That's fantastic, I love it. The sense of space is really amazing.
The only issue is that the people look too large compared to the city. Distant things are smaller than nearer things, because your cone of view is larger the further out you go.
When you're dealing with very narrow fields of view, this effect is greatly reduced. You need to create a much greater sense of distance between the people and the city (perhaps just some atmospheric effect).
Oh, wait, I was talking about post #90. Your most recent crop (just showing the dark mass of stone and the tower) looks great.
Thanks for commenting on my sketchbook. Some really awesome stuff in here.
The one thing that kind of bugs me is that, in your digital work anyway, most of your colors seem very desaturated and low-contrast. I think some really bright highlights, and some darker shadow areas would be a good thing to experiment with. Also going back and sharpening up the edges of things in the foreground, like that worm. Make it pop a bit more from the background. That's my thoughts.
I love the sense of space and atmosphere you create, it's very convincing and something that I need to work on; complete scenes are so impressive to me when they are finished.
Good work, I'll keep watching this sketchbook for sure.
gmc9987: thanks for the tips, man! I will try poppin' those colors out a bit and working on the definition is something that is going on as well... I've been hearing that alot on here, so I'm thinking it's and issue. lol..
at any rate, here's a silly idea that a friend of mine and I have been floating around for a bit... finally got around to doing a quickie of it..
the "unit" is made in sketch-up, pretty fun program.. then photoshop, painter, photoshop again... etc etc
Hey man! Just checking out how's your stuff developing. I have to say that you've got a great potential on colour , I really liked the piece on the 103st post , the rocks were showing potential. Still I think that you should work more on your knowledge of human form , because your human forms are a bit rigid and there's a lack of structure and sense on them ( not saying they're bad, just that if they were better your paintings would get A LOT more interesting ).
I'm not a pro at all but still I would recommend some stuff on your paintings. I'll take the piece on the 103st post to make my "crit". To me those rocks are reaaaaally cool I like the colours you've used and the effect of big size on the huge statue are pretty great. BUT , now there are these problems to be solved. The scenario looks cool but empty I think this is because the statue, wich is meant to be the center of attention is not calling the eye due to this blurry effect ( wich is well done but not recomendable to use on the central figure of the piece) to solve this you should use a bigger amount of contrast on it and it should be solved. I also think that the size of the painting is too big, it doesn't concentrate the space enough so you can see the whole thing and think of the statue, to me this is a composition problem that can be easily solved by just thinking more on the picture you're gonna create before you do it, if you still feel a bit lost on how to create your comnpositions there are tons of theory books and stuff but anyway there are many correct ones for a single picture so it's just a matter of choosing the one you like or the one you think is the best for what you wanna show.
About the statue itself there are some issues on the structure , this problem comes due to the lack of knowledge on human form and positioning of the body , also on how armors really are and well, this one is not gonna be objective : I also think it's too big to be a real huge statue on the mountains, I think it would fall, but not only that, I think it disturbs a lot the composition.
There's also a quite big problem that comes due to a very little and simple thing: the couple of humans on the rocks staring at the mountain totally break the perspective you created and it makes the rocks ( wich i really like ) look too little . Apart from that ai think they're way too rigid and that they're too detailed to be just a reference on the size of the statue . On of them is falling and the colour you've used to paint them is not the best choice you could have made. Again, all this is just my opinion and I can be totally wrong man, I'm just trying to help
Apart from those issues ( wich I'm sure will be solved with time when you practice more ) the picture is cool and if i had to recommend something to you it would be some intense studies on human structure , anatomy and all that boring stuff , even if you don't like it it'll benefit TREMENDOUSLY the way your paintings look , keep on going dude cause you show some serious potential. Hope you didn't feel offended or something because of the crit ^^
Keep it up dude, see ya soon
PS: I made a really quick and crappy drawing of what I think would be ( with some work) an improved composition, se what ya think hehe.
Last edited by Suira; October 14th, 2009 at 12:34 PM.
Awesome work Josh, I love the last one a lot. Where about in Ohio are ya?
Nice sketches (especially) here, so just some general nitpicking:
- I can see you like using accidental (secondary) lights, but in some cases it's not bright enough, so it doesn't even looks like light, in other cases you use it ... just because you like using secondary lights (I can't possibly imagine that any ligh source could do that on a sunny day in a desert what you rendered in that latter one.) Accidental lights are cool to play wiht but use them wisely and not by all means.
- Lack of cast shadows on your pictures is sometimes mildly, sometimes more disturbing. ( like in this case The righ arm should cast cristp shadow on the torso, the head should cast crisper shadow on the wing.)
- Some issues with composition (Like in this case. Ships and clouds are arbitrarily placed on the sky, so even if I figure out that you wanted to show some kind of a spaceport here, it doesn't work, it doesn't have focus.
- Last but not least: Do some experiment with more saturated, more wivid colors! All your pictures look kinda pale.
"Try again, fail again,fail better!"Samuel BeckettSketchbook
Beautiful environments .. and awsomely cool creatures