Whoa dude, those are some very awesome twisted imaginative pieces.
Alright, it's great you posted the posemaniac reference, so you can see what i'm saying. Compare the outline of the posemaniacs picture to your crusader. See how the body parts 'flow' together in the reference? They don't begin, end, begin, end. Even in stiff poses, the body will have a rhythm. Try longer strokes, encompass the entire leg in one stroke. Instead of drawing a line for the thigh, then another for knee, etc.
Keep it up!
Thanks for stopping by
Loving the progress you're making - you can really see the learning curve! I agree with a lot of whats being said, work on the anatomy and portraits. I'm not sure what else can be said to be helpful.
Keep it up its all coming together nicely and improving with each post! x
A few nitpicks: It feels her anatomy is a bit distorted, for example her gun holding arm is much longer than the other. Try flipping the picture a few times when doing digital stuff, it helps point out some mistakes. I also think the values on this one are rather flat, darker values in the right places could really bring out her form better. The mask you used on the backround seems a bit too strong as the objects don't have such dark values in them. I hope I'm not too harsh, you are definately on the right track and making good progress. You seem to be very creative too and you got some wild ideas, Keep on drawing!
Oh and I had a good laugh with the twisted comic bits on the last page, brilliant!
Thank you Rotor.
Critics like yours are making me progress.
It feels her anatomy is a bit distorted : totally true; the pose was from posemaniacs and I was aware of the longer arm till the last moment but I was honestly lazy to change anything about it.
Try flipping the picture a few times when doing digital stuff : I was flipping it
I also think the values on this one are rather flat, darker values in the right places could really bring out her form better : totally true; I was thinking the same thing when I finished this painting; this is too DAMN flat , but I did not know what to change about it.
The mask you used on the backround seems a bit too strong as the objects don't have such dark values in them ; totally true; I did not noticed that till you said it.
I hope I'm not too harsh ; of course you are not, as I said you are helping me to improve. Thank you for following and for posting, please stand by there will be some new updates pretty soon, and as you said "help me to become a man"
Uh oh, Mel Gibson was knocking on my door, so I figure I should check your progress
Value depth on your characters will follow after understanding anatomy.
But the biggest dagger stabbing my eye, is your color palette. I fucking hate picking colors out of PS color picker (fingers crossed for a color wheel in PS5). So open up a 500x500 psd, set opacity jitter on, lay a little spot of each color you can imagine, and go to town mixing stuff! It won't blend like painter or real paints, but you'll definitely get more colors.
I admire the detail you've put on your character and her environment, but the back ground needs detail tooooooo! Best way to approach this; find a really big crazy shape, turn it into a brush, go to your brush settings and turn 'scatter' on. And this will really fill in your background faster and more appeasing to the eye.
Keep it up! Here's hoping to see another comic ;D
I am a duplication
I was conceived
There was no love
There was no love for me
There was only hatred
I am rape
I am hate
I am rape
I am hate
Every day I feel anonymous hate
Forever in the shadow of disgrace
Stuck in my seat, can't move, no way
The other guys knows the game to play
I'm watchin' her, I'm watchin' me, I'm gettin' brave
Oh, take him apart, say listen to me
Okay, this one is the best example of why you should draw the underlying structure first VERY carefully before rendering any details. The ref is a bit tricky though (it's always harder to draw a human figure from front view) but there are some obvious flaws in your rendering. For example:
- the spine is bent backwards. It means that we see the hip from a slightly upper point of view and the ribcage from a slightly lower one.
- the torso is slightly twisted towards the raised arm. That distorts the middle line of the torso and make it S-shaped. It can clearly be seen on the ref.
- This twist also puts the breasts in a different point of view. If you check the ref you can see that they don't look symmetrical - because we only have front view of the right one. The left one can be seen from a three quarter view.
- The hanging arm is slightly raised. That makes the upper part of the arm shaded
- The thighs are much thicker, the shins are much thinner than they should be. As other parts of the figure aren't exaggerated at all, it looks weird.
- The gun doesn't look like a gun at all. Drawing guns is like drawing human figures, there are some rules you must obey. Check some refs next time!
"Try again, fail again,fail better!"Samuel BeckettSketchbook
pretty cool stuffs. keep going..
sutapa Thank you for viewing and posting, I am following your SB.
Last edited by LtPlissken; December 16th, 2013 at 08:47 AM.
Wow man! It´s always nice to see your sketchbook,it´s so inspiring (hope I wrote this right!)! Practice makes perfection,so I can see that especially in your digital stuff! Great start there,mate! Keep on,I´ll be watchin´!
Hey man, thanks for dropping by my SB.
I love these comics, crazy stuff.
I also like the bust in 128. Are you going to colour it?
Getting used to digital painting can be easier when you work from scanned drawings first, atleast that's how I got used to it. Just a thought.
Keep at it dude!
I am so happy that you visited my sketchbook.
Rotor: Thank you for being here and for viewing my art. The bust in 128 is actually kind of a self portrait mixed with some fantasy elements, I did not thought of coloring it, yet.
Skysong: Thank you, I much appreciate it.
MatejaPetkovic: Thank you very much, I feel encouraged after a few words from such a great artist as you are.
Goetz [Samuel Le Bihan]'s portrait from the movie Frontičre(s) is coming up, will be finished pretty soon:
Great to see such an improvement from you. You have been updating a lot. See, post each drawing here so we can give you advice and feedbacks. Every drawing is a proof of your improvement and your mistakes, the master - even they do mistakes. It is very good that you started to draw from reference and photos but it is different from still life drawings which is better. Change the angle of the things do not use one technique all the time. Looking at some sketches of Renaissance masters will improve your eye catching skills and you will remember how do they make object to look volumetric. Even though your are still very young you should start doing these thing and the most important is that every drawing of yours has to have meaning. A symbolism behind it - it is your task to give it such one.
I made a terrible mistake. A seroius amount of time I've been drawing with graphite only. That made me narrow-minded artist. In a certain level of development you will feel the unbridled need to use colors. That's why I am happy about you boy because you are using photoshop. Keep doing digital work and experiment with more colors to not limit yourself in one tonality like the last piece. Also (thank you for the compliment about the digi painting I showed to you long time ago) using such technique in photoshop like color balance also will help you in the final choice of color. Look - do not think that the initial variant in the beginning will be the last one. Probably all of the artists including me have faced such changes in our understanding of a certain drawing that we are doing and oftenly it happens when we are on the line of finish. That's not a problem. The progress is in the drawing itself.
To sum up. Ir is crucial for you to start drawing from life but do not exclude drawing from imagination. Put your initial ideas like thumbnails (little drawings which will help you to work faster than you think and it will be easy to make changes in the overall look, in other words drawings in small sizes on a separate sheet of paper), working with colors and last but not in small importance - create a mind library full of images and characters and interesting things by trying to gather more and more cool stuff from the big bosses (MB) or other MARVEL artists which have proved in this craft. Gather inspiration from them and here are some resources:
Visual art: http://www.visualart.ro/DreamEvil
I like yasmine a lot.black & white drawings are really cool.nice sketches......keep rocking!!
Spremaš nešto veliko?
Woah! So much improvement since my last visit here. The last one is just amazing! Great job and keep up the good work, i'll drop by as often as possible.
Hello people, wish you all a happy new year and all the best in the future,
I would like to thank with this occasion all the people who visits my sketchbook and who supports my work. Greatly appreciate it.
clanlord I am really thankful for your advices, and I respect that you spent time explaining things, cause they help me big time here. I see that you have founded a new team here on conceptart.org, I think that it is an awesome thing and I will follow your work.
Oh, and thank you for the links, I appreciate it.
sutapa thank you for viewing my Sketchbook.
phoenicorn thank, you. Yes he looks polished
Hi m.j., hvala sto posecujes, ne spremam nista specialno, jednostavno ne umem da krenem dalje jer sam zaglavio na nekim osnovnim stvarima
S.Elena : Thank you, you are always welcome here....
I changed my monitor just today and all the old works looks different on this new monitor and they look surprisingly awful, arrrgh, I do not know how to change the color settings, the gamma the contrast and my brain is melting and my eyes are falling our from their socket, sometimes I hate to be in my body !
I was doing nothing useful lately, just going back to drawing board and realizing how much I did wasted my time in my youth and it is firing back on me now, I am stuck with some basic things and I cannot express myself through art. Sucks!
I just wanted to do this guy, Rampage Jackson to hold a machine gun, and then there would be a savage girl beside him, pulling out the fuse from the hand grenade, which is stucked in the mouth of some female victim. I am just not able right now to put this all together. I hate disappointments!
I think the detail that you put into your characters' costumes is amazing, very time consuming and well thought out.
However I would reccomend some anatomy studies, and general figure studies to boost the believabiltiy of your characters themselves to match the level of the costumes.
Thank youTheButterBunny, I am trying to pay more attention to anatomy on this one and trying to put the characters in the correct ambient that will suit the happening:
nice progress...keep them coming