slowly but shurley
Keep up the great energy in what you're doing ,
crits now hehe, maybe watch out proportions on your doodles(some on last page have limbs with different size, other than that the simple values on the more detailed doodles are good, keep the studies and when making them think about what you can use later on, watch the color palette that you've used once a still life is over, put on your brain library the hues ambiant lightning that was at that time so that you can reproduce it later, and if you have time when doing stuff from imagination use reference, it's like doing a still life while doing fun stuff.
Keep the energy!
Great job on that Tabasco still life on the previous page and you got some great work ethic, holy crap. Keep the energy up!
Feil Magnus thanks dude, good tips. Ill def put them to use
Blunderguffer thanks, If you think that's great watch the next updates
Ill post these sketchbook pages in a few separate posts, cus my internet sux so it takes ages to upload stuff... and if it crashes again i WILL kill everybody
and finaly part 3. it's taken me the better part of the day scanning, cropping and uploading these so i'm hoping for some massive man love now
I know some of these look like crap, but Im focusing on understanding the anatomy more than making pretty drawings
Still I would love some crits!! if there's something i keep doing wrong Please tell me
sorry about the duplicate
Last edited by DStraX; November 20th, 2011 at 12:40 PM.
Yes... YES!! YES!!!
Oh man, those are great! I can't wait to see your next image spam
Bridgeman, some Gestural, some figure studies... GREAT!
I want to see ten times this next time
Hahaha, just trying to push you to MAX!!! Go go go!!
One thing I discovered lately is the importance of how a limb joints with one another, how the muscle and fat react between the biceps and forearm, it's very important, one other thing you can work on is necks, here is a usefull link to understand how to build an appropriate neck it's awfully intereting and later on you 'll watch how your own neck and muscles react when you move your head, anyway here's the link :
And with the knowledge of how"this" neck stuff works you can afterwards make a quick photo study doodle on your sketchbook and dissect the neck part
Other than that your last hands were very good, the face on top of 1st page on today's post is kickass, and well keep up the training!
thanks man (Feil Magnus) I just need to spend more time on my drawings. I mostly figure it out if i have the patience But thanks for the link, quite informative
begining wip of a colab im doing with JoseVega over on CGHub
and a spacemarine doodle
crits wellcome as allways
What are the things you love to draw the most?
For me it's stuff like: Women, knives, rockets, weird dudes, aliens, caricatures, cows, dogs, cars....
What about your list? How about doing a ton of that stuff as best you can... watching the quality of line, shape, etc... color... whatever you've learned to this point.... and just trying to make some high quality pieces in several different media?
Then, when they're awesome, drop them in the crit forum?
Just a suggestion. It's time to kind of pull your talents into a single force and try it out, don't you think? It could fuel your next big rise and level-up.
Damn. man. Loove that amount of sketches! The pages look neat!
Some, but not all, of your poses still feel a little bit awkward though. I don't think it would be a problem to you if you use reference. So, I would suggest to study dynamic poses again, by drawing and reading (off course) to help your imaginative poses and so you can figure it out faster. In my experience, still occurs to me, the longer I try to figure out how things should work in a drawing (usually involves a lot of erasing and drawing over), I tend to lose the energy of the drawing, let alone the energy to draw it. So, a couple of revisiting that old tome on dynamic poses wouldn't hurt, me guess
And, I'm agreeing with Sage there, it's about time to gain more focus and level up
and oh, wow.. is that an artsy-fancy-bot commenting above me? They're much seen this time around. Is it harmful?
Edit: oh where's that robot go? there was bot there. I'm sure I'm not referring to Sage. He's definitely human
Last edited by witcrack; November 30th, 2011 at 12:51 AM.
julianR Ill keep working on the spacemarine i think
p sage I pretty much love to draw anything, and I just draw what i feel like. so i guess its hard to list..
I have started doing some oil paintings, I doodle with watercolor and I draw a lot, so i think my mixed media is covered Ill post some stuff in the crit form shortly, just need to finish something
witcrack lol thanks dude Im trying to focus my asskicking power and do more awsome stuff.
Sketchpoop.. some of them are a bit rushed, sorry about that, but i tried to think about the stuff you pointed out
takk dude, men wtf posemaniacs? jeg har ikke brukt det på år og dag.
og hvilken skole tenker du på? kan ikke huske at jeg går på skole ^^ isåfall har jeg verdens dårligste fravær
witcrack Thanks dude But the composition is pretty easy, all you need to do is keep track of where the other stuff on the page is, and sort of keep that in mind as you draw new things
So I started up the portrait painting group again, hopefully we'll meet every saturday to paint portraits.
Oil on gessoed cardboard. bit under 3 hours total..
I Think Im finaly finished with this now. Could add some rust to the mettal knee pads and a few other little details, But I think I'll leave it for now. I would love some comments on this !
heres a higher rez vertion http://dstrax.deviantart.com/#/d4i8itc
Kult bilde! Muligens litt korte bein. ;p Du kan prøve å få litt mer fargevariasjon i overflatene det ser ut som om du bruker mye svart og hvitt for å gjøre fargen lysere eller mørkere noen steder. Formen kunne også vært definert bedre, ved å tenke mer på hvor overflatene peker. Den nærmeste brystplaten ser rund ut på en måte som gjør at den flater ut mye av brystområdet. Også den deler av den nærmeste armen har for lite variasjon i values (kan ikke det norske ordet ;p) til at den ser 3d ut. Anyways, ta det med en klype salt. Kult å se hva du driver med!
PieMonster aa takk. rart at jeg ikke har lagt merke til det egentlig. ser det liksom når du sier det.. får vere med bevist på det neste gang
Rotor I tend to fail at construction on my renderd stuff. :/ on my sketchy stuff as well i guess^^ thanks for commenting
htkpeh Thanks, I guess i went over board with the soft edges again Ill add it to my list
Your arm studies on the last pencils are very good, some of your characters have good personality though there are still some proportion issues.
Concerning the deal with hard/ soft edges here's a usefull link, maybe you already know about it :
Concerning anatomy , here's some usefull stuff, on algenpfleger deviant page you can get almost all of his anatomy studies, it's quite interesting to see how he constructed his characters a few years ago, the studies he made... here's the link to the stuff:
(just download the file unzip then comes the tremendous amount of training)
(I'll give some comment on your rendered sci fi soldier later no time today, like the original design)
Feil Magnus aa thanks dude, I had not seen that link before I think i understand a bit more now. I got the algenpfleger files already, super inspiring
wip on a thing, I need some crits!! got stuck on it
Hey, I made some overpaint to your space piece to show what i wanted to mean:
first the composition was good but it's balance was a bit off, your character needed to be recenterd imo
as the chara is a focal point it needs focus hehe, saturation can help, hard edges too, contrast with the background too, the red/orange VS dark blue/grey is a good match, but your orange /brown felt a bit too dark to me and the focal point became the building in the background. I assumed your focal point was the chara and direct forground as you used some precise texture on the branches on the foreground.
So... well here comes the crappy overpaint (i'm terrible at speedpainting), sorry if i destroyed the essence of your painting
Feil Magnus I usualy find that my pictures get a bit boring if I place the caracter in the midle of the canvas, I know some people can pull it of but I'm not that good yet The way I was thinking it the spaceman is second and the building is first focus point. I might change that by blurring the building later. not shure yet. It dos look good with the bighter orange, but I think the on the underside of the arms is a bit of. atleast if the color is comming from the sky. ether way I'm trying to be real subtile with the light sources. Got a crit some time back about my light beeing to flat, so thats what my goal is to fix Bet this is way to long for anyone to actualy read it anyways
Now finaly!! after days and days of constipation (anticipation for those of you with a normal humor) here is my long awaited WIP with JoseVega from CGHub, Just some minor color changes and a few little mods, But there well thought trough
and a tiiiny change on the spaceman one again. Not realy worth posting but the bug looked so lonely
The bright highlights will come with the rendering