|Color and Light||1.1||Do Assignment|
|Color and Light||1.2||Do Assignment||1.3 | 1.4|
|Illusion of Space and Atmosphere||1||Do Assignment|
|Personal Art||1.1||Do Assignment|
wow really great studies and environments. Nothing to crit from me, you are obviously a busy guy. Just keep doing what you're doing!
I only skimmed through bits of your sketchbook quickly and THAT is one inspiring journey! I love your studies, your sketches especially and it's just so alive and playful and imaginative! maybe I'll drop by sometime to give proper crit.
HerrleerzeichenS ahh i still not really know, what way to goooo o___o
Adaro can't read your script, but thanks for stopping by
Partisan danke man
Ricardo Robles your arrangement means alot to me, sir, thanks!
ThomasM busssssy - great keyword ! cause i'm doing 'daily yay's' again ! yay!
Bleo i hope so hehe. thanks man !
Hey guys, i finally worte my a-level-exams (only the oral test to go) ! yippi
Aaand because i really really wanna attend the german game-deisgn university in berrrrlin ! that means i'm posting daily again (aslong as there isn't any plan already made; like 6hrs of work on some days and holidays in the beginning of june, etc.) !!
my schedule says, i will be doing life and foundation stuff the first hours and work for the berlin-uni afterwards. this will be tons of fuuuuuunn ! \/
but, at first, here's some 'old' work i did between learning for exams! cu soon
maybe i'm going to give it some finishing soon
study, from photos and min on the right
Last edited by Sebastian Gromann; May 11th, 2011 at 05:05 AM.
Love the strong atmosphere you create in you environment studies. I also dig the character design ... each of then has a strong sense of personality! Nice work!
xbert thanks, dude
shambok atmosphere and personallity are strong attitudes ! i'm really glad you think so, because i'm even triying to push things further hah
Fetsch ohjjaaa. Wär BOMBE!
ehr, designing for your own project is harder then i thought before D: so much notes need to be taken, so much choices to make ... but i least i know now what i want to go for hehe
[ Short briefing of what i wanna achieve:
Our topic for the 'game design'-uni is ''CRIME SCENE". We are able to choose the place and date by our own, which is awesome.
i actually thought alot about how to make the 'crime scene' without cheesy elements, like; some gangsta got killed in a dark sci-fi-alley. so i needed to look for other types of crime. And after a while i decided to mix up things i like, cause to draw things you like is better anway. what i imagine and got so far: Sci-Fi, a gardenworld like the earth, with different climes but not as peopled as nowadays, a rich financier arranges a big hunting competition, he hires 4 popular mercenarys (Man/Human/Archetype|| Woman/.../Sexy || Robot/ Clever || Bully Humanoid / .../ Rowdy ) to kill big/exotic creatures, the financier gets big shoot-trophies + popularity because of the tv-broadcast, the competition starts from the house/base of the financier which includes little factorys for the guys equipment ( weaopns, vehicels, etc)
- finally the deal is that the creatures they are hunting are named on the red-list, which still is a crime - the player of the imaginative game should be the human man ( who need to be leveled to gain strength to kill bigger creatures [ jep 'monster hunter' haha -caught me] ) but is also able to hire the other mercenarys himself to catch a particular creature.
that way i sould be able to design different races, costumes, props, the base, creatues and most important... environments ]
more foundation: proportions
a stillife, 2 hrs i guess
thumbs for the 'clever-robot-hunter' who will set traps
i chose number 7 so far
see you tomorrow guys
this is strikingly good
sb most art copied to page 1
Weapons of Mass Creation 2011 ::: Add your favourites!
facebook: Alface Killah
merl1n thank you ! your mattes are very cool aswell
Velocity Kendall thanks for pointing that out, man, and esp. for your continuous support
wasn't able to draw yesterday, because of family-meet'n'greet D: was fun though
time to choose ...
and the robotaaa ( need to change the shrimp-arm - way too lame haha ) and his color-thumbs
Last edited by Sebastian Gromann; May 17th, 2011 at 07:29 AM.
Man man man. Könnte ich solche Characters und Robotdesigns einfach hinwerfen würde ich mir keine Gedanken um meine Bewerbung machen, seufz...
Bin gespannt aufs Endergebnis, sieht schon vielversprechend aus!
uh, so many warm hugs
.empyrean. hehe, danke dir !
HerrleerzeichenS haha ! yeah number 5 was one of my favs aswell, so i combined it with 4. lets see how the final will look like
Fetsch the same for you bro !
Droid great to hear ! awesome, thanks
SamC i'm just doing this because i'm scared of youuuhu \o_o/ srly, mate !
quick photostudies to start the day 15mins each, i think its enough as long as you are just looking for effects and the overall color
yay, will start rendering tomorrow
tried alot of interiour speedpaints today and the only one i think i can post is this image, .. what a shame D: it's very hard to keep them speedy AND readable.... anyhow one thing i've learnt today !
and maybe this, argh, a better update following in 24hours
Last edited by Sebastian Gromann; May 19th, 2011 at 07:21 AM.
are you using a custom brush set or a pack i can get anywhere?
great great work!
Working on my skills ...
JSpayde thank you
bebbo it's a mixture of m@'s brushset and my own, you can download it when you'll follow this link ! thank you !
HerrleerzeichenS okidooouuw brooo
maybe finished this hunter dude, he's going to bash the monstas ass with his hands only o_o
time to attack the creatures-zone with some scibbles
and a wip of the financier, maybe an old, wise, discarded hunter/mercenary
Ricardo Robles hehe thanks a ton sir ! i hope you keep sharing too, cause your last two landscapes are looking great!
here's the cover for my project, without the header though. loads of textures were wraped and created. damn clouds D:
anatomy of the bully dude
one of his attackboards, hopefully there's enough time for more of these, aaalot of fun haha
and one of my moodboards, very messy, still figuring out how to keep it simple and interesting