Hello to all
Here is a sketch where I try to do a volume study... So the goal is to make beliaveble 3d character in a grayscale and then to add color. But something doesn't work out. So I really really appreciate any feedback what am I doing wrong?
Simplifying your values will go a long way; using a large brush will help with this. Her skin and clothing looks a bit metallic in places because of high contrast. Does she have dark skin? It looks like that could be the case when you compare it to her dark corset.
If you go for realistic anatomy, simply said, you should enlarge the whole lower body, starting down of her hips.
Her pelvis should be bigger, compared to the hip areas size, maybe also make a broader waist (maybe also stretch that area a bit), decently thicker and maybe also a bit longer legs. Also, you need to size down her head.
However, in any case Id make the pelvis broader.
Made an overdrawing. Actually all I did was re-scaling
Hi there. The pose and overall forms are fine enough for the study.
As Benhaminba said: simplify your tones. Use as few as possible, specially if you're doing it to study.
One thing that is key in volume study is cast shadows. Where are they?
Personally for me, it needs more work. You need to define your forms better. They're a little soft and everything has the same texture hair, skin, cloth, and boots reflect light differently.
It depends on if you're going to colour it of completely over paint it?