Hey nice work in here, that skull a couple of pages back is awesome, you were aiming for a painterly feel and you certainly achieved it, some great character designs that I like aswell!
Long time no post eh? Soo, Drimagine's finally over, i'll miss all those people i've met and shared my life for a year, but life's life' we have to go on and seek into the future. I've learned alot of new stuff there, yet i forgot alot unfortunately... i need to get back to daily practice soon, i just need to settle some things and still finish our short movie project. Thre are some good news too, i'll be keeping the job and i will get paid. So i'm officialy a concept/texture artist at Aidem Media, wohoo! This will provide the founds to study in Warsaw.
Yes i've mentioned long time ago, that i'm going to architecture and vis com classes in our capital city. It begings aprox one month ahead from now.
Yada yada yada, wow i talk too much! Here's a piece i did on my cintiq, i finally got it back as i borrowed it for test to my two friends 1 months each.
Eh painterly aproach.
Hot model. Love how you handle lines and curves. Also, good job on the 3D model as well, what program did you use? maya?
Talent and Creativity are yours to use and keep
[S K E T C H B O O K]
You've got a fantastic style happening here, very loose and expressive. I find it impossible to work that way because I have a naggy brain that keeps telling me to tighten things >.<
my favorite so far is the animals in post 935. the little dogs are adorable.
I'm a sucker for the doodles people make on the train or on post-it notes. Nobody shows that stuff.
Looking at that old skull of yours and the figure from the last post,
I'm seeing even clearer how awesome you are with colours.
Would love to see where it'll take you further.
And congrats for the job!! Good luck with the course you'll be studying too.
Odayga Nope that is Mudbox, i've already stated that
p sage Thanks man, cheers.
towy Thank you, i'm exploring all the time, but i guess i will have to "settle down" in a year or two, depends on my future jobs, afterall the client decides of the style that's neeeded.
Danny_K Ya, i'm pleased with that news also, yep she's from a photo ref, i wish i had models like this in real life....or wait, no! I would not focus ^^'
Droid I use Photoshop and penicl/sharpie 90% of the time, sometimes i'll do a quick something in painter. This skull was started in painter just for color mixing, i did the rest in Photoshop.
Rhubix Glad you like those, i actually have many many doodles that won't ever see the daylight, as they were set to oblivion hehe, cheers!
BlackDelphin Well, i admired your sense of colors, plus some other great artists ofcourse, so by this year i focused mostly on color, glad that it shows as i forgot alot of basics ><
Thanks Criss :*
Here's some weapon designs done with a sharpie.
The weapon designs have some cool shapes, but try to focus and think about each material and how it should look and how you should render it, right now it looks kinda messy and I can't really tell what is what. same thing goes for the 3D texture, I am not sure if its a rock or a sheet covering something, more practice duuuuude ^_^
I also think the rendering could use some polishing up, you can't tell right away what material is which, but the design is nonetheless cool. I like the three ones from the bottom row, particularly the ax. The one on the left looks interesting, but I'm not so sure of it's utility and if it can actually hold itself together if someone would actually try building it.
More updates are wanted here!
Hey thanks for feedback guys! Altho i don't agree with some thoughts, sure i need some more material practice i don't hide that from public, i suck at rendering stuff, altho i wnated to do some quick thumnail designs if which needed more definition and information i'd then take to photoshop to further define it. You see there's no need to focus that much on fairly quick sketches which were meant to describe the idea and style .
Cristina, you clearly havent played alot of fantasy games dear :p
There's a rule Looks cool > Logic. Heck shields in most games don't even have strips/ or handles which would hold em'. Video games have their own rules ^^
Now here's and older piece that i finished recently, i have some old pieces that are waiting to be done, so more to come soon. And yes, technically wise there's no logic here aswell dammn i've invented the most riddicilous design haha it has no sense at all, i'll have to work on that seriously
The alien'ish tribesman Na' Yh'aku The Warrior Priest.
Man that Speedpainting is very good
From watching Nico DiMattia to getting a great artist is a long, long way to the top - and you're on the very best way to reach that goal man! Great to see you moving forward Paul!
I'm going to study Virtual Design this october and I hope there's enough to do for me in concept art stuff. Working right now six days a week for a new PC, intuos4 and a good monitor. I'll love my new stuff seeing the right colours on the monitor and don't having lags when I make a brushstroke with a 30px diagram brush
When I have my stuff I also have lots of free time (which I haven't yet) and start do to more.
Anyway keep it up and thanks for your help at my beginning phase here.
Colour scheme looks great on the last one!
Haha you are so right, I don't play video games..at all xD
That may also be because I've seen a few mindless ideas that ticked me off, idk.
But don't mind my nitpicking, that's all I can really do here heh. Keep up the wonderful work coming. :*
crazy textures man keep it up