I have a few things I did to show. Now, I am 17 and want a future job that has to do with 3D modeling (main one) or 2d Digital art. If I can't get either of those, then I can settle for 3D animation. I'm horrible at actually making anything 3D, and I thought I should work on 2D before I actually get into 3D. Sometimes I have trouble drawing. When I draw, I almost always need reference or else it looks like complete crap (is that bad?). I keep putting off my Gas mask guy whenever I have trouble drawing him. I'd give almost anything to be able to draw like this guy. Do I have any real chance at getting that good? Some people I've seen here have such good pieces, and it seems like it took them only a few hours to make. Or that they had no trouble making them.
Here are some things I did. 2D, and 3D. The cat and the one with the guy sitting down are my first two drawing with the tablet. The one standing up with a shotgun was done with a mouse, and the penguins are blender. This is the tablet I'm using.
Draw from life, a lot.
reference is good.. we all learn from reference... ive been drawing since i was pretty much born, and i can clearly remember that when i was about 5 i started trying to imitate the animations i saw on tv (donald duck, bugs bunny, etc) and just try to copy them. I did that extensively until about 7/8 years of age and then finally started trying to not just imitate or completely copy other artists or world around me but actually try to come up with my own stuff. That was more of a subconscious thing since i got bored of copying and wanted to explore more. And at first, my own characters were way worse than what i could copy before but i did not give up and went on. Reference is used even by pros everyday. Research is very important when designing something. It's very important that before you design a character you try to think what inspired you to create that character because afterall nothing is 100% orinigal in art world anymore. It simply cannot be and in order to gain a better understanding of your own piece you are working on you have to research and understand the source that inspired you to do that piece. So dont be afraid that your stuff looks better if you reference or copy someone. THat is how you learn. Best thing is to look up to and COMPETE(in a good way) with those professionals... and i know it will feel devastating that they are soooo much higher than you or me.. but trust me, that sadness and disbelief in yourself grows into anger (mostly at urself) and anger grows into belief and belief grows into inspiration.. thats something i came to understand just recently either. That is the only way to get better over shorter periods of time. And honestly, get ready, this mite hurt... you are not as good as you could have been at 17 year of age BUT DO NOT STOP. A true example from my art school is my best friend. He told me his story. He never did art all his life through highschool. He was a bad student and smoked weed and hanged out with gang members. And only in grade 11 he finally realized he had to change his life. He started looking up to one student who was good in arts and hedevelpoed love towards art. He worked so hard for the next two years in highschool that he surpassed that guy and became best in highschool andn ow he is one of the best in art university in our department as well!!! to be an artist you need a talent but dont forget that talent is mainly made of devotion and love towards art because if you have that, then you will have everything else (skills, knowledge...).. persistency is everything. Just work your way up and remember to compare your works not with people of same level as you are but with pros. that is the only way to improve constantly and never get stuck on one spot... pheww, that was an essay to read but i hope it helps you somehow.. keep at it and it will pay off in a long run trust me...
The question shouldn't be "do you have a chance?" The real question is "how bad do you want it?"
Do you want it bad enough to draw every day, to hone drawing skills that you may find boring and repetitive but which are essential for crafting art, to take every opportunity to learn and observe both in and out of a classroom, to listen to constructive criticism and try to look at your own work with an honest and open mind? Do you want it bad enough that'd you'd rather be drawing than virtually anything else?
If you won the lottery tomorrow, would you still be trying to become an artist?
If the answer to these questions is yes, then you can do this. When I was your age I thought art was a question of talent -- now I think it is a matter of will. If you want it badly enough to put the work into it, you can make it happen. It just takes a crazy amount of work and effort.
It is pitch black. You are likely to be eaten by a grue.
Draw from life, look at LOTS of tutorials, try it out yourself, learn from your mistakes and other people's mistakes, buy help books, draw your friends, and last, draw from you head, and see how you do, don't shoot yourself down, just keep going.
So far, your stuff is not horrible, it just lloks like you're still learning, which is good, because we are all still learning, art is a never ending process in which you are always learning, the masters didn't pick up a brush and paint a masterpeice just because they said, "I'm gonna be a painter", they had to learn from others before them and then use their knowledge to hone thier own skills. Just keep going, learning, and you'll do great ! Good luck!
Thanks for the replies.
I'm a moron, i've been drawing my guy without installing the software. Without it, my tablet wasn't pressure sensitive, and it was hard to sketch.
Draw from life. That piece of advice that everybody else has given you is gold. Of course by us saying that, it follows that refs are totally okay and it's not bad that your stuff looks like crap without em'.
Swan hit a really good point, it takes commitment... a lot of it. You'll have to stick to it for years, through the daily life and not really wanting to draw at times. Otherwise, you'll be like one of those people who say 'I wish I could draw like that' but you know they really don't want it bad enough.
As for the 3D industry, you're right about working on 2D first. Modeling, animating, texturing stuff in 3D needs a strong foundation in fundamentals and 2D in order to create better than average stuff. I think seedling, one of the cA users, should still be around here. She's involved in the games industry, so you can direct some questions to her... hopefully she doesn't mind me sayin' this.
But as i understand it, unless you're involved in really high quality work (movie CG, etc...) you'll probably be kind of a jack of all trades, modeling, animating and texturing your own creatures in games and what not. The better the quality, the more specialized (i.e. in modeling) you'll probably be.
As a last note, as kind of an exhort, I present to you mindcandyman's progress
Drunken Sketches - crit me, crit me
I think anybody can learn to draw/paint. If you have eyes and some means of holding a pencil, it's possible. That said, you DEFINITELY have a chance, because you've already got some skill. Get a strong foundation in the basics (line, form, value, anatomy, etc.), and practice them like crazy. And observe observe OBSERVE. Constantly, all day, automatically. If you observe something with your eyes, your hand will follow. (It's creepy, i've watched myself draw... omg.) The rest will come with time.
Using reference is totally fine. It's the only way you'll ever draw from your head. If you've never seen a fish, how can you possibly draw it? People who draw from their head pull from a vast encyclopedia of things they've already seen in real life. Animators totally go to the zoo before making the next big talking-animal picture.
If you can't get certain things to pose for you in real life, check out the old paintings of the masters. They're solid, and have everything you need to know about the rules, so you can break them properly later.