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To save making a new thread each time I have a question, I changed this thread into a megathread of queries generated by me:
1) There's a way to easily copy one keyframe to another point on the timeline but for the life of me I cant work out how.
(General Animation Orientated)
2) To ensure the mass of a ball doesn't change and because there are three axis of direction, if I took the X axis (vertical, right?) from 1 to 0.6 when it impacts, i'd have to divide the remaining 0.4 between both the Y and Z axis, correct?
Last edited by Vehkt; February 6th, 2009 at 07:55 PM.
1) Middle-mouse button drag your marker on the timeline, keeping the current 'pose'. Quickest way to copy or 'hold' keys.
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