|Color and Light||1.1||Do Assignment|
|Color and Light||1.2||Do Assignment||1.3 | 1.4|
|Illusion of Space and Atmosphere||1||Do Assignment|
|Personal Art||1.1||Do Assignment|
So I have been working on this for several hours now. It was supposed to be a quick study, but as usual I just ended up tinkering endlesly. oh well.
My intention was to achieve nice crispy realism, and although I feel I did achieve that in certain level I feel like it's one push away from the place where I want it to be. The thing is I'm not sure where I'm going wrong. Is there something about the colours that kills the realism? is it the blurines in some parts?
This isn't the first time I'm running into this problem either so I would really love to get some feedback on this and how to avoid possible mistakes in the future.
Thanks in advance!
Last edited by Ville_S; June 15th, 2010 at 01:05 PM. Reason: pic not showing
If you're going for crisp realism, there's a few areas where you're not hitting the mark.
- Contrast. With that singular overhead light, there should be much more contrast in the image in the shadow areas such as his nostrils, mouth, and his (closed) eye.
- Anatomy/Proportions. His nose is extremely large for a real person. His skull seems to be too flat on top. Mouth just doesn't seem drawn/contoured correctly.
- Details. Hair, like eyebrows, eyelashes, other facial/head hair. Sharper wrinkles, around eyes, around mouth, etc.
- Some more reflected light under his chin would probably help the illusion also.
thanks for the feedback!
Just uploaded updated image. still not fully satisfied with it so tinkering continues.
Adding contrast seemed to do the trick. Also added some more definition to the wrinkles and modified the nose a bit.
The proportion of the underlying drawing could of course do with revamping but thats something which crops up quite frequently anyway so for now I will mention just a few things about your painting.
Ok first of all what is human skin made of. It's this nice fleshy stuff right and slightly transparent depending on the lighting situation. How does skin react to light, well lets have a look. In your current image it looks as though subsurface scattering would take place
Have a read about Sub surface scattering here:http://gurneyjourney.blogspot.com/20...cattering.html
You character looks as thought he is a matte plasticine thing right now, rather than an actual living breathing human.
Colour makes a huge difference in making things come to life. The human head has a variety of different hues, generally the cheeks and nose are more red because blood is closer to the surface of the skin. The the hue is more yellow on the forehead, and the chin is more bluey green. (This is really rough though). Your image has very dull colours and the background colour does not compliment, or relate to the head.
It's good to know what you are actually painting before you start painting.
Observe, doe some quick studies of the human head, trying to find light sources that relate to what you are working on. Studys are for learning, dont worry about perfection it just slows you down. Once you have filled your noggin apply your knowledge to something new, lets see what you come up with