good stuff! love the placing of details.
awesome stuff as always!
love it all
BJÖRN HURRI | CONCEPT ARTIST & ILLUSTRATOR
MY PORTFOLIO | HURRICANES DAILY DOODLES '12
MY EXCLUSIVE SKETCHBOOK
VIKING: BATTLE FOR ASGARD
THE OTHER BROTHERS
shyamshriram: Thanks! Good to see you, where the heck have you been?!
Carbono:Thank you! About the sss, I think it mainly helps to keep the shadow areas somewhat saturated to achieve that look. Well, that's what I do anyway
dlquddnr: Thanks for stopping by and your kind comments!
bumskee: Omg, thank you! *fangirl squee*
MrSmith: Thank you very much!
dhilipsomesh:Hahaha, yea, it's a vice
hurricane: Thank you so much! This post is dedicated to you. Your sketchbook was soooo inspiring,I wish I could even be half as hardworking as you are.I'm going to work towards it!
SenK: Thank you!
So I have decided to practice drawing creatures more.I conducted a digital painting workshop today
and I decided to do a creature to show how to paint various material like skin, horns, slimy surfaces etc. It was fun! (and scary! 500 people showed up) but I didn't get heckled or anything and the crowd was super nice and surprisingly I was very comfortable painting with 500 pairs of eyeballs on me( God knows I can't paint even if one person is looking usually).
So anyway I only had 2 hours to talk(theory,tips,etc) and for the demo so I got very little done (the color test that I have posted, only worked on the head) but I am happy with the design and I think I'm going to push it as much as I can.Creature design is not my strongest point (drawing sad girl faces is, hahaha) so I'd love any help and advice on the anatomy etc.I know I need to work on the far-side limbs
Also, here's a youtube blending-in-Photoshop video that I quickly made. I'll upload it to vimeo I think, this resolution on youtube makes it hard to see anything!
Last edited by Iridyse; August 31st, 2008 at 04:03 PM.
Jesus! That creature is as awkward as it is cool. Allthough I get the feeling that the legs behind are actually arms, and the 'hips' or ass over there are the shoulders.. to me it looks like the creature has a pair of arms on the chest hehe.
I'd love to see your blending video.. allthough nothing shows up ..
Wow you left me such a nice comment it made my day
Your awesome i cant believe i never seen your sketchbook
i mean the painting and drawings are sooooo good
their some awesomely good
did i meantion their awesome and good?
Really though these painting are crazy!
And your pencils O.o the lines are soo good
Uggh your awesome!
That insect in your first page made the hair on the back of my neck stand up, see me and insects dont go well together and pictures of insects make me cry *not really* their just so close to their little beddy eyes and their hairy faces and ohhh god their scary
keep it up
Hey Iridyse I'm still in love with the way you render your pieces and work your lighting, so I'm not going to say anything about that here. However, since you asked me to do you a paintover on the anatomy of your last critter, here goes:
1: The first thing I noticed is the stance of the creature. I created a sideview of your image so I can show what it's about a bit better. There's a few things of importance here:
- Nature is usually a battle of who uses its energy in the most efficient way. In your image, the way the legs are arranged means the creature will have to use a lot of muscle power just to stay upright in a neutral pose.
- In your image the creature is a pretty neutral pose. This means none of the limbs should be in it's extreme position, yet the rear leg is. The upper leg is almost vertical, the lower leg is not even horizontal but even points upwards, while the foot isn't going straight down either. Combine this with the way the front leg carries the weight of the body, the creature actually looks like it's falling backwards (the pink lines).
I tried to think of how this creature would actually walk around, and found that it would probably be difficult to find a walking cycle that would work for this creature. After some further thinking I came up with two possible solutions. Mind you, there are probably a lot more to think of. These are just two that seemed logical to me and might help you think about this one.
2: This is a more mammalian approach. I straightened out the rear leg a bit so it has some more freedom of movement. In rest, a quadrupeds leg usually forms a sort of column so it carries the weight in an efficient way (the bones support most of the weight instead of the muscles).
I also changed the placement of the joints of the foreleg. In your old situation, the arms seem to have an inverted elbow joint which looks kind of unnatural. I shifted the elbow to where the shoulder was in your version and added an extra part of the arm. The shoulder is now halfway up the height of the body, connected to a shoulderblade that wasn't in version 1 yet. The part that was the elbow now has become a wrist, with a very long hand attached. Another result is that the chest is slightly raised.
The result is a slightly better balanced creature (note that the pink lines now form more of a trapezium instead of two parallel lines). Still, it's kind of an inefficient pose to be in all day.
A small other details: the tail is usually an extension of the spine. Even humans have one although it's no longer visible on the outside. It also has to do with the position of the hip. Since the spine on your creature is going down, to have the tail standing up like that is kind of weird.
3: The rear leg reminded me of a frog, in the way that it looks like a spring ready for a jump. However, the upper leg and lower leg are very short compared to the foot, so I lengthened both to form a set of powerful rear legs. Again, check the pink zigzag lines. When the rear legs release their force the body will be propelled forewards in a jump like motion much like a frog.
However, with front legs like that the landing might be a bit awkward, so I changed them to look more like a frogs frame. Notice that the shoulder can now stay where it initially was in your version.
Anyway, take what you feel works out of this and leave the rest My paintovers mess quite a lot with the initial design, which was kind of okay already (exept maybe the balance problem). Hope I make some sense in here too, otherwise hit me up on IRC
DefiledVisions: Thanks! Yea the anatomy is a bit (very) messed up. Yoitisi did a fantastic paintover and I hope to have a correct version up soon. And silly me linked the video wrong, it should show up now.
kelly x: Yes yes! Thank you
shardana: Thank you!
Max Martelli:Thank you! I'm sure thrilled that I could inspire you to paint. Don't quit your job (well, unless it sucks, haha) Cheers!
lilnebo:Thanks! It's always so nice to see someone younger who is so dedicated to their art. Keep it up! I wish I had half your dedication when I was your age Oh well, it's never too late huh?
yoitisi:Thank you thank you Gimme your address and I'll send some chocolate and hot girls or whatever you want your way, haha. I wish I had as critical an eye as you do. Thank you so much, I'll have the new sketch up soon.
Chupacabra: Oh come on! Thanks for stopping by, you -always- make my day!
Busy busy time at work again but I managed to squeeze in a portrait of Varun, who sits next to me. I tried to be sneaky about it but that doesn't work that well when the person you are painting is about 2 feet away from you and you constantly move your head towards them and back to your monitor, haha.So this was a quick one and someday when he doesn't move oh so much I'll paint a better copy. Painting with diffused light is tough! (the source was the glare from the screen). It's so strange that the pod that the lighters sit in is the darkest.
And a quick Bouguereau feet study with stages! I got bored and only ended up working on one foot.
And an update on Kinara from many many weeks ago.
Last edited by Iridyse; September 20th, 2008 at 12:11 PM.
midknight523: Thank you! I'm glad you like her.
Trashy: Thanks a lot!
Here's a quick update on my birdman that I had abandoned a while ago. I picked it up again and I'm only going to concentrate on the bg for a while and get it to look ok before I touch him again (and add the other leg, d'oh). Yay for environments! I'm trying to keep this very organic. Please please crit away, colors (I'm also trying a different color scheme), composition etc.I'm trying to push myself in this one
Also, I have a unicorn quick sketch. No eyes yet.
wow! very impressive sketchbook! great paintings and great imagination! i'm especially in love with the painting of the pair of feet on this page.
as for the last one, i'm not anywhere near the level to crit you but i'll try nevertheless... the composition seems a bit boring to me. the beast is equally near to the bottom, left and right margins - you could easily position it a bit more interesting! for it is a flying creature i would love to see a composition that emphasize that - give him space to fly!
btw: i love the creature design!
Excellent! Five stars from me!
The way you render materials makes me so obscenely happy, it should be illegal. Your art is astouuunding.
YES! I was looking for this thread. I remember lurking through your SB back when I was still unregistered. I'm definitely bookmarking this. Your renders are so delicious I just want to eat them. This is the kind of quality aim for with my own digis. I just wish I could find the energy to be more productive after a long day's work.
Anyway keep it up. I'm looking forward to seeing your next update.
amazing stuff! the progress on the study is great! thanks for sharing! Your linework is awesome! Your colors rock! well - got nothing more to say i guess except you are a huge inspiration and dont you forget to post
Your work astounds me and I can tell I'll learn a great deal by following you works. And these are just the sketches! I'm really amazed. Haha, hopefully some of your talent will rub off on me.
Keep up the amazing work.