Hey tsabu, thanks for the feedback - much appreciated.
Goblin update. Am hoping to get a few variants complete this week for the 'rabble' units. They look a bit basic at the moment but they will form the lowest ranks of the Horde. Some accessories, belts, knives, etc. to add interest but these lowly scum will be equipped with modified farm tools at best. I want them to look very different from the more impressive 'shock' troops to come later.
'Ingame' mesh with normal maps. I'll complete the diffuse for the tunic today.
Last edited by thegrayslayer; May 1st, 2012 at 02:25 PM.
Thanks, MeteorCat. I've added some more detailing to make it look like rough hessian. I'll add some more close-ups later.
The first of the rabble-unit is complete, or 'game' ready.
more progress, so many variants to build... so little time.
Life drawing latest; 20 minutes each. Sharpie marker & conté crayon on pastel paper.
Those are beautiful. The first one especially! Amazing lines.
Great figure studies! Very nice work on the models as well! I think I am going to be hitting up the 3D this summer, definitely a skill worth having in the industry.
This week's studies, must brush-up on the foreshortening!
Last edited by thegrayslayer; May 31st, 2012 at 03:49 AM.
Progress on the 'rabble' unit
Work continues on the Horde personal project. This guy will carry the unit banner for the Rabble. Max, ZBrush, PShop, CrazyBump.
Update; finally finished.
Long time, no updates! How's it going?
A couple of stylised bunnies (as my daughter likes bunnies), and a troll WIP to add to the goblin forces.
A few more from the end of this year.
and a recent sketch from the good-ol' sketchbook; it's for some female robo-exo-suit type thing.
an hour or so PShop sketching...
Love the last sketch's feeling of volume, great tits!
But you goblin's texture is aweful, the same green hue all-over?
Mix his skintones up with other greens, give him some yellow spocs or something, give the eye some variation.
Use a specular map to enhance the difference in materials, everything looks the same (in a dull way)
The flag is nicely done although I don't know about the burnt part in it, doesn't seem right.
Tune up your shader/renderer for a better lightening situation, more defined drop-shadows and more color.
Just my 2 cents
Hey Grafguy. Thanks for the feedback; the goblin project is very much an ongoing thing and likely to evolve as I go along. Will definitely take on board your input when I revisit them.
This is turning into a full-on update of the year gone by now that I've started!
Bit of published work, amidst an interview last Easter with Indies4Indies. A talented and truly professional bunch, well worth checking out their work; http://www.indies4indies.com/
... and more WIP from the Goblin horde. They will have armoured wolves as mounts. When I get around to it.
Yeah, really impressed with your progress - I need to look into all these changes to CA.org. I prefer the image upload, but not getting all the notifications I once was. See My Settings, methinks.
Thnx for stopping by!
Ah, the old-fashioned way, eh? I miss those days where you got to paint textures. That said, looking forward to what the next-gen consoles can offer next year. Likewise, thanks for stopping by.