I've been on a long hiatus ever since my last post on page 3, so it's probably best people begin there.
I got a long way to go, and opinions are very welcomed need all the advice I can get.
Thanks for looking.
Last edited by Costau; April 11th, 2011 at 01:22 PM.
Alrite Cole mate,
ill hold you to it.. 365 days, ill try and do the same.. year from now an we'll be sorted!!
"...the beer I had for breakfast wasn't bad, so I had one more for dessert..." -Johnny Cash
Post some more! That still life is good..
hey cole , good set up for your still life , i told you some technical stuff already , so i won΄t explain it here right now , do first some small studies like fruits or an egg, balls etc.. to get aware of simple construction and the rules for light and shadow on the object.
will keep an eye on your studies , work hard and take care
Gugg: Haha thanks for the advice.
Robomonkey: Thanks man, same to you
Cuervo: It's a deal.
Cerasela: Hey, thanks a lot for the help and advice. I'm working on the studies right now, once i collect enough I'll make sure to post.
Everyone work hard.
Quickie update, quick late night sketch from reference.
Last edited by Costau; June 30th, 2009 at 03:53 AM.
Fumble^ Thanks for the quick critique. That's one thing I need to study more is perspective, plus better observation.
Robomonkey^ Hey, dually noted. Thanks
Ookchk^ Here's more, and more to come.
More to come soon.
Last edited by Costau; November 22nd, 2009 at 03:05 PM.
hey cole.ossus that is some good fundamental studies, i think you should do more of those to get a better understanding of core-shadow and cast-shadow.
I think that the core-shadow on the first sphere, could be a little more curved, so it shows the curve of the ball more. As for the cast shadow i think that the edges farthest away from the ball could be more vague. The shadow is also very dark all over, it should be darkest right where the ball hits the ground.
the secound sphere is the best, and i only thank that i lacks a little more shadow where the ball hits the ground.
the sphere looks good keep those studies going , they'll help you alot
My Sketchbook Check it out and crit.
The thing I really like about those spheres is it seems you're attempting to be mindful of the marks and using them to describe the form of the objects. This is a good skill to have, and a difficult one (at least for myself) to master. Keep doing that as you go on with other things, you won't regret it!
Daunting how far I got to go. Learned a lot from these sketches, not just skill wise but how I go about my ideas. I need to start putting more thought
into any design I have.
A lot of bad habits to break...
Last edited by Costau; November 22nd, 2009 at 03:06 PM.
Looks to me like you like to design machinery. A good idea would be to set a goal to enter the "industrial design of the week" competitions every week.
Hey there !
Good job with the light/shadow of that sphere.
About the machinery stuff: Try to hang in there a bit more. It's kinda hard to just sit down, start drawing lines and come up with something that's actually decent. You should proably start with a more abstract sketch that's becoming more and more sophisticated during the process. This way, you can change things that look odd and add more and more details during the process.
Braintree^ Thanks for the suggestion, I'm going to look at that and the environment challenge as well. I think I found some more focus with what I want. I just need to work on my finishing abilities the most.
Robomonkey^ Thanks man . I took your advice and I'm going to start experimenting with actually just laying lines down, and building from those. Easier to work from something in front of you than always in your head.
Gugg^ Yeah I'm starting to relax more, and right now I'm just sketching to get rid of the cob webs in my head.
Been busy trying to find some work.
Last edited by Costau; November 22nd, 2009 at 03:07 PM.
Last edited by Costau; November 22nd, 2009 at 03:07 PM.
Last edited by Costau; November 22nd, 2009 at 03:08 PM.
I like that head of the dude with the glasses on post #24. There's something cool about him.
Overall I think you have good lines (at least on those pencil studies) and a good eye for value, but sometimes there are a few problems with the structure and perspective here and there (both noticeable on the first still life).
hey man. Cool to see you trying to keep this thread open and ongoing.
Just a few things right off hand.
I think I've said this before, but it deserves being repeated. Your drawings give the impression that you draw very lazily, when drawing try to put more thought and a little more planning into your strokes before you lay them down.
It's clear that some of these are just idea sketches, just meant to be laid down quick to carry the message or act as a reminder or just get some thoughts out quickly, but even these kind of drawings deserve to be treated well, because you never know when one is going to catch your fancy and you may want to scan it in, or flesh it out more, or what.
Keep going though.
About "the observatory": The sheer rock cliff makes for a not so interesting composition. maybe place the observatory on a cliff to the left and show some more distant cliffs in the background. and perhaps a small foreground figure to give a sense of scale.
Look at that gasmask guy. Good job, cole
I think the recent architecture stuff could use some more details and stuff. Just be patient when observing/ drawing and don't rush. The more time you take laying out your concept and fleshing it out, the more sophisticated the result will be.
I think your work needs to be more ... descriptive! That is, when you draw something, it should explain itself. What it's made of, how it works, how the shape and form looks, etc. Try to get to a point where you don't have to explain anything, where it just makes sense to the viewer. Because you can't always be standing there when people look at your work