinda gives glow effect if this is the correct word but dont think needed on this, did great jobb
i tryed to do this one in greyscale
varmint: Looking good varmint, nice work! Hehe the next one looks good too. I see you adjusted his eyes.
Haha another one ! I think his cloths miss that green light. It's too blue/bright on your piece. Also the pile of sand(?) at the left is too yellow/bright. Will is also bending more I think. But again good job !
snatti: Good work! I think you should blend the values more, maybe use a bigger brush?
So I'm back with some movie studies :
The legend or The mask (I think it's the Mask :p) of Zorro, scp#013, Photoshop, ost track of time: This one was really hard :o
?, scp#014, Photoshop, 45min:
Yay, that's more like it
@snatti Let's show these slackers what hard work looks like Your values look great, there are a couple of small problems with head construction - her right eye is a little bit low, and her right cheekbone is a bit too high.
@Lyno Whoever posts the most wins, right? Catherine 'grave robber' zeta-jones-douglas, the bridge of her nose meets her forehead a bit higher up, and that groove in the top lip (whatever it's called) it's not quite that wide. And she has a broader chin, what with being a tranny and all. The b&w one is awesome, the whole thing is slightly squashed vertically though.
Okay so that's 3/25 members posted so far today. There's limited places on ryanoir's express train to awesomeland. Can't we all aim for at least a study every other day?
Spent another 45m on Mr Smith after a bit of hand contemplation, also fixed up some of the shapes on the car...
last guy is better
lvl up mate
@lyno Haha, nice expression. Colours look fantastic, I think you've squished his head vertically slightly again.
I messed up the perspective, the vanishing point is much closer to the sun that I thought:
@varmint - not sure what to tell about your superdedicated behaviour I really don't want to spend all of my freetime with screencap observation. Ryanoir has little talk about it few posts before and I am glad he did so. Anyway, great studies you have and I can't crit anything right now. It looks like you found some good working path so now maybe is time to think about some level up, like detailing specific part of the image.
Here is mine for today done with the digital Airbrushes only. Funny tool... I screwed up some angles though.
Sweeney Todd, scp#008, Painter 60MN
Sorry for the delay.
Been busy with work and other studies this week.
But here are some comments:
Molcak: I like the grain texture you used for the blurred effekt, nice edges in this one!
varmint: book of eli could use some sharper edges. and the highlights are stronger. watch the value differences where the sun hits the walls. also theres a "halo effect" on the right building. here you could have used (nearly) white to make the glow read.
Lyno: last one looks great. cool expressions, lovely colours! The original has some darker and more saturated shadows here and there, but it's still a pretty good study!
snatti: You seem to always include some distortion to the faces. Maybe it's time to study some loomis again? When you don't want to use a grid, at least try this when you're finished: Paste the original on top of your study and lower the opacity to see how close you were, and where you got the proportions and directions wrong. It helps you spot your weakpoints and you know what you need to look for next time.
Now beware! It's time for some traditional studies
Well, it kind of messes up the proportions when lying on the sofa in front of the laptop while keeping the sketchbook at a totally different angle. Seeing them on one screen makes it pretty much obvious. Bet varmint's gonna tell me to watch the head orientation
And I should definetly practice watercolours! I FAILED!
@Jr. Well, I want to improve quick, so I'm getting my skates on. In my experience it's more effective for me to focus on one thing at a time. For me, doing a mixed schedule of anatomy, painting, life drawing, various studies and so on is little better than doing nothing. However, if I do a month of anatomy, followed by a month of figure drawing, I can make progress without getting bogged down or overwhelmed.
Cool study, only thing off is the angles, but you spotted that already
@Avis Nice pencils. I took the liberty of assessing your head orientation for you (below). That hamlet is Berry Pomeroy, I lived there when Sense & Sensibility was filmed :o
Sweeney Todd: I got the head orientation wrong and ended up with misplaced features. It was pretty frustrating really, cos the block in went unbelievably fast/well. I think I had a mini-revelation about shapes, since this image has so many big triangles in it.
I couldn't get Jean Reno's head right, so did some construction practice (about 90m all in). Can't seem to get anywhere with the loomis or bridgeman construction methods, I find it easier to establish the rough volume of the head, then find the corners of the eye sockets and relate everything to that.
Good thing to do varmint. Maybe this link is useful for you. It was / is for me. I also couldn't absorb Loomis manner. But this tutorial of Stanislav Prokopenko explains it a lot clearer.
I hope it helps !
Thanks Lyno, that's a pretty cool summary. My main problem with the loomis ball or bridgman boxes is trying to locate the construction accurately, just need to practice I suppose.
So, um, 25 of you and nobody managed to find time on Saturday to do a one hour study? I hope y'all are making up for it today |:<
varmint: It's great that you're so motivated about this. But please consider that the other guys might have other stuff to do as well. I bet that none of the other guys was lazy. But an artists life is not just about screenshot studies? Maybe you might want to open your own sketchbook so you can show the stuff you do beside these studies? Keeps you from getting too ancious about the screenshots
Your last study turned out very well I think. Face studies seem do pay off. Keep doing those!
Well... here's mine. Watercolour again. It's so difficult. The medium definetly is very different to what's possible with digital work. I always go like "I know that's a very dark, desaturated green, but how do I apply that? *arhg*
Looks like I need to practice a lot more of those.
Last edited by Nele Klumpe; January 24th, 2011 at 02:17 AM.
Varmint- damn you are a man possesed with the screen caps haha, your last screenie is showing improvement in the face department looks like you've been doing the similar studies too Keep it up i think the construction lines are definately helping!
Avis Nocturna- Wow watercolour screen caps looks hard but its a big improvement from your first! alot more vibrant and wider range of colours looks very good, sorry i cant crit more on watercolours haha im envious.
So Uni work finished, back to the screencaps.
More face studies and values and a new brush test.
If you havent seen the movie you should watch it right now!
Keep it up everyone!
@Fudgeloaf: Love it, great screenie. You're getting a hell of a lot more accurate too. The wandering eye looks spot on, but they eye looking at the other character is off target a bit.
@Avis: My dedication extends no further than the requirements outlined in the first post of this thread.
The watercolours are looking tasty, but watch the drawing, the figure is a bit vague, compare the line of her shoulders and and the protrusion of her hip.
Personally, I think the thread should be opened up to anybody who wants to contribute, albeit maintaining at least a 1:1 crit to post ratio. In the last 10 days, only 6 out of 26 people have posted studies. At least 20 of you guys should be ashamed
Lyno, good study, I like it lots, just one thing to add to Nocturna's crit, try not to dirty some of your lights, for example highlight.. if you look at his eyes, there is are clean highlight colours there. Just something to keep in mind.. good luck with your next piece.. =)
Varmint- Looking really good man, i have no idea what to crit on this, the cast shadows on her face are what i like most though.
Todays study, still using the blocky square brush it helps me get sharper lines and think about the planes of the face more
Didnt turn out as good as the last but still feels like i learned abit.
Thanks for the advice!
@fudgeloaf Yeah, square brush is very addictive It might help you feel the planes more if you go nuts and simplify them into the biggest shapes you can and always brush along the plane, ie. one stroke for the forehead in the direction of the wrinkles.
What you said about the cast shadows got me thinking maybe we should write a note about why we pick each image for a study? I went for this one because I find it impossible to make glasses look symmetrical, the book of eli one because the strong cast shadows are so interesting. If we know what the objective of a study is, it will be easier to critique effectively.
Rubbish sketchy one today (forgot to indicate his upper eyelids), will be more methodical tomorrow D:
Asaro heads: http://www.flickr.com/photos/garysev...th/1676084361/
Not technically a screencap, but spent all my time on this. I'm using asaro head studies to reinforce observations about head construction/anatomy. The strong fill light in this photo made the values pretty confusing, although the colours help to clarify things
Varmint- Oo good idea with the heads, i'd love to get my hands on one of those but i heard they're super rare or something hmmm.. unfortunately i have no idea how to crit this either haha but the edges are looking nice and clean.
Todays stuff, need to do a massive study soon i think, things are slipping away.
may I join varmint/fudgeloaf party? hehe
@varmint - maybe your own sketchbook is better place for the other studies. I would stick with movie shots around here. All good, great progress...
@Avis Nocturna - you managed to find desaturated colors in your 012 study so you should know how to apply them reffering to study 013 and your questioning Water colors are just great looking medium...
anyway, here is my turn. Failed on colors pretty bad. The difference between calibration of my Cintiq and HP screen is a killer everytime I am working that way. Hope to get me a colorimeter soon...
2001, scp#009, Painter 180MN
Last edited by Jr.Molcak; January 27th, 2011 at 03:46 AM.
@fudgeloaf This one is awesome, very photographic. Watch out for some of the 2d relationships; if you extend the line of his right shoulder it cuts right through the middle of his chin, but on your study the shoulder is too low, so this line runs just below his chin.
@Jr. I think you got the form to read really well on the helmet and the suit, but you've maybe made the pose a bit exaggerated and feminine, it's like his ribcage is tilted forward and his ass is sticking out too far. He's stretched a bit horizontally (this might be why the pose looks odd).
Have you tried making your own colour profiles for your monitor/cintiq? I've never used a proper calibration device, but I got my dual monitor setup pretty close (to each other, not to print) using a free programme like this one: http://majorgeeks.com/Monitor_Calibr...ard_d3912.html
Spent a few hours today experimenting with construction methods. I'm really starting to dig these Reilly abstraction lines, the cool thing is that you can stick them on top of any construction to clarify different aspects. They're a bit complicated to learn in one go though, so I've been gradually using more of them. I find the concentric mouth orb circles incredibly useful.
Lots of problems with this one; 90m, Pandorum. Needs moar chin.
Deep Blue Sea, 60m.
Varmint nice attention to the planes of the face in the last two. It looks like your confidence/knowledge in the structure of the head lessens when you have the bottom half of the face to paint, though. o:
AvisNocturna I"m really happy to see traditional studies of screencaps! I should do that more often. :]
sorry for being a dick and not posting something I just now made ;o;
I just saw the 'open to everyone' and wanted to show that I'm gonna participate in the veerrrryy near future.