Not sure if it quite counts for NSFW but I suppose even though there's a lack of features with the girl there's no clothes.
Hi, I'm new to this forum but would like to start with saying that the work I see on her is great and apologise if this isn't suitable for this forum or its posted in the wrong place.
These are just a couple of examples of some of my newer art, all done in photoshop and was looking for some opinions on them.
Little about me - I'm self taught with everything and know I'm far from perfect with a LOT of what i attempt to do. Being self taught I have a lot of problems trying to figure out how to do things. I've never done a colour wheel in school and have trouble visualizing how to get the desired effect atleast 90% of the time and how colours blend.
I'm no good with perspective. It takes me a very long time to do a decent human figure and most of the time it looks flat and lifeless. I can't do backgrounds or environments well at all and most of the time I cheat it by making it foggy or something along those lines. and I could go on and on.
So, for someone like me who can't readily go take an art class, what could someone suggest to do to try and grasp some of these concepts? I try to do the posemaniacs 30second quick pose tool as often as i can but it doesn't quite seem to help for people, but my bigger concern is about environments and landscapes and colours. could anyone point me to anything or give me any advice on how i could work on these things?
I'd love for any advice anyone could give and any critique. I have a lot to work on. I really want to make a career out of art in some manner and feel I have the potential to do much more and better, but i just don't have any direction or idea of how to improve in certain areas, which just leads to frustration.
If you like i have a 'gallery' at http://abominablegod.newgrounds.com/art/ if you are interested in seeing older, less refined work.
Level 15 Gladiator: Spartacus' Hoplomachi
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The technical flaw that I notice is the overuse of airbrush. Try other tools; smooth gradients are not everything, you know.
For anatomy and perspective there is no substitute but old, hard practice. Get an anatomy textbook and go over bones and muscles, till you know them by heart. Focus on proportions, and where all muscles connect and what they pull. Practice identifying them on people, photographed and live - you should be able to tell at a glance what makes every particular bump and subtle shadow on a human figure in any pose.
Likewise for perspective: do some exercises with ruler, then you'll eventually be able to "rough" it by hand pretty closely. Make a point of thinking of everything you depict as a volume, and finding the correct place and angle for it in the image.
For perspective, the best and most comprehensive introductory text is Norling's "Perspective Made Easy".
Anatomy books: Andrew Loomis' "Figure Drawing" is a good general text (available from fineart.sk). Tiner's "Figure Drawing Without a Model" is another. A medical text on anatomy can be a very good supplement. An atlas by Goldfinger likewise, or Simblet's "Anatomy". For identifying deep anatomy from surface structures, nothing beats the schematics in Sheppard's "Drawing the Living Figure".
"Virtual Pose" series or other turn-around photo collections are good photo resources on anatomy, because you can look at the same pose from all angles, and see the volume much better than on a flat photo.
Avoid Posemaniacs and Poser - they represent the same grossly incorrect model of the human figure. Muscle texture slapped on a poor 3D model is no substitute for and not even close to the real thing.