I'm having some trouble here establishing the proper mood. I think my value contrasts are an issue, and I feel a bit like my figure doesn't properly blend into the background.
Any thoughts/helpful critiques?
I know that I need to factor in more reflections of the blue glow, but to my eye, my color looks a bit chalky and I want it to be more vibrant. Any tips?
BTW just as a caveat, I'm new to CA and this is my first attempt at a digital character painting, so go easy on me, but be honest...
I'm new to giving and recieving critique so, here goes:
A) Beautiful style!
B) The environment is rich, full, and well colored.
C) The head of the character seems to be well defined and well rendered.
A) I'm not entirely sure, but it seems like the character is on a different perspective than the background.
B) As far as the weapon goes, its at a strange angle versus the character itself. Just work on the perspective of the character.
Hopefully I wasn't an arse or anything, just trying to give some critique.
As far as colors go, I would advise using more value on the color.
Not at all, thanks for your insight. I think you make some good points that I hadn't really thought about...
Hey, welcome to CA! I'm new here too and kinda suck at giving critiques, but I'll give it a shot.
I think the lack of a definite light source on your character might explain why he doesn't blend in with the background. The way he's lit makes it look more like he's glowing. I see three light sources, and probably a fourth that's out of view, but it's like these light sources don't have much influence on his shading.
On another note, it might just be me, but I don't think his head really should be able to turn that far without breaking his neck. Try watching yourself in a mirror and see how far you can turn your head.
Anatomy-wise, it could probably use some work. I mean, with the head-neck issue aside, I'm still a bit confused by his position and ... a few other things I can't quite put my finger on. This is why references are usually a good idea - it's not cheating, it's fidelity to the source.
One last thing (sorry to be so negative here), his clothes might need some work in the folds and flow. His sleeves and cape don't seem to be behaving like cloth should.
Fix those things up and we'll see how it goes from there. Hope that helps or means something to you
Yeah, that's all good. I didn't really use any reference and I can see that my anatomy needs work. You're right about the Neck/Head Turn issue, but I guess I felt it kind of worked anyway, but I can see how it doesn't. I think the
Lighting issues and the clothing issues all stem from one source--lack of reference and I can definitely take that into account and observe a lot more.
The arrogance is kind of what I was going for, but my original thought of the overall mood was to be kind of dark and mysterious, like you're following him on some forbidden/secret errand, but I got cautious along the way and didn't want to canvas to be too dark...
Rhineville is right on with the disproportionate proportion, and proportionally I will help you out with the lighting once you get that anatomical disproportion fixed- proportionally.
"Be who you are and say what you feel,because those that mind don't matter and those that matter don't mind."-Dr. Seuss