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This is a reference sheet for a larger drawing involving the people from "Ball Four". They're supposed to be caricatures, but I don't know jack about caricatures. What can I do to make these look more like actual caricatures?
Note: They'll all be wearing baseball caps, so it doesn't matter too much how the hair looks.
And, yeah, I'm a bad scanner. Sue me.
The trick to caricatures is to have a very sound knowledge of anatomy and skull structure. Here the drawings look rather flat, and you seem a little under-confident when drawing lines (they're broken and hairy in some places) - also a lot of the eyes are very downturned and samey, losing the individuality between these characters.
You ought to draw these guy's faces again as normal to see how their faces are actually built, and start exagerrating afterwards; if one guy has a longer and more prominent jaw than the others, say, you should draw his jaw extra long; ditto for small squnity eyes, flared nostrils etc. Of course, caricatures often don't look good as flat 2D drawings, so get into some deep shading and knowing the planes of the face. Would you have some links or photos of these guys? In case I or someone would like to do a re-paint for you and direct you from there?
Here's a link to a political artist, but excellent caricaturist, Steve Brodner. http://www.stevebrodner.com/ He pushes his figures to the ultimate extremes, as well as having an excellent grasp of anatomy. Hope this helps!
I'm too inept to make a collage, so I'll give out the links.
In order, left to right, top to bottom:
If anyone has any problems with these links, let me know.
Some links don't work, but not all is lost. Here, I've attemped a caricature-ish picture of one of these guys (using P'Shop).
I've picked this guy and really thought about the proportions of his face. He has a very long face (further elongated thanks to his hat) and the chin of a young John Cleese (!), his ears are small and diamond-shaped, and his eyebrows are huge and bushy. Just three things I could emphasise in his caricature, as well as trying to understand how his face is structured in RL terms, even when exaggerrated.
This painting took about 20-30 minutes, it's not perfect but should give you a direction of what your final work could look like. And I'd also mentioned how good caricatures are usually structured rather than rendered flatly. It's ultimately up to you to go back and study anatomy and keep trying. Also update your progress and re-draws here more often so others can help out. Good luck!
Euphemism, I agree on your ideas about caricature, but I think you went in the wrong direction with that particular one;
his face only seems long because of his huge chin, and in fact a lot of his features are squished rather than stretched, such as his nose and eyes;
What's important about caricature is, like you said, finding an overall feature and expanding on it, exaggerating it. The problem with yours is that, well, he DOESN'T have a long skinny face. He does have a large chin, but everything else about him is decidedly 'squished'
Here's my quick and crappy rendition;
But everything else is dead on, about structure and anatomy. I just didn't want the op to get the impression that it was as easy as "is it a long face or short face" and then roll with that. Hope you dont mind, I like your pic btw