Hello, CA. Here is some stuff that I've made, and wanted to show you. critique most welcome. Please tell me if there's anything in particular I should think of when making new stuff. Any mistakes that repeat itself that I should improve on? Any advice?
Nice stuff here angroc. I like the action in the first peice. I think some of the figures are a little unclear however, and I believe if you perhaps figured out a better seperation of value between the figure and the monster it would help out. Also the proportions on the guy pulling the monster down leaves him a little top heavy. I think if you were going for a big buff guy you should make his head smaller and the proportions would be fixed. Good stuff all around, keep up the good work
i like the big-bodies-tiny-legs stylization...separates you from the pack!
can't aggree more. love the forest watchers.very good imagination and cool design here.
sometimes your colors just seem to be a bit dull. like on the spelllflamearmour one and the dragon. you could add some more vivid colors. but then again I'm not really familiar with color theory.. just the thoughts I had.
overall I absolutely like your work.
very nice stuff !
Have a look at my m i N z k e t c h b o o k
really cool stuff, dig the style. the sense of motion in the first one really works.
nice pics... the last one is my fav but I think you have in all your work the problem of overmodeling.
it looks all a bit like doom3 bumpmapping... don't overdo it ...
anyways really cool!
Thanks, guys! Appreciate your feedback.
Kman, thanks for the critique.
Thanks, rlamunyon. Never looked at it that way, so that's cool to hear!
As for the vividness of the colours, Monotony, I couldn't agree more; its just what I have been trying to correct in present time (the last piece, the the first piece and the forest watchers are my most recent). However, it's not easy.
Love the Forest Watchers - great concept!
I'm guessing most of the art posted above was done digitally (it has that look); if not, please post media. It's always interesting to know.
:: Chad Savage | Sinister Visions inc.
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No it was done digitally in Photoshop. I cant stand anything traditional other than charcoal or pencils, to be honest. Its just too much hassle for me - no undo, layers, lasso tool, pick tool, etc. etc.
Anyway, thanks for the nice comments.
Love the stuff, I just want to add one crit----- that bow on the first piece at the top is VERY distracting, it keeps catching my eye because it's so dark against the sky, and it's in a weird position above the character. If you could design that placement better, perhaps not having it isolated on its own, it might be less distracting and become less of a focal point. Have it just barely leaving the clump of characters, but still touching them and I think it'll be okay. Keep up the good work!
Ho man! these are weird
Very interesting designs, I really dig the mood in the first one. Full of life!
On second thought, I'd like to point out you have potential for a very articulate style (looking at that last one).
Thanks for sharing,
Thanks for the critique!
Thanks for the input, Melissa I'll look into that! I understand what you mean, but cant quite see it myself, but I guess my eyes have gone tired from the picture.
Is it a good thing they're weird, coinpurse? And thanks! The "life" factor in the pice was my main intention, so yay! And what do you mean by articulate?
Thanks for you input, Vimmel. I appreciate it!
Yeah, I agree about the spellflamearmour. Its a bit old piece o' mine; in fact the oldest (half a year old cirka). In retrospect, I see alot of issues with it, but I wanted to show the armour design.