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|Color and Light||1.1||Do Assignment|
|Color and Light||1.2||Do Assignment||1.3 | 1.4|
|Illusion of Space and Atmosphere||1||Do Assignment|
|Personal Art||1.1||Do Assignment|
just looked through your entire sketchbook and i gotta say, very impressive! your progress in your techniques and in your designs are really good!
very inspirational, keep up the good work!
Sorry, I had to take the Aliens images down for now. I did get permission but it wasn't from the right people apparently. Hopefully I can get them back up some point.
NickyBeats: Thanks mate!
MrFrenik: Thanks a lot - much appreciated. I'll drop by very soon!
kingkostas: Thanks man! Love your work
RaphaelLuebke: Thanks a lot mate
Fetscher: Thank you!
midknight523: Probably with the lasso or polygon selection tool, or just a hard brush. Sometimes using an unsharp filter mask on high power can be useful too for fine details that you want to be really shap, light specular highlights.
I'll try and get something to show sometimes soon, I think this is the first time I've posted without having something. Feels pretty awful!
Love your latest character designs! Keep up the hard work
art is never finished, only abandoned~Leonardo da Vinci
Tnx for sotpping by my sketchbook, I know it's kind of old but I really love tour santa, good job!
Thank you gents. This one direct from Sega's flickr account so I guess it's fine to link it..
very professional stuff you got here I'm kind of jealous
Everything is permitted
llex_paul: It was just freelance on their for around 6 months.
So my wife's been saying how she wants to make hot water bottle covers, mostly flowery stuff, and she was saying how geek-types wouldn't be interested in them. So I did a few mock ups of some they might like. She wasn't convinced..
I don't use a hot water bottle but I'd like the Akama one to put over my face and walk around with.
Mr. Frenik: Thanks! There's a lot of people who do this, most notably Anthony Jones. You just duplicate the layer and change the blending mode to miss out one of the rgb channels, then move it ever so slightly. I would usually mask most of it out and leave some where needed. Hope that helps.
Spellsword95: ty! and yep
RaphaelLuebke: Thanks mate
Illustration that I did a while back for an android game by DeNA Studios which just got released - "The Powerful: NYC"
Hmm, how could I have missed your work over the last few months? God damn it!
I especially like THIS one. The texture / use of brushes is definitely awesome.
Would love to see more stuff.
And by the way: I would want the orc hot water bottle cover...
there's some very very nice stuff in there, makes me force myself to do lots and lots of studies!
very nice sketchbook, I've got a long way to go.
So much character in this last illustration, man. Like everyone else has said, you're a great inspiration. I know this gets asked A LOT on forums like these, but since I really look up to your work and know that you make your living off of it, I'd like to ask how difficult/rare it is to make a living off of freelancing and if you have any tips regarding finding these jobs/portfolio work/other gems of advice I'd be in your debt - like owe you my 1st born kinda debt.
Nemome: Thank you - I'll let you know if they ever happen to be made!
kingkostas: Thanks mate!
ConnyNordlund: Thanks Conny
jhonshadow: Ty! You and me both
MrFrenik: Thanks a lot. There's people who would be in a place to give you much better advice on this, but if you want to add me on facebook or something we could have a chat about it.. http://www.facebook.com/Veshkau
Here's my very last minute entry for the "Tomb Raider: Reborn" contest. I had set aside 5 days or so to work on this but because of some very tempting short notice work I ended up only getting 1 day, excluding the roughs. I wish I'd had more time but it was fun all the same. I posted some rough work and thumbnails over on my blog if anyone's interested.. http://veshkau.blogspot.co.uk/2013/0...er-reborn.html
Nowhere near finished and definitely some issues but that's happens when you paint for 15 hours straight and don't use reference. Let that be a lesson..
Last edited by Veshkau; March 15th, 2013 at 06:55 PM.
Wonderful painting Veshkau! apart from the Neck being way too long I don't really see any anatomical problems. I love the lighting and painterly feel! Maybe it could use some stronger castshadows and highlights to convey the strong light. Keep it up man! inspiring!
I know the contest deadline has come, but I think it would be a shame for you not to correct the neck anyway, because everything else about this piece is just beautiful dude.
I'm pretty sure you saw it already as you already said in the post you didn't use reference, but looking at the quality of the painting I think it would be worth the time for you to fix.
Last edited by JoeS; March 15th, 2013 at 04:15 PM.
Wonderful execution on the tomb raider piece, however I personally find thumbnail "C" to be way more interesting composition wise. Symmetrical compositions like the one that you ended up choosing are often used for religious type illustrations (which given the lara croft fanbase might not be so inappropriate), but i think the more dynamic composition would have made for a more dangerous and adventurous shot, especially with the fire and what-not. The claustrophobic view also reminded me a lot more of what I felt while I was playing through that section of the game.
Anyway, im sure you know a lot of what i just said already, maybe you just threw "C" out due to time constraints. Still, super nice work.
Your stuff looks great =]
I'm a peacock, you gotta let me fly!
DefiledVisions & JoeS: Thanks guys. You're both right about the neck and could definitely use that extra work. I could easily spend another day or 2 on this but I'd rather just move onto something else with the lesson learnt. I did fix the neck a little bit tho, I spotted that as soon as looked at it this morning, not sure how it got so out of proportion. I was going for her having a long, bare, slender neck to heighten the vulnerability and youth but that was just way over the top. Thanks again!
jondawo: Thanks. You're right about the composition - I was intending to go with C actually, but I knew I couldn't do that in the time I had. Also, I saw most of the other entries were action shots and I did want something iconic, like a film poster maybe. I felt that it got the lost/alone/vulnerable feel across a lot more than C too (hopefully anyways). She looked a bit too strong and confident for me in comp C, but just personal preference I guess.
V3T: Thanks a lot!
I hate posting without any art so I might aswell upload the rough here..